Suggestion: Alarm Bell

Proposed entity: Alarm Bell

Description: A simple bronze bell mounted on a post, operated with a cord, and usable by any Hearthling in distress.

Materials: 1 Wood Log, 1 Bronze Ingot, 1 Spool of Thread

Placement: Anywhere. May have multiple units.

Function: A Hearthling that spots an enemy will make a run for the nearest alarm bell placed by their settlement (perhaps within a certain range). Upon reaching the bell and interacting with it, the settler will trigger Town Defense Mode, and simultaneously set a Defend Location flag at their feet, summoning active combat units to their aid. When there are no more enemy combatants, the Town Defense Mode is automatically canceled and units return to normal duties, as opposed to manually setting Town Defense Mode, which remains active until it is switched off.

Optional: An Alarm Bell could be preconfigured to interact with a specific combat group, to create a dedicated “Emergency Response Team”.

2 Likes

an alarm bell like this?

1 Like

Much like that, with a functionality that prevents Hearthlings from just cowering as enemies hit them while combat units stroll through the middle of town.

1 Like

Maybe bigger? Like in chicken little "The sky is FALLING!"
for austhetic purposes ex. school, church, & etc.