Sorry I've been away with some family health troubles and haven't had time to check in. Everything is much better now, so no worries.
I would have to look into .qbcl, and that is also a very specific file format to Qubicle. It also doesn't seem to be disclosed on the Minddesk sites as .qb has been. So I probably would say don't count on support for it, sorry. If Tim disclosed source though let me know, we'll get it right in then
@BloodW0lf @Relyss @Soul
Sorry you are having trouble. Do you only get a black screen, or do you see the normal ui and stuff just not any voxels? If you don't mind me asking, what graphics card are you running?
One really common bug that can cause black screens is interrupting StoneVox's startup. This means things like moving the window around, clicking the window, maximizing, ect. When you start StoneVox just give it a few seconds to get going. Just start it and take you hands off the mouse .
@stian You seem to be horribly mistaken. To clear things up, I have never said I am supporting Linux as of now. If you want to run StoneVox on Linux feel free to give it a go but don't count on it running. You will likely need to change some of StoneVox's codebase to get by. All the source is available on Github. And you can grab the Linux natives from http://www.lwjgl.org/download. Also check out gradle, if you are unfamilar http://gradle.org/downloads, but it's not a requirement.
Actually this is very untrue.
My guess is that the IO functions I am using won't carry over to Linux very well, this is just something I've read. Also path separators will need to be adjusted. My DnD handlers probably won't work either. And there very well could be other things that would need to be rewritten, such as how the .qb importer/exporter works, text rendering, .png decoding, ect. But start with the first changes I pointed out if you are really motivated. You can expect support for the other platforms either when the project is in a good enough position, or when StoneHearth goes cross platform.
Could I bring cross platform now, yes I could. How much work would it be? I can't say, either not too much or a lot. I would be happy though, if you are experienced enough and have the time, to see a Linux version running around.
See what you need to realize is how much time things take and the current state of the project. Should I really focus on cross platform if Windows users, the only platform StoneHearth is on, are having trouble even running it. I don't think so.
@Soul Thank you. Freeware is freeware. It's a labor of love compared to a salary/day job. Community efforts though can be amazing, they just take some time to get to that position. That is where this project is at right now. I am not going away and plan to just keep improving the software. I hope one day StoneVox will be a great modding tool for StoneHearth .
WOW thank you . If anything I thought I'd see a bundle with Qubicle on Steam, but StoneVox.... . Thank you. I am working hard to improve the project, but the process is slow at times. I hope to get a lot of these issues sorted on the new version of StoneVox I am working on.
Last but not least
@SteveAdamo Thank you for defending me while I've been away. Great advice too. You are correct I have spent a great amount of time on this project, thank you for stating that, but I am just glad that I've had the chance too.
Despite the issues, I am very happy with StoneVox so far, I plan to continue to work on it and be a part of the community here .
Thanks again @SteveAdamo, and thank you everyone else too. I am glad to be back