# Steve's Qubicle Collection

**URL:** <https://discourse.stonehearth.net/t/steves-qubicle-collection/2224>\
**Category:** Modeling & Animation\
**Created:** [July 16, 2013, 3:26am UTC](https://discourse.stonehearth.net/t/steves-qubicle-collection/2224 "2013-07-16T03:26:39Z")\
**Posts on this page:** 20\
**Page:** 2

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**Author:** ![ManOfRet](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/manofret/32/2502_2.png) [@ManOfRet](https://discourse.stonehearth.net/u/ManOfRet)\
**Post date:** [July 16, 2013, 4:56pm UTC](https://discourse.stonehearth.net/t/steves-qubicle-collection/2224/22 "2013-07-16T16:56:22Z")

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> **[Rack (torture)](https://en.m.wikipedia.org/wiki/Rack_(torture))**
>
> The rack is a torture device consisting of a rectangular, usually wooden frame, slightly raised from the ground, with a roller at one or both ends. The victim's ankles are fastened to one roller and the wrists are chained to the other. As the interrogation progresses, a handle and ratchet mechanism attached to the top roller are used to very gradually retract the chains, slowly increasing the strain on the prisoner's shoulders, hips, knees, and elbows and causing excruciating pain. By means of On...

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**Author:** ![stephenmr424](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/stephenmr424/32/43651_2.png) [@stephenmr424](https://discourse.stonehearth.net/u/stephenmr424)\
**Post date:** [July 16, 2013, 6:50pm UTC](https://discourse.stonehearth.net/t/steves-qubicle-collection/2224/23 "2013-07-16T18:50:49Z")

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Oh, oh thats horrible! Srry but thats way too much! XD It was a good idea though, and you know what, I’ll try a model just for poops and giggles

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**Author:** ![stephenmr424](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/stephenmr424/32/43651_2.png) [@stephenmr424](https://discourse.stonehearth.net/u/stephenmr424)\
**Post date:** [July 16, 2013, 7:32pm UTC](https://discourse.stonehearth.net/t/steves-qubicle-collection/2224/24 "2013-07-16T19:32:17Z")

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alright, our next model is the Moon Forger’s Hammer’s Progression! The Moon Forger is an extremely powerful crafter, so each of these hammers will be very expensive.

Names FLTR (From left to right)

Iron Mallet, Golden Mallet, MoonStone Mallet, Mallet of DimNight  
 ![](https://us1.discourse-cdn.com/flex022/uploads/stonehearth/original/3X/7/0/70f16570e6f422e43baecbdd2cb9ee954876481c.png)

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**Author:** ![RoseyNineOneOne](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/roseynineoneone/32/65452_2.png) [@RoseyNineOneOne](https://discourse.stonehearth.net/u/RoseyNineOneOne)\
**Post date:** [July 16, 2013, 10:13pm UTC](https://discourse.stonehearth.net/t/steves-qubicle-collection/2224/26 "2013-07-16T22:13:55Z")

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They seem a bit stiff, even though I get they are models. Try hunching them a bit? I dunno. Also, remember the theme of Stonehearth: No arms! Chop those suckers off.

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**Author:** ![stephenmr424](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/stephenmr424/32/43651_2.png) [@stephenmr424](https://discourse.stonehearth.net/u/stephenmr424)\
**Post date:** [July 16, 2013, 10:25pm UTC](https://discourse.stonehearth.net/t/steves-qubicle-collection/2224/27 "2013-07-16T22:25:52Z")

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ah yes and btw they originally were hunched, but were just way too short, so I was forced to strecth them out, and thank god someone finally gave some feedback! Also they probably seem stiff cuz there hands r so close to theyre body, but I wanted then to almost have cuddly bodies

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**Author:** ![voxel\_pirate](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/voxel_pirate/32/2309_2.png) [@voxel\_pirate](https://discourse.stonehearth.net/u/voxel_pirate)\
**Post date:** [July 16, 2013, 10:33pm UTC](https://discourse.stonehearth.net/t/steves-qubicle-collection/2224/29 "2013-07-16T22:33:14Z")

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Another way to alter the size is to re-size them later on in an animation tool. That way you have some more flexibility in terms of modelling, just as Rosey mentioned. I also have the feeling that they are missing something. Sheeps with all the wool might not be the easiest choice to add some details though.

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**Author:** ![stephenmr424](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/stephenmr424/32/43651_2.png) [@stephenmr424](https://discourse.stonehearth.net/u/stephenmr424)\
**Post date:** [July 16, 2013, 10:35pm UTC](https://discourse.stonehearth.net/t/steves-qubicle-collection/2224/30 "2013-07-16T22:35:17Z")

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hmmm, perhaps their horns could use some work, or maybe you think their posture needs fixing?

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**Author:** ![voxel\_pirate](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/voxel_pirate/32/2309_2.png) [@voxel\_pirate](https://discourse.stonehearth.net/u/voxel_pirate)\
**Post date:** [July 16, 2013, 10:43pm UTC](https://discourse.stonehearth.net/t/steves-qubicle-collection/2224/31 "2013-07-16T22:43:12Z")

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I am not sure to be honest. It is a kind of sheep so there need to be wool. However, the wool makes it hard to differentiate between the different body parts. Somehow the model looks like a long square with a head, hands and feets, just like if you erect a normal sheep.

Some time ago I have tried to [create a cow-titan](http://discourse.stonehearth.net/t/voxel-pirate-s-qubicle-creations/671/48?u=voxel_pirate). Now, a cow is not as wooly as a sheep 😉… but I found it also hard to transform an animal into a biped. At this point in time I have decided to overdo some of the body parts. I have added unrealistic large hands, added a hunchback, created a large belly, etc. Things that gave it a bit more character, from my point of view. I am not saying that you should do the same… just have a bit courage to try things out which you believe they could work and see what happens.

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**Author:** ![voxel\_pirate](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/voxel_pirate/32/2309_2.png) [@voxel\_pirate](https://discourse.stonehearth.net/u/voxel_pirate)\
**Post date:** [July 16, 2013, 10:58pm UTC](https://discourse.stonehearth.net/t/steves-qubicle-collection/2224/33 "2013-07-16T22:58:43Z")

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Could be an interesting approach… have you tried it? I would not cover the whole humanoid with wool, otherwise you might lose the details. But how about adding here and there some wool and showing pieces of flash without wool all around the body, like someone was ripping the wool out? I would also try to exaggerate… e.g. the horns. In one of the streams the devs have [shown a male sheep](http://www.stonehearth.de/storage/sheep.png). The picture has a bad resolution, but you see how huge the horns are. Having this kind of horns might make the head go down… the hunchback comes in again. Just some additional thoughts to break the straight design as it might be at the moment and to add something “special”.

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**Author:** ![stephenmr424](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/stephenmr424/32/43651_2.png) [@stephenmr424](https://discourse.stonehearth.net/u/stephenmr424)\
**Post date:** [July 16, 2013, 11:06pm UTC](https://discourse.stonehearth.net/t/steves-qubicle-collection/2224/34 "2013-07-16T23:06:27Z")

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ill take that into consideration, and voxel\_pirate, im sure ive got a slim chance, but maybe youd like to work on a project together someday?

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**Author:** ![voxel\_pirate](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/voxel_pirate/32/2309_2.png) [@voxel\_pirate](https://discourse.stonehearth.net/u/voxel_pirate)\
**Post date:** [July 16, 2013, 11:15pm UTC](https://discourse.stonehearth.net/t/steves-qubicle-collection/2224/35 "2013-07-16T23:15:00Z")

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I think the updated model is going into the right direction, keep on going.

On new projects I would say “never say never”. At the moment I have a long list of things I would like to try out. The last time I took a look on that list it contained like a dozen mod-ideas 😱. Well, I have shortlisted 3 of them, but they all include not only re-design of existing assets but some severe coding and modding of the UI, etc. So before I even think about another project, I would like to get this stuff sorted out. Btw. one has the name “[SheepBall](http://discourse.stonehearth.net/t/voxel-pirate-s-qubicle-creations/671/88?u=voxel_pirate)” … what a coincidence 😉.

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**Author:** ![stephenmr424](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/stephenmr424/32/43651_2.png) [@stephenmr424](https://discourse.stonehearth.net/u/stephenmr424)\
**Post date:** [July 16, 2013, 11:18pm UTC](https://discourse.stonehearth.net/t/steves-qubicle-collection/2224/36 "2013-07-16T23:18:39Z")

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well, “never say never” sure keeps my hopes up at least, thx 4 the advice

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**Author:** ![stephenmr424](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/stephenmr424/32/43651_2.png) [@stephenmr424](https://discourse.stonehearth.net/u/stephenmr424)\
**Post date:** [July 17, 2013, 12:26am UTC](https://discourse.stonehearth.net/t/steves-qubicle-collection/2224/37 "2013-07-17T00:26:05Z")

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alrighty then ive finally finished my next model. this one isnt new, however it is a revision of the sheepman, this time he has more of a man-ish look to him.  
 ![](https://us1.discourse-cdn.com/flex022/uploads/stonehearth/original/3X/1/e/1e5c922c0564a10ad5ea908493b54794bb9fad73.png)  
 ![](https://us1.discourse-cdn.com/flex022/uploads/stonehearth/original/3X/5/8/58ecde8227e2e1f405098bd42519f14ead73d664.png)  
hope you like it, and which one did you like better?

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**Author:** ![naturalnuke](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/naturalnuke/32/14017_2.png) [@naturalnuke](https://discourse.stonehearth.net/u/naturalnuke)\
**Post date:** [July 17, 2013, 12:33am UTC](https://discourse.stonehearth.net/t/steves-qubicle-collection/2224/38 "2013-07-17T00:33:53Z")

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I like this sheep man better because the other one looked like a woolly orc of some kind.

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**Author:** ![RoseyNineOneOne](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/roseynineoneone/32/65452_2.png) [@RoseyNineOneOne](https://discourse.stonehearth.net/u/RoseyNineOneOne)\
**Post date:** [July 17, 2013, 12:34am UTC](https://discourse.stonehearth.net/t/steves-qubicle-collection/2224/39 "2013-07-17T00:34:55Z")

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It looks okay… perhaps make him a bit shorter? His shoulders also look a bit off.

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**Author:** ![stephenmr424](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/stephenmr424/32/43651_2.png) [@stephenmr424](https://discourse.stonehearth.net/u/stephenmr424)\
**Post date:** [July 17, 2013, 12:38am UTC](https://discourse.stonehearth.net/t/steves-qubicle-collection/2224/40 "2013-07-17T00:38:39Z")

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well, he is the same size as a regular settler, so i think size is fine, but yeah shoulders can use some work

**just changed the pic’s shoulders**

**added mane**

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**Author:** ![ManOfRet](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/manofret/32/2502_2.png) [@ManOfRet](https://discourse.stonehearth.net/u/ManOfRet)\
**Post date:** [July 17, 2013, 12:59am UTC](https://discourse.stonehearth.net/t/steves-qubicle-collection/2224/41 "2013-07-17T00:59:35Z")

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You should definitely add a thin “mohawk-mane” type thing down his back. Not a huge stripe, but just a little bit to add some character.

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**Author:** ![SteveAdamo](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/steveadamo/32/13955_2.png) [@SteveAdamo](https://discourse.stonehearth.net/u/SteveAdamo)\
**Post date:** [July 17, 2013, 1:30am UTC](https://discourse.stonehearth.net/t/steves-qubicle-collection/2224/42 "2013-07-17T01:30:48Z")

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> [@stephenmr424](#):
>
> which one did you like better

i _much_ prefer this to your previous sheep models… he fits much better with the existing SH theme… 👍

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**Author:** ![stephenmr424](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/stephenmr424/32/43651_2.png) [@stephenmr424](https://discourse.stonehearth.net/u/stephenmr424)\
**Post date:** [July 17, 2013, 1:33am UTC](https://discourse.stonehearth.net/t/steves-qubicle-collection/2224/43 "2013-07-17T01:33:42Z")

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perhaps this one can be a sheep clan, and the other a sheep monster.

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**Author:** ![voxel\_pirate](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/voxel_pirate/32/2309_2.png) [@voxel\_pirate](https://discourse.stonehearth.net/u/voxel_pirate)\
**Post date:** [July 17, 2013, 6:02am UTC](https://discourse.stonehearth.net/t/steves-qubicle-collection/2224/44 "2013-07-17T06:02:57Z")

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Good idea with the cloths, somehow reminds me of a “Bavarian costume”. Now the model does not look so solid anymore. Nice, nice.

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