# Steam Latest Updated to release 696

**URL:** <https://discourse.stonehearth.net/t/steam-latest-updated-to-release-696/28027>\
**Category:** Development\
**Created:** [January 20, 2017, 3:28am UTC](https://discourse.stonehearth.net/t/steam-latest-updated-to-release-696/28027 "2017-01-20T03:28:14Z")\
**Posts on this page:** 4\
**Page:** 1

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**Author:** ![Wiese2007](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/wiese2007/32/15946_2.png) [@Wiese2007](https://discourse.stonehearth.net/u/Wiese2007)\
**Post date:** [January 20, 2017, 3:28am UTC](https://discourse.stonehearth.net/t/steam-latest-updated-to-release-696/28027/1 "2017-01-20T03:28:14Z")

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> **[Steam Community :: Group Announcements :: Stonehearth](http://steamcommunity.com/games/253250/announcements/detail/532949254494521291)**
>
> Stonehearth - Stonehearth is a game about exploration and survival in an epic fantasy setting. Your job is to help a small group of settlers survive and carve out a place for themselves in a hostile land. You’ll need to establish a food supply, build...

Alpha 20 creeps closer to its debut!

**The Stuff in This Update**

- Fix UI issue in thought summary stacks
- Fix meal thoughts removing too many stacks
- Ignore building-related entities when using the clear command
- Update tooltip wording for raw food thoughts
- Fix hearthlings not talking to animals that were moved to a new pasture
- Add default baseline happiness for mod compatibility

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<div class="post-metadata">

**Author:** ![Wiese2007](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/wiese2007/32/15946_2.png) [@Wiese2007](https://discourse.stonehearth.net/u/Wiese2007)\
**Post date:** [January 20, 2017, 3:30am UTC](https://discourse.stonehearth.net/t/steam-latest-updated-to-release-696/28027/2 "2017-01-20T03:30:53Z")

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For Translators:

en.json:

- 

```
           "ate_raw": {
            "display_name": "My meal was raw",
            "tooltip": "I recently ate a raw [str(foodname)]. I can only imagine how much better it would have tasted were it cooked."
            "ate_cooked": {
               "display_name": "My meal was cooked",
               "tooltip": "I always enjoy the 'warm belly' feeling after a nice prepared meal."

```

-\> changed

citizen\_character\_sheet.less:

- 

```
  .thoughtStack {
   position: relative;
   right: 233px;
   top: 23px;
   color: #e7c46d;
   float: right;
   font-family: @controlFontFamily;
} -> removed

```

- 

```
  .thoughtEntryData {
   height: 37px;
   padding-bottom: 11px;
   position: relative;
}

.thoughtStack {
   position: absolute;
   right: 262px;
   top: 30px;
   color: #e7c46d;
   float: right;
   font-family: @controlFontFamily; -> added
```

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**Author:** ![groms](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/groms/32/44510_2.png) [@groms](https://discourse.stonehearth.net/u/groms)\
**Post date:** [January 20, 2017, 11:09am UTC](https://discourse.stonehearth.net/t/steam-latest-updated-to-release-696/28027/3 "2017-01-20T11:09:32Z")

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Wieseo never sleeps, he is like a robot.  
But the nice one like Number5 or WallE and not the terminator likes.

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<div class="post-metadata">

**Author:** ![Wiese2007](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/wiese2007/32/15946_2.png) [@Wiese2007](https://discourse.stonehearth.net/u/Wiese2007)\
**Post date:** [January 20, 2017, 3:53pm UTC](https://discourse.stonehearth.net/t/steam-latest-updated-to-release-696/28027/4 "2017-01-20T15:53:00Z")

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… I… Must… Destroy… Huuuu… Goblins! XD
