SGT Bug: GL_NO_ERROR assertion and crash

well, the bug has been confirmed by other users, but not formally acknowledged by Radiant… we don’t know the current state of the bug at this point…

Got the “error == GL_NO_ERROR” immediately at start-up:
Using a Laptop Lenovo Y580:
Specs:
Intel Core_i7_3610QM Processor 2.3GHz (6MB Cache)
6 GB DIMM RAM
750GB 5400rpm Hard Drive
15.6-Inch Screen, NVIDIA GTX660M 2GB DDR5
Windows 7 Home Premium 64-bit

Moved you over here I’m unsure whether or not this issue has been fixed for Alpha 1, you’ll have to wait and see later today when Alpha 1 is released whether or not you can get it to work or not.

Same bug here, Toshiba laptop. I7, 8gb ram, GT540M card. Assertion failed after the world building wait screen, then closes. All drivers updated.

welcome aboard @Sperko / Steve! :smile:

thanks for the report… :+1: