# Select New Hearthlings From a List

**URL:** <https://discourse.stonehearth.net/t/select-new-hearthlings-from-a-list/28132>\
**Category:** Suggestions\
**Created:** [January 24, 2017, 5:10am UTC](https://discourse.stonehearth.net/t/select-new-hearthlings-from-a-list/28132 "2017-01-24T05:10:46Z")\
**Posts on this page:** 4\
**Page:** 1

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**Author:** ![chris\_dftba](https://avatars.discourse-cdn.com/v4/letter/c/7993a0/32.png) [@chris\_dftba](https://discourse.stonehearth.net/u/chris_dftba)\
**Post date:** [January 24, 2017, 5:10am UTC](https://discourse.stonehearth.net/t/select-new-hearthlings-from-a-list/28132/1 "2017-01-24T05:10:46Z")

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This would be a rather nice (and I hope simple) quality of life improvement. When you get a new Hearthling to join your village, instead of just some rando popping in, you get a small list of potential hearthlings and can pick the one you want.

-OR-

A preview of who wants to join so we can accept or reject them as we see fit.

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**Author:** ![micheal\_handy76\_mh](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/micheal_handy76_mh/32/28694_2.png) [@micheal\_handy76\_mh](https://discourse.stonehearth.net/u/micheal_handy76_mh)\
**Post date:** [January 24, 2017, 5:26am UTC](https://discourse.stonehearth.net/t/select-new-hearthlings-from-a-list/28132/2 "2017-01-24T05:26:41Z")

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A preview would be best, as u could tell who wants to join u. Especially now that traits and emotions are coming into play

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**Author:** ![MelOzone](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/melozone/32/50318_2.png) [@MelOzone](https://discourse.stonehearth.net/u/MelOzone)\
**Post date:** [January 24, 2017, 7:53am UTC](https://discourse.stonehearth.net/t/select-new-hearthlings-from-a-list/28132/3 "2017-01-24T07:53:36Z")

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That’s a good idea. Although I don’t want to completely remove the random factor out of equation.  
Say, you can see hearthling’s stats prior to immigration (akin to “fill in the customs card please”), but he keeps his traits a secret. This way we can have hearthlings like cultists or grumpy guys “sneak” into our settlements and make us deal with the consequences.

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**Author:** ![coasterspaul](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/coasterspaul/32/47876_2.png) [@coasterspaul](https://discourse.stonehearth.net/u/coasterspaul)\
**Post date:** [January 24, 2017, 1:15pm UTC](https://discourse.stonehearth.net/t/select-new-hearthlings-from-a-list/28132/4 "2017-01-24T13:15:42Z")

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I like this idea, but I’d like to bring up a slight variation of it if you haven’t seen it already:

> [@The migratory flux of the Hearthlings](https://discourse.stonehearth.net/t/the-migratory-flux-of-the-hearthlings/27999):
>
> Hello everybody. So this will be my first suggestion and certainly not the last one. If i tell you Daily update i’m pretty sure you’ll hear it sound in your head. Indeed, this suggestion concerns the way Hearthlings join your settlement - or should i say your city? So, what? As the days go by, you’ve certainly waited for someone to show up on the road. It’s not easy to attract people and most of the time the road remains empty. What i suggest here is to change the way this daily update sh…
