I’ve created two new Sci-Fi models, no particular mod theme in specific other than units inspired from other video games.
I’ve been hit with a little inspiration after about a 7 month dry spell. Finally finished up the Ghost model and went on to create a certain ship I’ve always been fond of from EVE (probably because you can’t fly it).
(Based off EVE’s CONCORD Police Captain)
With a full sized shot of the first picture sans-Nova here: Larger Version on Flickr. This took me about half a day, using a few shots of the real ship. It was a fun project, though it was hard to pick and choose what detail had to be left off of the Stonehearth version. The EVE model has 4-5 times as much detail, but it just looked too cluttered and noisy if I added more to it. I kept it as cubed as possible, it is about 2-3x human block scale, mostly because I had to make it large enough to make it seem as if the pilot could fit inside. The only indulgence I really took was the two large cables, which although blockish (!) they make up 4 to 5 rectangles which are all rotated to give a smoother appearance. They’re all rectangular if you zoom in far enough.
As far as I know, there won’t be much use for a model of this type in Stonehearth combat. Even supposing there is air combat at some point, a massive 5 gunned interstellar craft might be overkill Plus combat is slower paced, so it would end up having to sort of hover around. The design could be changed to be both smaller and more “hovercraft-like” to fit that role. Right now it looks like it should be zooming around like a jet. The only reason I stopped where I did on it was because I have lost my voice by making repeated WHOOOSH/VROOOM jet sounds all day.
It could however make it in as a crashed vessel in a module or two…
(Based on Nova from Starcraft 1 & 2)
Pretty straightforward. I started this a long time ago, probably August '13, and I got stuck on it until now. I used maybe a dozen source pictures, you’d be surprised how much Nova / Ghost concepts change over time. No two were alike, which forces you to pick the “major details” that convey the character while also being limited in your detail. I tried to put in a little personality to the poses.
Making a crouching sniper pose was kind of a pain in the butt I hope it looks ok. The Ghost unit is probably my most favorite out of every video game I’ve ever played, so this will for sure make it into one of my mods. Maybe I can team up with some other people for a Starcraft Mod. At the very least, I’ll probably release a “Starcraft” version as well as a modified “Generic” version so it will fit into the game without seeming out of place (if you’ve already got guns in play, I suppose.)
I hope we see more Sci-Fi stuff posted eventually, its a lot of fun!