Rotating off 90 degrees

@Pawel_Malecki I saw in a post some time ago you had figured out a way to rotate entities off the 90 degree grid (roof tiles was the example). Would you be willing to share the process by which you achieved this?
Many thanks

Edit: I see it now set an initial animation frame and rotate in the animation package of choice to the orientation you desire


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I have to admit I simply copied the solution used in Minecart and rails 🛤️ mod, which is basically what I call a static animation (an animation with 3 identical frames, 3 is arbitrary because SH doesn’t accept less than 3 frames in a single animation).

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