# Rivers mod 🗺

**URL:** <https://discourse.stonehearth.net/t/rivers-mod/29786>\
**Category:** Outdated Mods\
**Created:** [April 17, 2017, 9:19pm UTC](https://discourse.stonehearth.net/t/rivers-mod/29786 "2017-04-17T21:19:39Z")\
**Posts on this page:** 1\
**Showing post:** 45

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**Author:** ![BrunoSupremo](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/brunosupremo/32/54819_2.png) [@BrunoSupremo](https://discourse.stonehearth.net/u/BrunoSupremo)\
**Post date:** [May 15, 2018, 5:52pm UTC](https://discourse.stonehearth.net/t/rivers-mod/29786/45 "2018-05-15T17:52:40Z")

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Yes, here:

> [@Don't you hate it when your lava aqueducts fails filling the channels? :P](https://discourse.stonehearth.net/t/dont-you-hate-it-when-your-lava-aqueducts-fails-filling-the-channels-p/23284):
>
> I was failing so hard trying to fix my archipelago biome (floating water, crashing flora, etc…) that I needed to stop messing with it and just tried something new.

Now it is even easier. In your biome, at landscape.water.color, change its value to something like #cc4422. Done.  
The swamp water is brown and opaque, so it is not really something new either.

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