This’ll be improved later but for now it’s fine. Also anyone got a better idea for a name? Technically this is the non mlp specific stuff so I’m not sure of what to call it.
A key part would be that it would pave the way for a lot of things for others to use the components. As some examples of said components and potential uses for them (All of these would likely involve a fair bit of work, varies a lot though for each thing)
Shapeshifting/Illusions (Changelings)
Effectively this would work by modifying appearance and possibly things like stats depending on whether it’s shapeshifting or illusions, very similar so they get the same component. It could be useful for a lot of modules for things like traps or secrets, it could also likely be used for monsters or magic systems to spice them up a bit. Druids that change into animals as an example or Illusionists capable of tricking your invaders into thinking you’re stronger than you actually are.
Infiltration (Changeling)
It could lay the groundwork for a really interesting espionage system allowing things like spies and terrorism, also be useful when integrated with vampire mechanics. Includes baby stealing as per fae changeling myths.
Flight (Pegasi)
A large variety of possibilities but basically lays a framework for flying races on a much greater level than done by things like simple birds or insects.
Aerial Construction (Pegasi Cloudshaping)
Some interesting stuff could be done with manipulating clouds but the real gem here is that it would be a base for both 3d city layout and air based construction which could result in really, really cool stuff. Could be used for some interesting things for sci-fi mods with spaceships.
Talent Emblems (Cutie Marks)
A way of giving a character large permanent boosts to a skill by doing extra well at it. Could provide a basis for both systems like star signs and prestige systems which give bonuses through skill at a particular action like when smithing having the chance to create a super item and gaining a constant boost to smithing.
Agricultural Connection (Earth ponies agricultural magic)
Largely useless at first this would just be a minor interface to allow abilities to easily manipulate the complex farming system more easily. Could be unneeded.
Esoteric feeding systems (Dragons, Changelings, etc.)
This would allow for the weirder things like feeding off gems or living entities. It would likely end up as a potential extension to whatever feeding system exists that could allow much more control than normal. May even be completely unnecessary if you’re lucky.
Other things like unicorn magic start to verge away more towards the actual mod than general components even more or they’ll be things like the animal stuff that’s could already be covered with things like the Beastmaster. But that’s a list of stuff that would likely end up in there if it kept going. Some of them might need barely anything at all depending on how the game is set up by default and some might need a lot but it gives some ideas on them. Feedback could be useful here.