Please, let us equip armor for harold!


#1

I just realized something about little bird harold.

I just got him on the second time around he comes to visit (after you register your settlement)

He has been drooled on, and bitten.

I want to give harold a little wooden/stone helmet, some armor, and a protective little spike shield for his back.

I refuse to let the bravest of messengers, the sole communicator between us and the capitol, to sucumb to the threats and pains of an unsafe journey.

#3shieldsforharold

In parctice, this would allow us to give harold a little resource, and maybe it gets noted how much we care about him? and give us a little bonus?

I dont know, I just dont want harold to get squished, eaten, or otherwise attacked


#2

Harold :heartpulse:


#3

Harold the Herald. Nicely played, man.


#4

Ummm he hasn’t been drooled on and bitten. The letter he’s delivering to you has been drooled on and bitten…by him, but he’s really tryin’ poor lil guy.


#5

If Harold doesn’t make it into the game as a pet your town can adopt… well I won’t promise violence, but I won’t be happy. >: |


#6

Then the team’s going to have to PROGRAM ACTUAL WORKING BIRDS!!! (I wrote 5 exclamation points, but it seems that’s limited to five here. Huh, TIL.)

Which I’d love to see, but they’ve said in the past that flying mobs would be a lot harder to make since all the pathfinding code is for walking mobs. Maybe if they were just offset a few blocks above the ground when moving and had an animation to land/take off? There’s still some complications there, and of course properly animating birds is hard enough in itself… but I really want them now. Darn it!


#7

But…but…Harold!!! :smile: You cant bring life to such a loveable charecter and not reshape the reality around him, to bring out his full potential!!

I vote for animated flying harolds in the game :smile: :sunny: :heartpulse:


#8

I legit thought the mesage ment that harold was bitten and drooled on