# Pandaroc's Voxel Inn

**URL:** <https://discourse.stonehearth.net/t/pandarocs-voxel-inn/3162>\
**Category:** Modeling & Animation\
**Created:** [October 4, 2013, 12:03pm UTC](https://discourse.stonehearth.net/t/pandarocs-voxel-inn/3162 "2013-10-04T12:03:37Z")\
**Posts on this page:** 12\
**Page:** 1

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**Author:** ![Pandaroc](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/pandaroc/32/2225_2.png) [@Pandaroc](https://discourse.stonehearth.net/u/Pandaroc)\
**Post date:** [October 4, 2013, 12:03pm UTC](https://discourse.stonehearth.net/t/pandarocs-voxel-inn/3162/1 "2013-10-04T12:03:37Z")

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First of all… hi all together. I’m pretty new here in the forum and following this game now for about 1-2 month. I’m really excited about this game cause i love minecraft and the old rpg’s from the SNES (Super Famicon) days. In my opinion Stonehearth just combines these two into a fresh genre mix i like to contribute to.

About me:  
I’m from Germany, 33 years old, [M.Sc](http://M.Sc) in Chemistry and atm i’ll do research for my PhD. I am into games since i can remember…really 😁  
I want to use this thread as a collective repository for my Qubicle works and the ones to follow.  
So lets get going.

**List of Models:**

- [Honey Bee](http://discourse.stonehearth.net/t/pandarocs-voxel-inn/3162/2?u=pandaroc)

- [Kazuya Kujou from Gosick](http://discourse.stonehearth.net/t/pandarocs-voxel-inn/3162/12?u=pandaroc)

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**Author:** ![Pandaroc](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/pandaroc/32/2225_2.png) [@Pandaroc](https://discourse.stonehearth.net/u/Pandaroc)\
**Post date:** [October 4, 2013, 12:05pm UTC](https://discourse.stonehearth.net/t/pandarocs-voxel-inn/3162/2 "2013-10-04T12:05:49Z")

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My first try ever in Qubicle: A honey Bee

 ![](https://us1.discourse-cdn.com/flex022/uploads/stonehearth/original/2X/4/4749e39f4d10bb9715f0a2e3c3c3376ec7613ba3.gif)  
Right now i am thinking if its to detailed but a modell with lesser voxels was a little bit hard for the beginning so i decided to go with this for now

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**Author:** ![voxel\_pirate](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/voxel_pirate/32/2309_2.png) [@voxel\_pirate](https://discourse.stonehearth.net/u/voxel_pirate)\
**Post date:** [October 4, 2013, 12:07pm UTC](https://discourse.stonehearth.net/t/pandarocs-voxel-inn/3162/3 "2013-10-04T12:07:57Z")

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@Pandaroc Nice if you ask me. I guess you will have difficulties to model something like a bee with less Voxels. Maybe just wait and see if and how you can down-scale it in the game. Or you keep them as big as they are… who says they have to have the real size?

If I am allowed to make one comment… I would keep the legs straight as you can bend them via an animation and it will look a bit nicer.

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**Author:** ![Pandaroc](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/pandaroc/32/2225_2.png) [@Pandaroc](https://discourse.stonehearth.net/u/Pandaroc)\
**Post date:** [October 4, 2013, 12:15pm UTC](https://discourse.stonehearth.net/t/pandarocs-voxel-inn/3162/4 "2013-10-04T12:15:37Z")

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The comment at the legs sounds reasonable. I planned to look into animation with your tutorials when i got some time. I am new to qubicle and blender like a new born baby. I used 3ds max centuries ago so i have to learn all skills from scratch and decided to go with blender like u did since its free and good.

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**Author:** ![SteveAdamo](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/steveadamo/32/13955_2.png) [@SteveAdamo](https://discourse.stonehearth.net/u/SteveAdamo)\
**Post date:** [October 4, 2013, 12:18pm UTC](https://discourse.stonehearth.net/t/pandarocs-voxel-inn/3162/5 "2013-10-04T12:18:11Z")

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> [@Pandaroc](#):
>
> I’m pretty new here in the forum

welcome aboard @Pandaroc! 😄

> [@Pandaroc](#):
>
> My first try ever in Qubicle: A honey Bee

excellent first effort… those beady green eyes are creeping me out… 😉 [quote=“voxel\_pirate, post:3, topic:3162”]  
I would keep the legs straight  
[/quote]  
yes, the dreaded q-bert effect… listen to @voxel_pirate, he’s knows his voxels… 😃

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**Author:** ![Pandaroc](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/pandaroc/32/2225_2.png) [@Pandaroc](https://discourse.stonehearth.net/u/Pandaroc)\
**Post date:** [October 22, 2013, 6:05pm UTC](https://discourse.stonehearth.net/t/pandarocs-voxel-inn/3162/6 "2013-10-22T18:05:10Z")

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So my next try. A Character from the Anime “Gosick”. [Kazuja Kujou](http://www.animecharactersdatabase.com/ge/character.php?id=23261)

Here it is:

 ![](https://us1.discourse-cdn.com/flex022/uploads/stonehearth/original/3X/3/2/32cefee0b0b1b601075894b3b888f4ab4ae34267.png)

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**Author:** ![SteveAdamo](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/steveadamo/32/13955_2.png) [@SteveAdamo](https://discourse.stonehearth.net/u/SteveAdamo)\
**Post date:** [October 22, 2013, 6:13pm UTC](https://discourse.stonehearth.net/t/pandarocs-voxel-inn/3162/7 "2013-10-22T18:13:38Z")

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> [@Pandaroc](#):
>
> A Character from the Anime “Gosick”.

without clicking the reference link, im getting a distinct “gangster” suit vibe? 😃

either way, i like the models… you kind of lose the “legs” with the feet though…

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**Author:** ![Nyrixa](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/nyrixa/32/43640_2.png) [@Nyrixa](https://discourse.stonehearth.net/u/Nyrixa)\
**Post date:** [October 22, 2013, 6:25pm UTC](https://discourse.stonehearth.net/t/pandarocs-voxel-inn/3162/8 "2013-10-22T18:25:24Z")

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its his school uniform 😉

@Pandaroc Nicely done!

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**Author:** ![SteveAdamo](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/steveadamo/32/13955_2.png) [@SteveAdamo](https://discourse.stonehearth.net/u/SteveAdamo)\
**Post date:** [October 22, 2013, 7:28pm UTC](https://discourse.stonehearth.net/t/pandarocs-voxel-inn/3162/9 "2013-10-22T19:28:28Z")

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> [@Nyrixa](#):
>
> its his school uniform

ok, _budding_ gangster? 😄

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**Author:** ![Pandaroc](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/pandaroc/32/2225_2.png) [@Pandaroc](https://discourse.stonehearth.net/u/Pandaroc)\
**Post date:** [October 23, 2013, 7:11am UTC](https://discourse.stonehearth.net/t/pandarocs-voxel-inn/3162/10 "2013-10-23T07:11:09Z")

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Thx guys.

> [@SteveAdamo](#):
>
> you kind of lose the “legs” with the feet though…

Yeah i think i’ll try a little bit of light and shadow to get them back. But its hard beecause the trousers are just unicolor. Do you have some tips for that?

Edit: So here it is with better legs and feet. I think the lighter colors work well. What ya think?

 ![](https://us1.discourse-cdn.com/flex022/uploads/stonehearth/original/3X/1/d/1d6e0ad6382d2212f40f5f195cc4e1c07c5a9c5c.png)

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**Author:** ![SteveAdamo](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/steveadamo/32/13955_2.png) [@SteveAdamo](https://discourse.stonehearth.net/u/SteveAdamo)\
**Post date:** [October 23, 2013, 12:33pm UTC](https://discourse.stonehearth.net/t/pandarocs-voxel-inn/3162/11 "2013-10-23T12:33:26Z")

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> [@Pandaroc](#):
>
> What ya think?

oh absolutely… the lightened shoes make quite the difference… 👍

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**Author:** ![Pandaroc](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/pandaroc/32/2225_2.png) [@Pandaroc](https://discourse.stonehearth.net/u/Pandaroc)\
**Post date:** [October 25, 2013, 7:00pm UTC](https://discourse.stonehearth.net/t/pandarocs-voxel-inn/3162/12 "2013-10-25T19:00:37Z")

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So here my first renderings:

Using Blender 2.68a with the cycles render engine.

 ![](https://us1.discourse-cdn.com/flex022/uploads/stonehearth/original/2X/5/506525d2fa6339a3a082fd6a9b8294879f94a13e.jpg)

Edit: Changed the Pic to a better render with 3 Point Lightning System 🙂
