I’m sorry. This is kind of pedantic.
Discovered because I was relying on the uniqueness of the “craftWindow” id for mod functionality.
Steps to reproduce:
- Play a game.
- Get more than one crafter who has a crafting workshop, such as mason, herbalist, carpenter
- Examine the UI html using the CEF debugger
html tags with id attributes with unique values
for each crafter workshop UI, there is a duplicated “craftWindow” and “craftingWindow” ids (may be other ids as well)
HTML standard says that
id attributes should be unique.
Version Number and Mods in use: