# Modify a Path object

**URL:** <https://discourse.stonehearth.net/t/modify-a-path-object/39744>\
**Category:** Scripting & Code\
**Created:** [April 9, 2019, 6:05am UTC](https://discourse.stonehearth.net/t/modify-a-path-object/39744 "2019-04-09T06:05:57Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![paulthegreat](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/paulthegreat/32/62395_2.png) [@paulthegreat](https://discourse.stonehearth.net/u/paulthegreat)\
**Post date:** [April 9, 2019, 6:05am UTC](https://discourse.stonehearth.net/t/modify-a-path-object/39744/1 "2019-04-09T06:05:57Z")

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Is there any way to create a `_radiant.sim.Path` object and specify my own list of points?

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**Author:** ![Moai](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/moai/32/16242_2.png) [@Moai](https://discourse.stonehearth.net/u/Moai)\
**Post date:** [April 13, 2019, 10:37am UTC](https://discourse.stonehearth.net/t/modify-a-path-object/39744/2 "2019-04-13T10:37:41Z")

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Don’t they still have the old, pre-C++ pathing code still in there? Maybe adapt that for your specific purpose?
