# Modding Stonehearth's Graphics Test Program

**URL:** <https://discourse.stonehearth.net/t/modding-stonehearths-graphics-test-program/3540>\
**Category:** Modding\
**Created:** [November 16, 2013, 9:54am UTC](https://discourse.stonehearth.net/t/modding-stonehearths-graphics-test-program/3540 "2013-11-16T09:54:54Z")\
**Posts on this page:** 1\
**Showing post:** 45

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**Author:** ![Xavion](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/xavion/32/43501_2.png) [@Xavion](https://discourse.stonehearth.net/u/Xavion)\
**Post date:** [November 17, 2013, 1:59am UTC](https://discourse.stonehearth.net/t/modding-stonehearths-graphics-test-program/3540/45 "2013-11-17T01:59:27Z")

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Just a few minutes ago I got luadec51 working finally after trying what I should’ve tried in the first place and just googling a binary. Also did you see this post?

> [@The Stonehearth Graphics Test Thread](https://discourse.stonehearth.net/t/the-stonehearth-graphics-test-thread/3531/101):
>
> Just to be clear: go right ahead and have fun, but we reserve the right to change absolutely anything in our mod structures, so any modifications you make might break with future releases.

I’m gonna take that as permission to try modifying the lua here and see how much I can get done before it becomes too much effort.

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_[View the full topic](https://discourse.stonehearth.net/t/modding-stonehearths-graphics-test-program/3540)._
