# Modding population growth?

**URL:** <https://discourse.stonehearth.net/t/modding-population-growth/20457>\
**Category:** Modding\
**Created:** [March 1, 2016, 12:14am UTC](https://discourse.stonehearth.net/t/modding-population-growth/20457 "2016-03-01T00:14:39Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![NoPantsJim](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/nopantsjim/32/45582_2.png) [@NoPantsJim](https://discourse.stonehearth.net/u/NoPantsJim)\
**Post date:** [March 1, 2016, 12:14am UTC](https://discourse.stonehearth.net/t/modding-population-growth/20457/1 "2016-03-01T00:14:39Z")

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I’ve been commenting in a Reddit thread found here:

> **[New party of heroes hopes for better luck. (very long game) • r/stonehearth](https://www.reddit.com/r/stonehearth/comments/488qir/new_party_of_heroes_hopes_for_better_luck_very/)**
>
> 20 points and 14 comments so far on reddit

and part of the focus is changing how often Stonehearth checks to see if you meet the requirements for another Hearthling. The OP included the changes needed to check every hour, but it doesn’t seem to work with the latest version released this evening. Either that or I’m doing it wrong. Help? I’d just like to be able to increase my number of hearthlings faster.

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**Author:** ![yshan](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/yshan/32/18457_2.png) [@yshan](https://discourse.stonehearth.net/u/yshan)\
**Post date:** [March 1, 2016, 12:58am UTC](https://discourse.stonehearth.net/t/modding-population-growth/20457/2 "2016-03-01T00:58:57Z")

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Hi,  
This changed in A15 unstable.  
There was a new encounter added on top of that encounter that is called “wait\_for\_8\_am\_encounter.json” which waits until 7:59am and then starts triggering the daily reports.

you can either make this encounter happen immediately by using debugtools and triggering the edge using the "campaign browser"  
Or you can change \mods\stonehearth\data\gm\campaigns\game\_events\arcs\trigger\game\_events\encounters\wait\_for\_8\_am\_encounter.json

To be at 8:01 instead of 7:59 so that on a new game, it will trigger immediately  
"wait\_for\_time\_of\_day\_info": {  
“time”: “8:01”  
}

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**Author:** ![terax](https://avatars.discourse-cdn.com/v4/letter/t/858c86/32.png) [@terax](https://discourse.stonehearth.net/u/terax)\
**Post date:** [March 6, 2016, 9:28am UTC](https://discourse.stonehearth.net/t/modding-population-growth/20457/3 "2016-03-06T09:28:25Z")

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Hi. I am the authorof that reddit post. The mod still works.  
As one might see here I have made 2 changes. Delay 1 hour. and add out\_edge": "generate\_daily\_report. This out edge produces the exit function for WAIT\_TILL\_8\_o\_clock. So I have generate daily report encounter each 1 hour no matter the time.

`{  
“type” : “encounter”,  
“encounter\_type” : “generator”,

“in\_edge” : “generate\_daily\_report”,  
“out\_edge”: “generate\_daily\_report”,  
“generator\_info” : {  
“delay” : “1h”,  
“spawn\_edge” : “daily\_report”  
}  
}  
`
