hey hey, just wondering what the honey is stored under? they were being stored in stockpiles but as soon as it was removed from “all” they arent being stored anymore?
Hey, you may want to take a look at the mod again as the most recent update might have broken the AI’s eating routine which causes them to be in an eating loop, making them starve to death as they never complete their eating animation.
According to multiple and one official source, disabling Stonehearth Cafe fixed the bug, so it’s a very high possibility that it’s caused by this particular mod.
OK, i love this mod but an issue just popped up where my hearthings wont go get anything to drink. i get an error message in the beginning when i start a new game but I didn’t stop to read what it was. I will load up the game again and post the message just in case that may be the issue. My poor hearthlings are getting dehydrated and dying even tho they have plenty of juice and a well for water. I am using several mods including ACE. I recall the mod running smoothly before I added ACE to the list. Let me know if there is a way to fix this to work with ACE. THANKS!
release-949 (x64)[M]
cookmod/ai/actions/drink_action.lua:38: attempt to perform arithmetic on a nil value
stack traceback:
[C]: ?
cookmod/ai/actions/drink_action.lua:38: in function ‘rating_fn’
…th/ai/actions/find_best_reachable_entity_by_type.lua:76: in function <…th/ai/actions/find_best_reachable_entity_by_type.lua:64>
(tail call): ?
stonehearth/components/item_finder/item_search.lua:214: in function <stonehearth/components/item_finder/item_search.lua:204>
(tail call): ?
Thanks guys, I figured it out after playing ACE for a while. and HOLY SHIT BANTO! I watch your youtube a lot! I love your builds, and you were the guy that got me into this game! so Thanks! Keep it up!
@Froggy since the mod is quite badly outdated nowadays, do you mind if the assets inside it are used to bring some new life to parts of it at least?
im thinking pigs specifically.