# \[MOD\] OneLaughingLlama's Modding Corner - UPDATED + NEW CLASS FORESTER

**URL:** <https://discourse.stonehearth.net/t/mod-onelaughingllamas-modding-corner-updated-new-class-forester/8473>\
**Category:** Outdated Mods\
**Created:** [November 6, 2014, 12:38am UTC](https://discourse.stonehearth.net/t/mod-onelaughingllamas-modding-corner-updated-new-class-forester/8473 "2014-11-06T00:38:44Z")\
**Posts on this page:** 20\
**Page:** 2

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**Author:** ![chimeforest](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/chimeforest/32/43805_2.png) [@chimeforest](https://discourse.stonehearth.net/u/chimeforest)\
**Post date:** [November 16, 2014, 6:37am UTC](https://discourse.stonehearth.net/t/mod-onelaughingllamas-modding-corner-updated-new-class-forester/8473/21 "2014-11-16T06:37:04Z")

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Lookin’ Good 😄

 ![](https://us1.discourse-cdn.com/flex022/uploads/stonehearth/original/3X/0/5/052e956f895f12848ce46c1f40024f4b41fd38b0.png)

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**Author:** ![Miturion](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/miturion/32/43498_2.png) [@Miturion](https://discourse.stonehearth.net/u/Miturion)\
**Post date:** [November 16, 2014, 11:02am UTC](https://discourse.stonehearth.net/t/mod-onelaughingllamas-modding-corner-updated-new-class-forester/8473/22 "2014-11-16T11:02:32Z")

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> [@OneLaughingLlama](#):
>
> stupidly awesome mod, if I do say so myself.

Agree, awesome mod!  
To make yourself truly divine, can you make it so it needs an item (one from the stockpile) to plant an sapling? I tried that myself once. But could not properly destroy an item. Got all kinds of errors.

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**Author:** ![OneLaughingLlama](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/onelaughingllama/32/13947_2.png) [@OneLaughingLlama](https://discourse.stonehearth.net/u/OneLaughingLlama)\
**Post date:** [November 16, 2014, 11:12am UTC](https://discourse.stonehearth.net/t/mod-onelaughingllamas-modding-corner-updated-new-class-forester/8473/23 "2014-11-16T11:12:35Z")

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I will gladly give it a go.

I think that my problem will be implementing the requirement of the sapling, rather than the destruction of the sapling. Let me have a day or two to fiddle. If you have the files you tried with, send them through. Or even the files you edited, PM me the names.

Regards,  
OneLaughingLlama

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**Author:** ![Miturion](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/miturion/32/43498_2.png) [@Miturion](https://discourse.stonehearth.net/u/Miturion)\
**Post date:** [November 16, 2014, 11:32am UTC](https://discourse.stonehearth.net/t/mod-onelaughingllamas-modding-corner-updated-new-class-forester/8473/24 "2014-11-16T11:32:25Z")

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I dont have it anymore. But what I tried was basicly this.

After surveying battleground (vanilla), pick\_up stone. Go to place on hunter area (vanilla), drop item (vanilla), destroy\_stone. The rest was the same I think.

I will pm you the files I edited. But dont go on what I made 😄. I am no coder. Might be requiring some completely other approach.

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**Author:** ![OneLaughingLlama](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/onelaughingllama/32/13947_2.png) [@OneLaughingLlama](https://discourse.stonehearth.net/u/OneLaughingLlama)\
**Post date:** [November 23, 2014, 5:19am UTC](https://discourse.stonehearth.net/t/mod-onelaughingllamas-modding-corner-updated-new-class-forester/8473/25 "2014-11-23T05:19:01Z")

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Update

- Forest, moveable and modpack updated to latest version
- Garden by itself is no longer supported. It will be part of the modpack.
- Small changes to the mods

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**Author:** ![Miturion](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/miturion/32/43498_2.png) [@Miturion](https://discourse.stonehearth.net/u/Miturion)\
**Post date:** [November 23, 2014, 9:25am UTC](https://discourse.stonehearth.net/t/mod-onelaughingllamas-modding-corner-updated-new-class-forester/8473/26 "2014-11-23T09:25:10Z")

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Have you tried looking into the deletion of the carrying item?

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**Author:** ![OneLaughingLlama](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/onelaughingllama/32/13947_2.png) [@OneLaughingLlama](https://discourse.stonehearth.net/u/OneLaughingLlama)\
**Post date:** [November 23, 2014, 10:44am UTC](https://discourse.stonehearth.net/t/mod-onelaughingllamas-modding-corner-updated-new-class-forester/8473/27 "2014-11-23T10:44:44Z")

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Hey @Miturion

In the latest mod, the forester will get the sapling and consume it to place a sapling.  
Have a look at the forester mod itself if you are interested in how its achieved.

This is potentially resource heavy, I need people to tell me how it works long term.

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**Author:** ![Miturion](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/miturion/32/43498_2.png) [@Miturion](https://discourse.stonehearth.net/u/Miturion)\
**Post date:** [November 23, 2014, 10:50am UTC](https://discourse.stonehearth.net/t/mod-onelaughingllamas-modding-corner-updated-new-class-forester/8473/28 "2014-11-23T10:50:32Z")

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Ah cool. Thanks for the effort. 👍  
This will open up a way to do some nice chain production.

edit:  
Works great, awesome mod. Much more fun when you actually need some materials as input.

 ![](https://us1.discourse-cdn.com/flex022/uploads/stonehearth/original/2X/a/ab75c2e3fa8a78ded82881fdd7661cce93d4f419.jpg)

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**Author:** ![chimeforest](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/chimeforest/32/43805_2.png) [@chimeforest](https://discourse.stonehearth.net/u/chimeforest)\
**Post date:** [November 24, 2014, 11:18am UTC](https://discourse.stonehearth.net/t/mod-onelaughingllamas-modding-corner-updated-new-class-forester/8473/29 "2014-11-24T11:18:56Z")

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Forest for r162 doesn’t load. I think it’s because the version is 1.1 and versions (as of right now) can only be Integers. When I changed it to 1 it worked.

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**Author:** ![Miturion](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/miturion/32/43498_2.png) [@Miturion](https://discourse.stonehearth.net/u/Miturion)\
**Post date:** [November 24, 2014, 6:46pm UTC](https://discourse.stonehearth.net/t/mod-onelaughingllamas-modding-corner-updated-new-class-forester/8473/30 "2014-11-24T18:46:11Z")

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it worked for me.

(grumble 20 chars)

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**Author:** ![chimeforest](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/chimeforest/32/43805_2.png) [@chimeforest](https://discourse.stonehearth.net/u/chimeforest)\
**Post date:** [November 25, 2014, 12:33am UTC](https://discourse.stonehearth.net/t/mod-onelaughingllamas-modding-corner-updated-new-class-forester/8473/31 "2014-11-25T00:33:47Z")

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Maybe you are using the modpack which has a version of “2” in the manifest? Forest by it’s self is “1.1” and gives this error in the log:

```
2014-Nov-24 19:28:33.454003 | server | 1 | resources | Module forest version 0 is out of data (expected: 1)
```

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**Author:** ![Miturion](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/miturion/32/43498_2.png) [@Miturion](https://discourse.stonehearth.net/u/Miturion)\
**Post date:** [November 25, 2014, 5:04pm UTC](https://discourse.stonehearth.net/t/mod-onelaughingllamas-modding-corner-updated-new-class-forester/8473/32 "2014-11-25T17:04:40Z")

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> [@chimeforest](#):
>
> Maybe you are using the modpack which has a version of “2” in the manifest?

Yes I did use that one.

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**Author:** ![apoch1999](https://avatars.discourse-cdn.com/v4/letter/a/d26b3c/32.png) [@apoch1999](https://discourse.stonehearth.net/u/apoch1999)\
**Post date:** [January 5, 2015, 4:41am UTC](https://discourse.stonehearth.net/t/mod-onelaughingllamas-modding-corner-updated-new-class-forester/8473/33 "2015-01-05T04:41:45Z")

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this been updated to alpha 7? throwing errors on forest

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**Author:** ![Heimerdinger](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/heimerdinger/32/45274_2.png) [@Heimerdinger](https://discourse.stonehearth.net/u/Heimerdinger)\
**Post date:** [January 9, 2015, 3:09pm UTC](https://discourse.stonehearth.net/t/mod-onelaughingllamas-modding-corner-updated-new-class-forester/8473/34 "2015-01-09T15:09:12Z")

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is this mod still going? if so can we get a rock tree ? lol

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**Author:** ![Wiese2007](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/wiese2007/32/15946_2.png) [@Wiese2007](https://discourse.stonehearth.net/u/Wiese2007)\
**Post date:** [October 2, 2015, 5:06am UTC](https://discourse.stonehearth.net/t/mod-onelaughingllamas-modding-corner-updated-new-class-forester/8473/35 "2015-10-02T05:06:00Z")

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heyho an little update possible?

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**Author:** ![David\_Hansen](https://avatars.discourse-cdn.com/v4/letter/d/a9adbd/32.png) [@David\_Hansen](https://discourse.stonehearth.net/u/David_Hansen)\
**Post date:** [October 8, 2015, 4:07pm UTC](https://discourse.stonehearth.net/t/mod-onelaughingllamas-modding-corner-updated-new-class-forester/8473/36 "2015-10-08T16:07:56Z")

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I would also love an update 🙂 but if you dont want or have time to work on it please tell us 🙂

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**Author:** ![Stormbow](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/stormbow/32/47836_2.png) [@Stormbow](https://discourse.stonehearth.net/u/Stormbow)\
**Post date:** [October 26, 2015, 6:22am UTC](https://discourse.stonehearth.net/t/mod-onelaughingllamas-modding-corner-updated-new-class-forester/8473/37 "2015-10-26T06:22:31Z")

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I’ve wanted to move Silkweed and Berry Bushes since I found this game a month or so ago. Very sad to see that Moveable doesn’t seem to work with 2560. 😭 How exactly are these things supposed to be moveable? When I click on them, there’s no move option as with other things.

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**Author:** ![WallyKazam](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/wallykazam/32/48351_2.png) [@WallyKazam](https://discourse.stonehearth.net/u/WallyKazam)\
**Post date:** [November 5, 2015, 12:40am UTC](https://discourse.stonehearth.net/t/mod-onelaughingllamas-modding-corner-updated-new-class-forester/8473/38 "2015-11-05T00:40:35Z")

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Hi there @OneLaughingLlama. Great set of mods here that need a bit of updating. I’ll volunteer if you need help with your mods. 😀 Cheers!

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**Author:** ![thorbjorn42gbf](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/thorbjorn42gbf/32/4774_2.png) [@thorbjorn42gbf](https://discourse.stonehearth.net/u/thorbjorn42gbf)\
**Post date:** [November 5, 2015, 9:00am UTC](https://discourse.stonehearth.net/t/mod-onelaughingllamas-modding-corner-updated-new-class-forester/8473/39 "2015-11-05T09:00:01Z")

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@OneLaughingLlama was last seen the 28 of july. He is probably either busy with something else or have just stopped coming on the forum as a general thing.

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**Author:** ![WallyKazam](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/wallykazam/32/48351_2.png) [@WallyKazam](https://discourse.stonehearth.net/u/WallyKazam)\
**Post date:** [November 5, 2015, 6:06pm UTC](https://discourse.stonehearth.net/t/mod-onelaughingllamas-modding-corner-updated-new-class-forester/8473/40 "2015-11-05T18:06:22Z")

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Thanks @thorbjorn42gbf … 😉 As long as no one minds, I’ll see what I can do with updating of the mods since these are “classic” and I do hate to have great mods just fade away.

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