[MOD] Kaimonkey's Traits Version 3 -- Now with Pacifists, Barbarians and more!

Just a quick heads up, when paired with HOMF, the female hearthlings have to have an accessory, because there is no “none” for eyebrow slots. I understand this is more of a HOMF problem, but a relatively simple jury-rig fix is just to include an empty qb option as an “accessory”.

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Thanks! Works wonders!

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I may be nitpicking, but the Divine Soul’s staff does not have an equipment description or show up in their equipment tab.

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Hey guys!
I’ve added some bug fixes and improvements, including adding special logic for Barbarian Rabbits, and Half Goblin Rabbits (they’re now greeeeen). Another patch will come for divine soul rabbits.

Basically, there’s an issue where if a hearthling that can’t be a class is forced to promote the game complains (e.g. footman rabbits).

From now on, if a barbarian hearthling can’t be a footman it will become an Archer instead. The only thing which can stop a hearthling becoming a footman in the base game is if it a bunny, but it is possible for mods to modify the job list of a particular citizen (e.g like my Pacifist trait)

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Hey, guys, do y’all know what happened November 1st?
My views per day on steam dropped from 100 to 20, and my downloads from 20 to like 3. It happened very suddenly on November 1st after many months of consistent stats?!

Idk mate, either everyone already has your mod now, or something else happened

no clue man, maybe it dropped to page 2 of popular things in steam or something? /havent checked my own stuff for a drop, ill let you know if i see it too if i remember to check XD

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just checked, i dont see a random massive drop

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well i mean to be fair, Stonehearth isn’t the most massive mainstream game hit out there. and the modding community for smaller cult followed games tend to be smaller than the main community for that game as a whole. so it was bound to happen eventually on the workshop for downloads to drop.

Sure, it was more the suddenness of the drop which I found wierd. I reckon it’s just fallen off the front page or some such :slight_smile:

@kaimonkey could I borrow the Pacifist and Martial Trained icons for Adventure Mode diplomacy screen? They would suit it perfectly.

Yeah, sure 🤷

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Are you going to add more traits to this mod?

@kaimonkey Sorry to bump and old thread (eh, only a few months, but still :joy:), but will this be updated on the steam workshop any time soon? Shows last update was for Oct 2018, and I’d love to be able to use this mod. :slight_smile:

The mod is working fine, last I checked :slight_smile:

It might not be balanced for ACE but it has no issues as far as I can tell

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Funny that Bruno found some issues only weeks after you said this @DaniAngione :joy::joy::joy:

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True :jubilant:
But from what I understand, the issues Bruno found only exist with other mods/mods that change Job Trees, etc… So it’s not exactly something broken with the mod - just poor compatibility features :merry:

No, it affects vanilla, for example bunnies have custom trees by default and they would have it entirely open when getting any of the traits.

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Ohhh I see. Then yes, it was broken :jubilant:

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I’ve made some Russian localization, could you put this into the mod to not waste it?