Thank you for adding an excellent mod to the pool!
I've played with it for a while now, and I like it! I settled a town at the top of a peak, with long stairways leading down to the rich soils bellow our mountain. This leads to unique-looking towns, where the hearthlings have carved out a home into the white rock.
Here are my pros and cons with this biome:
- The terrain allows for interesting strategical/artistic choices when planning your town. Having your town surrounded by tall cliffs does not only provide excellent vistas, but also leads to some interesting designs when it comes to town defenses.
- I like the color pallet, a never-ending autumn speaks to me, since it's my favorite season.
- The map does not feel one-sided, giving room for both elevated towns, as well as classical towns on the forest floor.
- Due to how the enemy AI is currently coded (and with a lack of climbing enemies), The previously mentioned mountains can be a bit TOO easy to defend, leaving no room for enemies to spawn. As long as you don't go down from the mountain, nothing will spawn. ( Note: This con can obviously be avoided by simply building a stair leading down to the ground below, and you might as well. How else can your new and eager settlers join your town? )
- The trees are usually too tightly packed, causing the trees texture to glitch out, whenever trees are growing into other trees.
Overall I'm happy with the mod, since it gives you variety in scenery and interesting locations that you don't find in other biomes currently.