it’s been a while since I’ve posted a KS campaign… I blame Christmas!
here’s one that just popped up on the radar, and I absolutely love the random/branching storyline element… going to take a closer look at the campaign, and try the demo this evening…
To be honest…not my cup of tea. I’m not a huge fan of death as a storytelling focus (which explains my hatred for modern horror movies). I have to say though, the premise and art style are heavily reminiscent of the first Alundra game on the Playstation, a Zelda-ish RPG that I really liked. Of course, the one thing I hated in it was how everyone kept dying throughout the game.
i’m sure most of you have seen this one already (and they certainly don’t need any help from me!), but here’s some more Shadownrun… because, Hong Kong…