# Idle bug not fixed?

**URL:** <https://discourse.stonehearth.net/t/idle-bug-not-fixed/18119>\
**Category:** Resolved Reports\
**Tags:** resolved\
**Created:** [November 28, 2015, 9:24pm UTC](https://discourse.stonehearth.net/t/idle-bug-not-fixed/18119 "2015-11-28T21:24:29Z")\
**Posts on this page:** 7\
**Page:** 1

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**Author:** ![ToeJam](https://avatars.discourse-cdn.com/v4/letter/t/dfb087/32.png) [@ToeJam](https://discourse.stonehearth.net/u/ToeJam)\
**Post date:** [November 28, 2015, 9:24pm UTC](https://discourse.stonehearth.net/t/idle-bug-not-fixed/18119/1 "2015-11-28T21:24:29Z")

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Hello fellow hearthlings, ToeJam here! Remember when the Stonehearth Dev. team fixed the idle bug in Alpha 13? Well…l You should take a look at this…

 ![](https://us1.discourse-cdn.com/flex022/uploads/stonehearth/original/3X/4/8/48817ce6c14aede0713060115cc8122cf86f5095.jpg) _Ingame footage of Alpha 13_

As you can see, most of my hearthlings are idle. What you also see in the top right corner is some highlighted ground. What was happening was I started out the world and thought I’d better get mining! So I went ahead, gave them the job, and everything ran smoothly, until they stopped. I was curious and checked the new Hearthling Therapist, which said that all the hearthlings were idle, even when I gave them a job. I even checked the bar down below and it said nearly 100% of my hearthlings were idle! So, I decided to create a new world…

I had the same problem as before…

I don’t know if I’m doing something wrong, or the idle glitch has come for revenge! Thanks for taking time to read this. If you didn’t or skipped ahead, I don’t blame you. See you later!🍪

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**Author:** ![coasterspaul](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/coasterspaul/32/47876_2.png) [@coasterspaul](https://discourse.stonehearth.net/u/coasterspaul)\
**Post date:** [November 28, 2015, 10:50pm UTC](https://discourse.stonehearth.net/t/idle-bug-not-fixed/18119/2 "2015-11-28T22:50:52Z")

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It looks like your Hearthlings might have gotten stuck when mining? Try building a ladder up to that next level.

Also, the “idle” on the bottom bar means that your computer has spent most of its time on idle [presumably because your Hearthlings aren’t doing much], not directly that your Hearthlings are idle.

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**Author:** ![ToeJam](https://avatars.discourse-cdn.com/v4/letter/t/dfb087/32.png) [@ToeJam](https://discourse.stonehearth.net/u/ToeJam)\
**Post date:** [November 29, 2015, 12:07am UTC](https://discourse.stonehearth.net/t/idle-bug-not-fixed/18119/3 "2015-11-29T00:07:40Z")

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Most of the hearthlings weren’t stuck mining aaaannnddd i had no wood xP But thanks about the bar anyways.🍪

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**Author:** ![8BitCrab](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/8bitcrab/32/48512_2.png) [@8BitCrab](https://discourse.stonehearth.net/u/8BitCrab)\
**Post date:** [December 3, 2015, 6:30am UTC](https://discourse.stonehearth.net/t/idle-bug-not-fixed/18119/4 "2015-12-03T06:30:24Z")

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is it just that mining order they wont do? or is it everything you tell them to do?

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**Author:** ![coasterspaul](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/coasterspaul/32/47876_2.png) [@coasterspaul](https://discourse.stonehearth.net/u/coasterspaul)\
**Post date:** [December 4, 2015, 5:39pm UTC](https://discourse.stonehearth.net/t/idle-bug-not-fixed/18119/6 "2015-12-04T17:39:13Z")

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A\* is just a pathfinding search through a grid or tree (one of the best, in fact), and subspace partitioning is just a special type of grid.

A\* or a variant of it is probably still used behind the scenes, and that’s not directly related to idle bugs or odd paths. There are probably a lot of bugs in the pathfinding code still, though.

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**Author:** ![baneblade17](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/baneblade17/32/18869_2.png) [@baneblade17](https://discourse.stonehearth.net/u/baneblade17)\
**Post date:** [December 10, 2015, 10:11am UTC](https://discourse.stonehearth.net/t/idle-bug-not-fixed/18119/7 "2015-12-10T10:11:53Z")

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I realised I brainfarted and what I’ve witnessed wasn’t actually A\* (I dumb cause not remember what A\* was)  
Looks like some costly circle jerk actually, for the crafters at least.

* * *

 ![](https://us1.discourse-cdn.com/flex022/uploads/stonehearth/original/3X/5/d/5db8b589d6932b2b4167901a6b90e36a8372bcba.jpg)

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_Potato internet fixed_  
This is my expertly crafted diagram of the previously mentioned circle jerk.  
I think the case might also be present for hearthlings on a gathering job.  
At the very least, when they have an item to store away, they’re not using A\* when searching for a storage area.  
Maybe my game’s not updated.

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**Author:** ![coasterspaul](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/coasterspaul/32/47876_2.png) [@coasterspaul](https://discourse.stonehearth.net/u/coasterspaul)\
**Post date:** [December 11, 2015, 8:02pm UTC](https://discourse.stonehearth.net/t/idle-bug-not-fixed/18119/8 "2015-12-11T20:02:43Z")

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Yeah, there are probably still a lot of pathfinding bugs. If you manage to get any gifs or videos of them, it might show the problems even better.
