# Game Crashes before completely loading a save

**URL:** <https://discourse.stonehearth.net/t/game-crashes-before-completely-loading-a-save/41281>\
**Category:** Crash Reports\
**Created:** [October 19, 2020, 12:04am UTC](https://discourse.stonehearth.net/t/game-crashes-before-completely-loading-a-save/41281 "2020-10-19T00:04:41Z")\
**Posts on this page:** 15\
**Page:** 1

<div class="post-metadata">

**Author:** ![Joey\_Pecora](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/joey_pecora/32/69819_2.png) [@Joey\_Pecora](https://discourse.stonehearth.net/u/Joey_Pecora)\
**Post date:** [October 19, 2020, 12:04am UTC](https://discourse.stonehearth.net/t/game-crashes-before-completely-loading-a-save/41281/1 "2020-10-19T00:04:41Z")

</div>

**Summary:**

Hello, I can open the game through Steam and select “Continue” or “Load Game” for my most recent save and then about half way through the blue bar the game crashes with no error message or popup.

**Stonehearth.log:**

362180 | server | 1 | app | Stonehearth Version 1.1.0.949 (x64)  
2020-10-18 19:55:32.362680 | server | 1 | core.config | user id is 9ea024c2-fcd6-49ae-bed2-482790b68475  
2020-10-18 19:55:32.362680 | server | 1 | core.config | session id is 574dee0e-953a-4594-9321-4da6bfa93043  
2020-10-18 19:55:32.362680 | server | 0 | app | Steam present.  
2020-10-18 19:55:32.362680 | server | 0 | core.system | Initializing crash reporter  
2020-10-18 19:55:34.621074 | server | 1 | resources | Modules have been modified by the user!  
2020-10-18 19:55:34.721092 | server | 0 | app | Running Stonehearth server on port 52039  
2020-10-18 19:55:34.721592 | client | 0 | client.core | Connecting to local server…  
2020-10-18 19:55:34.721592 | server | 0 | physics.navgrid | subspace pathfinder is enabled  
2020-10-18 19:55:34.721592 | client | 1 | game\_engine | Initializing OpenGL  
2020-10-18 19:55:34.733093 | server | 1 | mod radiant | lua controller lifetime tracking set to “nil”  
2020-10-18 19:55:34.755598 | server | 0 | mod stonehearth.ai.service | enable\_cpp\_placeholders is on  
2020-10-18 19:55:34.755598 | server | 0 | mod stonehearth.ai.service | enable\_cpp\_compound\_action is on  
2020-10-18 19:55:34.961134 | client | 1 | game\_engine | Determining window placement  
2020-10-18 19:55:34.961134 | client | 1 | game\_engine | Selecting monitor at 960, 540  
2020-10-18 19:55:34.961134 | client | 1 | game\_engine | Creating OpenGL Window  
2020-10-18 19:55:35.351702 | client | 1 | game\_engine | Creating OpenGL Context  
2020-10-18 19:55:35.351702 | client | 1 | game\_engine | Finished OpenGL Initialization  
2020-10-18 19:55:35.352202 | client | 1 | horde.general | Initializing GL2 backend using OpenGL driver ‘4.6.0 NVIDIA 456.55’ by ‘NVIDIA Corporation’ on ‘GeForce RTX 2080 SUPER/PCIe/SSE2’  
2020-10-18 19:55:35.375206 | client | 1 | horde.general | No cascade buffer allocated!  
2020-10-18 19:55:35.407711 | client | 1 | browser | cef started.  
2020-10-18 19:55:35.408212 | client | 1 | browser | Navigate called without an existing browser!  
2020-10-18 19:55:35.409712 | thread11348 | 1 | browser | Doing a buffered navigation to [http://radiant/stonehearth/ui/root/index.html](http://radiant/stonehearth/ui/root/index.html)  
2020-10-18 19:55:35.449719 | client | 0 | physics.navgrid | subspace pathfinder is enabled  
2020-10-18 19:55:35.458720 | client | 1 | client.core | user feedback is off  
2020-10-18 19:55:39.489923 | client | 1 | network | client allocating new send buffer (total: 0)  
2020-10-18 19:55:39.489923 | client | 0 | client.core | Authenticating…  
2020-10-18 19:55:39.588940 | server | 0 | simulation.core | Making authentication request with provider: host  
2020-10-18 19:55:39.588940 | server | 0 | simulation.core | Authentication successful, responding with session.  
2020-10-18 19:55:39.588940 | server | 0 | simulation.core | {  
“session” : {  
“player\_id” : “player\_1”,  
“client\_id” : “host”,  
“provider” : “host”  
},  
“state” : “configuring”  
}  
2020-10-18 19:55:39.596942 | server | 1 | mod stonehearth.build.building\_monitor | inventory was not present for player player\_1  
2020-10-18 19:55:39.597942 | server | 0 | mod stonehearth | Player ‘player\_1’ joined  
2020-10-18 19:55:39.639450 | server | 1 | network | server allocating new send buffer (total: 0)  
2020-10-18 19:55:39.639950 | client | 0 | client.core | Authenticated  
2020-10-18 19:55:39.642950 | client | 1 | mod radiant | lua controller lifetime tracking set to “nil”  
2020-10-18 19:55:39.659453 | client | 1 | horde.general | Failed to create shadow map  
2020-10-18 19:55:39.659453 | client | 1 | horde.general | Failed to create shadow map  
2020-10-18 19:55:41.003688 | client | 1 | lua.code | unrecognized object type ‘boxed’ in json\_to\_lua!  
2020-10-18 19:55:41.003688 | client | 1 | lua.code | unrecognized object type ‘boxed’ in json\_to\_lua!  
2020-10-18 19:55:41.020690 | server | 1 | simulation.remote\_client | started buffering client updates. (seq:29 ack:0)  
2020-10-18 19:55:41.172217 | server | 1 | lua.code | unrecognized object type ‘boxed’ in json\_to\_lua!  
2020-10-18 19:55:41.172717 | server | 1 | lua.code | unrecognized object type ‘boxed’ in json\_to\_lua!  
2020-10-18 19:55:41.222226 | server | 1 | simulation.remote\_client | stopped buffering client updates. (seq:29 ack:29)  
2020-10-18 19:56:01.992347 | server | 0 | simulation.core | Different number of active mods from saved game list  
2020-10-18 19:56:03.375088 | client | 0 | client.core | loading save “1602998804474”:  
2020-10-18 19:56:03.375588 | client | 0 | client.core | {  
2020-10-18 19:56:03.375588 | client | 0 | client.core | “name” : "Auto save: ",  
2020-10-18 19:56:03.375588 | client | 0 | client.core | “town\_name” : “Strike City”,  
2020-10-18 19:56:03.375588 | client | 0 | client.core | “game\_date” : {  
2020-10-18 19:56:03.375588 | client | 0 | client.core | “day” : 1,  
2020-10-18 19:56:03.375588 | client | 0 | client.core | “month” : 5,  
2020-10-18 19:56:03.375588 | client | 0 | client.core | “year” : 1,  
2020-10-18 19:56:03.375588 | client | 0 | client.core | “hour” : 0,  
2020-10-18 19:56:03.375588 | client | 0 | client.core | “minute” : 29  
2020-10-18 19:56:03.375588 | client | 0 | client.core | },  
2020-10-18 19:56:03.375588 | client | 0 | client.core | “timestamp” : 1602998804474,  
2020-10-18 19:56:03.375588 | client | 0 | client.core | “time” : “10/18/2020, 1:26:44 AM”,  
2020-10-18 19:56:03.375588 | client | 0 | client.core | “jobs” : {  
2020-10-18 19:56:03.375588 | client | 0 | client.core | “crafters” : 9,  
2020-10-18 19:56:03.375588 | client | 0 | client.core | “workers” : 17,  
2020-10-18 19:56:03.375588 | client | 0 | client.core | “soldiers” : 16  
2020-10-18 19:56:03.375588 | client | 0 | client.core | },  
2020-10-18 19:56:03.375588 | client | 0 | client.core | “version” : “1.1.0.949”,  
2020-10-18 19:56:03.375588 | client | 0 | client.core | “save\_version” : 12  
2020-10-18 19:56:03.375588 | client | 0 | client.core | }  
2020-10-18 19:56:04.413269 | server | 1 | simulation.remote\_client | started buffering client updates. (seq:492 ack:472)  
2020-10-18 19:56:05.814513 | client | 1 | resources | Modules have been modified by the user!  
2020-10-18 19:56:05.914531 | client | 1 | ai.thread | Could not find coroutine to destroy: 000001FA69BE6F88  
2020-10-18 19:56:05.914531 | client | 1 | ai.thread | Could not find coroutine to destroy: 000001FA6024A198  
2020-10-18 19:56:05.917532 | cef | 1 | browser | Load error: -3  
2020-10-18 19:56:05.944536 | client | 0 | core.system | not tested C:\rb\ihome\root\SH-OB0-BUILD\stonehearth\source\game\_engine\legacy\_game\_engine\horde\_render\_node.cpp 165  
2020-10-18 19:56:05.954538 | client | 1 | lua.code | Shutting down script host.  
2020-10-18 19:56:06.012048 | client | 1 | lua.code | Script host destroyed.  
2020-10-18 19:56:06.017549 | client | 0 | physics.navgrid | subspace pathfinder is enabled  
2020-10-18 19:56:06.087060 | server | 1 | ai.thread | Could not find coroutine to destroy: 000001FA5DBD4A78  
2020-10-18 19:56:06.087060 | server | 1 | ai.thread | Could not find coroutine to destroy: 000001FA602495C8  
2020-10-18 19:56:06.089061 | server | 0 | om.entity | Reference still exists to (1) after destroy\_entity was called  
2020-10-18 19:56:06.089061 | server | 1 | simulation.core | All entities have been destroyed.  
2020-10-18 19:56:06.089061 | server | 1 | simulation.core | Shutting down traces.  
2020-10-18 19:56:06.089061 | server | 1 | simulation.core | Shutting down game objects.  
2020-10-18 19:56:06.089061 | server | 1 | simulation.core | All entities and datastores have been destroyed.  
2020-10-18 19:56:06.089061 | server | 1 | lua.code | Shutting down script host.  
2020-10-18 19:56:06.133069 | server | 1 | lua.code | Script host destroyed.  
2020-10-18 19:56:06.133069 | server | 1 | simulation.core | Shutting down data objects.  
2020-10-18 19:56:08.551490 | server | 1 | resources | Modules have been modified by the user!  
2020-10-18 19:56:08.653509 | server | 0 | physics.navgrid | subspace pathfinder is enabled  
2020-10-18 19:56:08.658509 | server | 0 | simulation.core | Loading save: “1602998804474”  
2020-10-18 19:56:08.659009 | server | 0 | client.core | Adding radiant to override list  
2020-10-18 19:56:08.659009 | server | 0 | client.core | Adding stonehearth to override list  
2020-10-18 19:56:08.659009 | server | 0 | client.core | Adding Hearths\_for\_StoneHearth to override list  
2020-10-18 19:56:08.659009 | server | 0 | client.core | Adding -Stone\_Hearths-\_for\_StoneHearth to override list  
2020-10-18 19:56:08.659009 | server | 0 | client.core | Adding 5ManQuarters to override list  
2020-10-18 19:56:08.659009 | server | 0 | client.core | Adding vaffelwallpack1 to override list  
2020-10-18 19:56:08.659009 | server | 0 | client.core | Adding Fortress to override list  
2020-10-18 19:56:08.659009 | server | 0 | client.core | Adding Skuldos\_T1 to override list  
2020-10-18 19:56:08.659009 | server | 0 | client.core | Adding Riall\_T2 to override list  
2020-10-18 19:56:08.659009 | server | 0 | client.core | Adding Riall\_Walls to override list  
2020-10-18 19:56:08.659009 | server | 0 | client.core | Adding Skuldos\_T2 to override list  
2020-10-18 19:56:08.659009 | server | 0 | client.core | Adding Skuldos\_Walls to override list  
2020-10-18 19:56:08.659009 | server | 0 | client.core | Adding settlementdecor to override list  
2020-10-18 19:56:08.659009 | server | 0 | client.core | Adding StoneMasons\_for\_StoneHearth to override list  
2020-10-18 19:56:08.659009 | server | 0 | client.core | Adding Templates\_The\_Ascendancy to override list  
2020-10-18 19:56:08.659009 | server | 0 | client.core | Adding Templatesformywife to override list  
2020-10-18 19:56:08.659009 | server | 0 | client.core | Adding unitframeplus to override list  
2020-10-18 19:56:08.659009 | server | 0 | client.core | Adding bmaw\_tier1 to override list  
2020-10-18 19:56:08.659009 | server | 0 | client.core | Adding Test1 to override list  
2020-10-18 19:56:08.659009 | server | 0 | client.core | Adding Titan\_CastlePack to override list  
2020-10-18 19:56:08.659009 | server | 0 | client.core | Adding Vaffel\_templates\_1 to override list  
2020-10-18 19:56:08.659009 | server | 0 | client.core | Adding Vasedro\_Walls to override list  
2020-10-18 19:56:08.659009 | server | 0 | client.core | Adding box\_command\_tool to override list  
2020-10-18 19:56:08.659009 | server | 0 | client.core | Adding castle to override list  
2020-10-18 19:56:08.659009 | server | 0 | client.core | Adding dense\_fields to override list  
2020-10-18 19:56:08.659009 | server | 0 | client.core | Adding kam\_barracks to override list  
2020-10-18 19:56:08.659510 | server | 0 | client.core | Adding northern\_alliance to override list  
2020-10-18 19:56:08.659510 | server | 0 | client.core | Adding rayyas\_children to override list  
2020-10-18 19:56:08.659510 | server | 0 | client.core | Adding stone\_wall\_towers to override list  
2020-10-18 19:56:08.659510 | server | 0 | client.core | Adding templateInn to override list  
2020-10-18 19:56:11.056927 | server | 1 | resources | Modules have been modified by the user!  
2020-10-18 19:56:11.160446 | server | 1 | mod radiant | lua controller lifetime tracking set to “nil”  
2020-10-18 19:56:12.999766 | server | 1 | dm.store | load progress 15%…  
2020-10-18 19:56:13.000766 | client | 1 | rpc | received reply with unknown call id ‘37’  
2020-10-18 19:56:13.000766 | client | 1 | rpc | received reply with unknown call id ‘5’  
2020-10-18 19:56:13.000766 | client | 1 | client.core | server reported load progress of 15%  
2020-10-18 19:56:14.999615 | server | 1 | dm.store | load progress 44%…  
2020-10-18 19:56:15.000615 | client | 1 | client.core | server reported load progress of 44%  
2020-10-18 19:56:16.999964 | server | 1 | dm.store | load progress 63%…  
2020-10-18 19:56:17.000463 | client | 1 | client.core | server reported load progress of 63%  
2020-10-18 19:56:18.836285 | server | 1 | dm.store | load progress 99%…  
2020-10-18 19:56:18.836784 | client | 1 | client.core | server reported load progress of 99%  
2020-10-18 19:56:18.874791 | server | 1 | dm.store | load objects finished!

2020-10-18 19:56:18.892293 | server | 0 | dm.store | took 7.717 seconds to load  
2020-10-18 19:56:18.892794 | client | 0 | client.core | Server restart finished.  
2020-10-18 19:56:18.895795 | client | 1 | mod radiant | lua controller lifetime tracking set to “nil”  
2020-10-18 19:56:18.916798 | client | 1 | horde.general | Failed to create shadow map  
2020-10-18 19:56:18.916798 | client | 1 | horde.general | Failed to create shadow map

**Attachments:**

**Versions and Mods:**

I am using the most recent build (was working fine hours prior). I am subscribed to a few build templates but no external mods.

**System Information:**

Windows 10, GTX 2080 Super, External Monitor

**Have you attempted basic troubleshooting steps here: [Crashing on start? Read this! UPDATED October 18, 2016](https://discourse.stonehearth.net/t/crashing-on-start-read-this-updated-october-18-2016/13297)**

I have checked/ verified my game cache in steam and restarted my computer.

**Notes:**

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<div class="post-metadata">

**Author:** ![nightlancer](https://avatars.discourse-cdn.com/v4/letter/n/eb9ed0/32.png) [@nightlancer](https://discourse.stonehearth.net/u/nightlancer)\
**Post date:** [October 19, 2020, 5:35am UTC](https://discourse.stonehearth.net/t/game-crashes-before-completely-loading-a-save/41281/2 "2020-10-19T05:35:47Z")

</div>

Different number of active mods from save list

---

<div class="post-metadata">

**Author:** ![Joey\_Pecora](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/joey_pecora/32/69819_2.png) [@Joey\_Pecora](https://discourse.stonehearth.net/u/Joey_Pecora)\
**Post date:** [October 19, 2020, 12:44pm UTC](https://discourse.stonehearth.net/t/game-crashes-before-completely-loading-a-save/41281/3 "2020-10-19T12:44:37Z")

</div>

I only added the debugging mods and only attempted to loaded the versions without them in it. Still to no avail.

---

<div class="post-metadata">

**Author:** ![Joey\_Pecora](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/joey_pecora/32/69819_2.png) [@Joey\_Pecora](https://discourse.stonehearth.net/u/Joey_Pecora)\
**Post date:** [October 19, 2020, 12:48pm UTC](https://discourse.stonehearth.net/t/game-crashes-before-completely-loading-a-save/41281/4 "2020-10-19T12:48:16Z")

</div>

Also another piece of information is that I can load previous saves of the same playthrough so I am not sure what crashes the newest one. I tried loading it up before even including the debugging mods at all - nothing…

---

<div class="post-metadata">

**Author:** ![nightlancer](https://avatars.discourse-cdn.com/v4/letter/n/eb9ed0/32.png) [@nightlancer](https://discourse.stonehearth.net/u/nightlancer)\
**Post date:** [October 19, 2020, 6:41pm UTC](https://discourse.stonehearth.net/t/game-crashes-before-completely-loading-a-save/41281/5 "2020-10-19T18:41:07Z")

</div>

You have 5 or 6 non template mods listed in the report

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<div class="post-metadata">

**Author:** ![Joey\_Pecora](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/joey_pecora/32/69819_2.png) [@Joey\_Pecora](https://discourse.stonehearth.net/u/Joey_Pecora)\
**Post date:** [October 19, 2020, 7:19pm UTC](https://discourse.stonehearth.net/t/game-crashes-before-completely-loading-a-save/41281/6 "2020-10-19T19:19:38Z")

</div>

Oh what are they so I can try to disable them and see if it loads? It was working fine an hour before the post with no changes. I really appreciate the help!

---

<div class="post-metadata">

**Author:** ![Joey\_Pecora](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/joey_pecora/32/69819_2.png) [@Joey\_Pecora](https://discourse.stonehearth.net/u/Joey_Pecora)\
**Post date:** [October 20, 2020, 12:30am UTC](https://discourse.stonehearth.net/t/game-crashes-before-completely-loading-a-save/41281/7 "2020-10-20T00:30:07Z")

</div>

I have tried disabling every single mod and nothing would allow the save to load. What should I do to try and get it back?

---

<div class="post-metadata">

**Author:** ![Joey\_Pecora](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/joey_pecora/32/69819_2.png) [@Joey\_Pecora](https://discourse.stonehearth.net/u/Joey_Pecora)\
**Post date:** [October 20, 2020, 4:19am UTC](https://discourse.stonehearth.net/t/game-crashes-before-completely-loading-a-save/41281/8 "2020-10-20T04:19:05Z")

</div>

New Info: After another few hours of testing, the same save file will not work on others iterations of the game even totally fresh without mods or anything. Is there a way to “fix” or uncorrupt this save? I had auto save on which I assume overwrites itself but are there anyways to alter the bin file or the text files in order to help the game be able to load the save? I am not sure if I can further diagnose without knowing where in the process of loading the save the game crashes.

> [@Joey\_Pecora](#):
>
> I have tried disabling every single mod and nothing would allow the save to load. What should I do to try and get it back?

---

<div class="post-metadata">

**Author:** ![Joey\_Pecora](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/joey_pecora/32/69819_2.png) [@Joey\_Pecora](https://discourse.stonehearth.net/u/Joey_Pecora)\
**Post date:** [October 25, 2020, 1:06am UTC](https://discourse.stonehearth.net/t/game-crashes-before-completely-loading-a-save/41281/9 "2020-10-25T01:06:05Z")

</div>

After trying everything I could I am relegated to asking any stonehearth dev’s - how do I uncorrupt this save file… Please help!

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<div class="post-metadata">

**Author:** ![BrunoSupremo](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/brunosupremo/32/54819_2.png) [@BrunoSupremo](https://discourse.stonehearth.net/u/BrunoSupremo)\
**Post date:** [October 25, 2020, 12:36pm UTC](https://discourse.stonehearth.net/t/game-crashes-before-completely-loading-a-save/41281/10 "2020-10-25T12:36:07Z")

</div>

You need to run with the EXACT same mods that the save file had

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<div class="post-metadata">

**Author:** ![Joey\_Pecora](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/joey_pecora/32/69819_2.png) [@Joey\_Pecora](https://discourse.stonehearth.net/u/Joey_Pecora)\
**Post date:** [October 25, 2020, 4:29pm UTC](https://discourse.stonehearth.net/t/game-crashes-before-completely-loading-a-save/41281/11 "2020-10-25T16:29:04Z")

</div>

Hey, I have tried that multiple times but it does not seem to work either. Are there any other forms of troubleshooting I could do? Previous iterations (maybe 3 or so hours beforehand) work fine just this one broke while I wasn’t even playing.

---

<div class="post-metadata">

**Author:** ![BrunoSupremo](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/brunosupremo/32/54819_2.png) [@BrunoSupremo](https://discourse.stonehearth.net/u/BrunoSupremo)\
**Post date:** [October 25, 2020, 4:54pm UTC](https://discourse.stonehearth.net/t/game-crashes-before-completely-loading-a-save/41281/12 "2020-10-25T16:54:17Z")

</div>

I guess you are stuck them. If using the same mods is not working, one of those have errors. But removing mods will also throw errors

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<div class="post-metadata">

**Author:** ![Joey\_Pecora](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/joey_pecora/32/69819_2.png) [@Joey\_Pecora](https://discourse.stonehearth.net/u/Joey_Pecora)\
**Post date:** [October 25, 2020, 9:10pm UTC](https://discourse.stonehearth.net/t/game-crashes-before-completely-loading-a-save/41281/13 "2020-10-25T21:10:10Z")

</div>

Ok thank you for the help, I will hold on to the file, if there are ways to have the dev’s learn from the file I can attach it here.

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<div class="post-metadata">

**Author:** ![nightlancer](https://avatars.discourse-cdn.com/v4/letter/n/eb9ed0/32.png) [@nightlancer](https://discourse.stonehearth.net/u/nightlancer)\
**Post date:** [October 26, 2020, 3:32pm UTC](https://discourse.stonehearth.net/t/game-crashes-before-completely-loading-a-save/41281/14 "2020-10-26T15:32:31Z")

</div>

The devs no longer support the game

---

<div class="post-metadata">

**Author:** ![Joey\_Pecora](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/joey_pecora/32/69819_2.png) [@Joey\_Pecora](https://discourse.stonehearth.net/u/Joey_Pecora)\
**Post date:** [October 26, 2020, 11:14pm UTC](https://discourse.stonehearth.net/t/game-crashes-before-completely-loading-a-save/41281/15 "2020-10-26T23:14:54Z")

</div>

Yeah I realized shortly after I said that, I really appreciate the responses here from the community since I came back to play. 😃
