# Footman called worker

**URL:** <https://discourse.stonehearth.net/t/footman-called-worker/19178>\
**Category:** Resolved Reports\
**Tags:** resolved\
**Created:** [January 15, 2016, 9:54pm UTC](https://discourse.stonehearth.net/t/footman-called-worker/19178 "2016-01-15T21:54:47Z")\
**Posts on this page:** 15\
**Page:** 1

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**Author:** ![FerretBandit](https://avatars.discourse-cdn.com/v4/letter/f/ce7236/32.png) [@FerretBandit](https://discourse.stonehearth.net/u/FerretBandit)\
**Post date:** [January 15, 2016, 9:54pm UTC](https://discourse.stonehearth.net/t/footman-called-worker/19178/1 "2016-01-15T21:54:47Z")

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**Title:** Footman labeled as worker

**Summary:** I hired a footman and he is called a worker.

**Steps to reproduce:**

1. Hire a footman, I think from a world you’ve saved and loaded a bunch of times.
2. 
3. 

**Expected Results:** Footman is labeled footman

**Actual Results:** Footman is labeled worker

**Notes:** none

**Attachments:**

 ![](https://us1.discourse-cdn.com/flex022/uploads/stonehearth/original/3X/b/3/b3c6310387de0eb312c119312e48c1cf3aa407a7.png) (Look at bottom left)

**Version Number and Mods in use:** no mods, a14 unstable

**System Information:** i use a computer

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**Author:** ![8BitCrab](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/8bitcrab/32/48512_2.png) [@8BitCrab](https://discourse.stonehearth.net/u/8BitCrab)\
**Post date:** [January 15, 2016, 9:55pm UTC](https://discourse.stonehearth.net/t/footman-called-worker/19178/2 "2016-01-15T21:55:38Z")

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thanks for the report @FerretBandit, funny enough @sdee ran into this same bug on thursdays stream, so TR are well aware of it.

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**Author:** ![Stoneheartfan](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/stoneheartfan/32/47920_2.png) [@Stoneheartfan](https://discourse.stonehearth.net/u/Stoneheartfan)\
**Post date:** [January 15, 2016, 10:00pm UTC](https://discourse.stonehearth.net/t/footman-called-worker/19178/3 "2016-01-15T22:00:42Z")

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i noticed at points my footmen will randomly start working as workers, like they’ll put there swords away becoming all confident like, take a break from fighting, help other hearthlings then get bored and decide to go back to being a footman. Glad TR are aware of it, although its nothing bad. 😛

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**Author:** ![FerretBandit](https://avatars.discourse-cdn.com/v4/letter/f/ce7236/32.png) [@FerretBandit](https://discourse.stonehearth.net/u/FerretBandit)\
**Post date:** [January 15, 2016, 10:09pm UTC](https://discourse.stonehearth.net/t/footman-called-worker/19178/4 "2016-01-15T22:09:23Z")

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That is not a bug, that’s the therapist UI. If you have no stockpiles and the UI says footmen can do it, they will instead of being idle.

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**Author:** ![Stoneheartfan](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/stoneheartfan/32/47920_2.png) [@Stoneheartfan](https://discourse.stonehearth.net/u/Stoneheartfan)\
**Post date:** [January 15, 2016, 10:13pm UTC](https://discourse.stonehearth.net/t/footman-called-worker/19178/5 "2016-01-15T22:13:54Z")

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I may be looking at this wrong, But footman can’t do that type of stuff, At least to me it doesn’t look like they can 😛  
,

 ![](https://us1.discourse-cdn.com/flex022/uploads/stonehearth/original/3X/5/f/5f1b91a6cb09fd41b6817bf056969a521cab166c.png)

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**Author:** ![FerretBandit](https://avatars.discourse-cdn.com/v4/letter/f/ce7236/32.png) [@FerretBandit](https://discourse.stonehearth.net/u/FerretBandit)\
**Post date:** [January 15, 2016, 10:15pm UTC](https://discourse.stonehearth.net/t/footman-called-worker/19178/6 "2016-01-15T22:15:58Z")

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On your footman why are you not able to check ‘job?’

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**Author:** ![Stoneheartfan](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/stoneheartfan/32/47920_2.png) [@Stoneheartfan](https://discourse.stonehearth.net/u/Stoneheartfan)\
**Post date:** [January 15, 2016, 10:17pm UTC](https://discourse.stonehearth.net/t/footman-called-worker/19178/7 "2016-01-15T22:17:26Z")

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Not sure, I’ve never been able to, I thought it was normal, can you check and un-check that? xD

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**Author:** ![8BitCrab](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/8bitcrab/32/48512_2.png) [@8BitCrab](https://discourse.stonehearth.net/u/8BitCrab)\
**Post date:** [January 15, 2016, 10:20pm UTC](https://discourse.stonehearth.net/t/footman-called-worker/19178/8 "2016-01-15T22:20:29Z")

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@Stoneheartfan you are correct, it is normal that you can’t check/uncheck the “job” part for a footmen.

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**Author:** ![Stoneheartfan](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/stoneheartfan/32/47920_2.png) [@Stoneheartfan](https://discourse.stonehearth.net/u/Stoneheartfan)\
**Post date:** [January 15, 2016, 10:21pm UTC](https://discourse.stonehearth.net/t/footman-called-worker/19178/9 "2016-01-15T22:21:53Z")

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Thank you haha, Thought something was going weirdly with my game for a second, 😉

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**Author:** ![yshan](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/yshan/32/18457_2.png) [@yshan](https://discourse.stonehearth.net/u/yshan)\
**Post date:** [January 15, 2016, 11:34pm UTC](https://discourse.stonehearth.net/t/footman-called-worker/19178/10 "2016-01-15T23:34:15Z")

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Hey I never noticed this before.  
I am making footmen have patrolling as their job. In next unstable release, footmen will have a “job” checkbox. They’ll stop patrolling if you uncheck “job”

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**Author:** ![8BitCrab](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/8bitcrab/32/48512_2.png) [@8BitCrab](https://discourse.stonehearth.net/u/8BitCrab)\
**Post date:** [January 15, 2016, 11:36pm UTC](https://discourse.stonehearth.net/t/footman-called-worker/19178/11 "2016-01-15T23:36:17Z")

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> [@yshan](#):
>
> I am making footmen have patrolling as their job. In next unstable release, footmen will have a “job” checkbox. They’ll stop patrolling if you uncheck “job”

makes sense to me! until @Stoneheartfan pointed it out i actually thought this was already the case.

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**Author:** ![jomaxro](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/jomaxro/32/47935_2.png) [@jomaxro](https://discourse.stonehearth.net/u/jomaxro)\
**Post date:** [January 16, 2016, 3:32am UTC](https://discourse.stonehearth.net/t/footman-called-worker/19178/12 "2016-01-16T03:32:53Z")

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@yshan, will footman having a job fix the originally reported error (footman having worker appear in the unit frame)?

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**Author:** ![yshan](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/yshan/32/18457_2.png) [@yshan](https://discourse.stonehearth.net/u/yshan)\
**Post date:** [January 16, 2016, 4:50am UTC](https://discourse.stonehearth.net/t/footman-called-worker/19178/13 "2016-01-16T04:50:02Z")

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No. The two issues are orthogonal. Sorry for hijacking the thread.

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**Author:** ![jomaxro](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/jomaxro/32/47935_2.png) [@jomaxro](https://discourse.stonehearth.net/u/jomaxro)\
**Post date:** [January 16, 2016, 4:51am UTC](https://discourse.stonehearth.net/t/footman-called-worker/19178/14 "2016-01-16T04:51:19Z")

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> [@yshan](#):
>
> No. The two issues are orthogonal. Sorry for hijacking the thread.

You’re one of the devs, you never hijack threads! If you want to change the topic, you just steer them in the direction you want 😉!

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<div class="post-metadata">

**Author:** ![sdee](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/sdee/32/65441_2.png) [@sdee](https://discourse.stonehearth.net/u/sdee)\
**Post date:** [January 18, 2016, 7:30pm UTC](https://discourse.stonehearth.net/t/footman-called-worker/19178/15 "2016-01-18T19:30:06Z")

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The footman called worker bug is now resolved on my machine. Thanks for the report!
