# Enabling Unfinished Professions

**URL:** <https://discourse.stonehearth.net/t/enabling-unfinished-professions/14008>\
**Category:** Modding\
**Created:** [June 29, 2015, 8:38pm UTC](https://discourse.stonehearth.net/t/enabling-unfinished-professions/14008 "2015-06-29T20:38:52Z")\
**Posts on this page:** 1\
**Showing post:** 3

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**Author:** ![voxel\_pirate](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/voxel_pirate/32/2309_2.png) [@voxel\_pirate](https://discourse.stonehearth.net/u/voxel_pirate)\
**Post date:** [June 29, 2015, 8:49pm UTC](https://discourse.stonehearth.net/t/enabling-unfinished-professions/14008/3 "2015-06-29T20:49:40Z")

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> [@TheDerpySupport](#):
>
> I was wondering if there are ready-made programs to generate the required files for custom professions…

Unfortunately there is no such a tool so far. But you can take the existing professions as a basis.

> [@TheDerpySupport](#):
>
> … or up-to-date tutorials on making a class that works for Alpha 10\_5-10

You can find an example of how to add a new profession to the game in the following thread. Don’t think there is a current tutorial available. But taking an existing mod will make it pretty easy to get the job done:

> [@\[Mod\] Arcanism V 0.1.1 - Conjuration: Creation](http://discourse.stonehearth.net/t/arcanism-v-0-1-1-conuration-creation/13831):
>
> Arcanism - A Stonehearth mod by Spoolicus This mod seeks to add magic and mysticism to Stonehearth on a whole new level! Currently a one man endeavor, (that is, myself.) so releases will take some time to put out. In the mean time, tell me what you guys want! I’m always open to suggestions! [ROADMAP HERE!](http://imgur.com/zSMB8j3) Version 0.1.1 - Conjuration: Creation has been released! Added 3 entities: Sorcerer’s Wand, Galanosium Ore, and Galanosium Essence Added 2 recipes to the carpenter: Sorcerer’s Wan…

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