[Dup] Starter Class Suggestion

Rather than just havinga general ‘worker’ class, could we have a few starter classes that we could ‘promote’ for free to change what their primary concern would be?

So in stead of just having worker, we could have a ‘gatherer’ a ‘builder’ etc

that way when it comes to none ‘profession’ class work, they wont get confused on what their job is.

So the gatherers would gather all the stuff of the ground, sort etc

builders main concern would be building,

workers, could be mainly miners ( even though I know there will be a mining class later)

this way our ‘workers’ may not conflict as much in what their job is. and wont just drop what they are doing to go say mine.

A post was merged into an existing topic: Class suggestions