I have an issue with the “Maintain (x numbers of) in the stockpile”
When i enter a large amount, let’s say 20 wooden shield for the example, the Lua Cb turn crazy and stay around 70% of memory usage, rendering the game laggy and unstable.
You don’t even have to issue the order, as simply punting the amount in the workbench turn the game crazy.
Here a screenshot of my Lua and Lua Cb turning crazy in the bottom right bar.
At this point, reloading a saved game crash the game.
Restarting the game and loading a save game with the order issued seem to bypass the issue, so if i can guess, it’s about the Lua usage being unable to unload it’s workcharge.