# \[Dev Blog\] Stonehearth Alpha r34 now available on Steam

**URL:** <https://discourse.stonehearth.net/t/dev-blog-stonehearth-alpha-r34-now-available-on-steam/5215>\
**Category:** Development\
**Created:** [February 7, 2014, 2:42am UTC](https://discourse.stonehearth.net/t/dev-blog-stonehearth-alpha-r34-now-available-on-steam/5215 "2014-02-07T02:42:11Z")\
**Posts on this page:** 20\
**Page:** 1

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**Author:** ![ManOfRet](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/manofret/32/2502_2.png) [@ManOfRet](https://discourse.stonehearth.net/u/ManOfRet)\
**Post date:** [February 7, 2014, 2:42am UTC](https://discourse.stonehearth.net/t/dev-blog-stonehearth-alpha-r34-now-available-on-steam/5215/1 "2014-02-07T02:42:12Z")

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Well, they just posted on the site and pushed the update to Steam, apparently!

[http://stonehearth.net/2014/02/06/stonehearth-alpha-r34-now-available-on-steam/](http://stonehearth.net/2014/02/06/stonehearth-alpha-r34-now-available-on-steam/)

Looks like general bugfixes and the like.

PS - Sorry I’m too inadequate to do the cool picture-y link thingy that you guys do in all of the other Dev Blog threads. If a mod were to fix this, I’d be most grateful.

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**Author:** ![sdee](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/sdee/32/65441_2.png) [@sdee](https://discourse.stonehearth.net/u/sdee)\
**Post date:** [February 7, 2014, 2:42am UTC](https://discourse.stonehearth.net/t/dev-blog-stonehearth-alpha-r34-now-available-on-steam/5215/2 "2014-02-07T02:42:49Z")

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I am going to see berry bushes in my sleep tonight.

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**Author:** ![RepeatPan](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/repeatpan/32/46418_2.png) [@RepeatPan](https://discourse.stonehearth.net/u/RepeatPan)\
**Post date:** [February 7, 2014, 2:43am UTC](https://discourse.stonehearth.net/t/dev-blog-stonehearth-alpha-r34-now-available-on-steam/5215/3 "2014-02-07T02:43:37Z")

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![](https://us1.discourse-cdn.com/flex022/uploads/stonehearth/original/3X/2/f/2f24a64f5627cdf579a9a1afa6709697fe3803b4.png)

I’m prepared.

**Edit:** Dear lord, `client_init_script` _and_ `server_init_script`. And something they dare call timers. Logging still seems to be a dead end, however…

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**Author:** ![SteveAdamo](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/steveadamo/32/13955_2.png) [@SteveAdamo](https://discourse.stonehearth.net/u/SteveAdamo)\
**Post date:** [February 7, 2014, 2:58am UTC](https://discourse.stonehearth.net/t/dev-blog-stonehearth-alpha-r34-now-available-on-steam/5215/4 "2014-02-07T02:58:07Z")

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> [@ManOfRet](#):
>
> Well, they just posted on the site and pushed the update to Steam, apparently!

looks like i picked a good time to _not_ take a shower! 🚿

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**Author:** ![Avairian](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/avairian/32/47084_2.png) [@Avairian](https://discourse.stonehearth.net/u/Avairian)\
**Post date:** [February 7, 2014, 3:11am UTC](https://discourse.stonehearth.net/t/dev-blog-stonehearth-alpha-r34-now-available-on-steam/5215/5 "2014-02-07T03:11:08Z")

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Looking really good. Just launched it! I’m loving the new tool tips you’ve added for the buttons. Also noticing the berry bush harvest icon that floats above the bushes (i think they scale up a little to quickly as you zoom in though imo)  
Thank you Radiant! 😃

Now to figure out the complicity of this Mixintos and Overrides -.-

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**Author:** ![TatX45](https://avatars.discourse-cdn.com/v4/letter/t/da6949/32.png) [@TatX45](https://discourse.stonehearth.net/u/TatX45)\
**Post date:** [February 7, 2014, 3:16am UTC](https://discourse.stonehearth.net/t/dev-blog-stonehearth-alpha-r34-now-available-on-steam/5215/6 "2014-02-07T03:16:54Z")

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Been playing for a couple minutes and my people keeping moving. I did notice they do not get hungry on the first day. Also when building a simple room they take logs back to the stash then bring it back to the building. This is a good build and the best dev. involvement I have seen.

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**Author:** ![RepeatPan](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/repeatpan/32/46418_2.png) [@RepeatPan](https://discourse.stonehearth.net/u/RepeatPan)\
**Post date:** [February 7, 2014, 3:22am UTC](https://discourse.stonehearth.net/t/dev-blog-stonehearth-alpha-r34-now-available-on-steam/5215/7 "2014-02-07T03:22:55Z")

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Sooo… Is there going to be some more documentation stuff? Or was that mainly limited to the previous blog posts?

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**Author:** ![SteveAdamo](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/steveadamo/32/13955_2.png) [@SteveAdamo](https://discourse.stonehearth.net/u/SteveAdamo)\
**Post date:** [February 7, 2014, 3:25am UTC](https://discourse.stonehearth.net/t/dev-blog-stonehearth-alpha-r34-now-available-on-steam/5215/8 "2014-02-07T03:25:49Z")

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> [@RepeatPan](#):
>
> documentation stuff

in regards to the API? i would imagine so… i would also imagine they are running on fumes right now… 💨

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**Author:** ![Avairian](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/avairian/32/47084_2.png) [@Avairian](https://discourse.stonehearth.net/u/Avairian)\
**Post date:** [February 7, 2014, 3:36am UTC](https://discourse.stonehearth.net/t/dev-blog-stonehearth-alpha-r34-now-available-on-steam/5215/9 "2014-02-07T03:36:48Z")

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First try at making my own smod with a mixinto and an override: Game won’t run.  
Remove smod: Game Runs  
Change smod to folder: game won’t run.  
Change smod to zip: Runs? But no update?

Whaaaaaat? o.O  
@sdee any suggestions?

If anyone gets a simple one to work let me know. Not sure what’s going on, unless it’s not fully implimented yet.

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**Author:** ![SteveAdamo](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/steveadamo/32/13955_2.png) [@SteveAdamo](https://discourse.stonehearth.net/u/SteveAdamo)\
**Post date:** [February 7, 2014, 4:02am UTC](https://discourse.stonehearth.net/t/dev-blog-stonehearth-alpha-r34-now-available-on-steam/5215/10 "2014-02-07T04:02:25Z")

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ok, quick braindump after 10 minutes with the client:

## the good

- patch notes on intro screen
- workers … they no geeet stuk! 👍
- new particle effect when chopping trees
- hot-key for placing items from stockpile
- tool-tip when units are encumbered
- day/night cycle seemed much more balanced (was that changed?)
- items are moved from the carpenters outbox to the general stockpile (was this intentional?)

## the bad

- builder built himself inside the house
- can place/build a bed half on/half off a stockpile
- units can sit _inside_ the firepit when eating a meal

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**Author:** ![RepeatPan](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/repeatpan/32/46418_2.png) [@RepeatPan](https://discourse.stonehearth.net/u/RepeatPan)\
**Post date:** [February 7, 2014, 4:08am UTC](https://discourse.stonehearth.net/t/dev-blog-stonehearth-alpha-r34-now-available-on-steam/5215/11 "2014-02-07T04:08:57Z")

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> [@SteveAdamo](#):
>
> the good

You forgot `user_settings.json:mods.stonehearth.world_generation.method = "tiny"`. I’m sure that was added _just_ for you.

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**Author:** ![untrustedlife](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/untrustedlife/32/14019_2.png) [@untrustedlife](https://discourse.stonehearth.net/u/untrustedlife)\
**Post date:** [February 7, 2014, 4:16am UTC](https://discourse.stonehearth.net/t/dev-blog-stonehearth-alpha-r34-now-available-on-steam/5215/12 "2014-02-07T04:16:32Z")

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Same with me 😄

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**Author:** ![Avairian](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/avairian/32/47084_2.png) [@Avairian](https://discourse.stonehearth.net/u/Avairian)\
**Post date:** [February 7, 2014, 4:22am UTC](https://discourse.stonehearth.net/t/dev-blog-stonehearth-alpha-r34-now-available-on-steam/5215/13 "2014-02-07T04:22:43Z")

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> [@SteveAdamo](#):
>
> items are moved from the carpenters outbox to the general stockpile (was this intentional?)

This was in the previous releases as well. I’m for certain it’s intentional, this allows the carpenter to keep making items as the workers move them to a different “warehouse” stockpile instead of needing their own massive carpenter’s stockpile.

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**Author:** ![RepeatPan](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/repeatpan/32/46418_2.png) [@RepeatPan](https://discourse.stonehearth.net/u/RepeatPan)\
**Post date:** [February 7, 2014, 4:25am UTC](https://discourse.stonehearth.net/t/dev-blog-stonehearth-alpha-r34-now-available-on-steam/5215/14 "2014-02-07T04:25:54Z")

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> [@Avairian](#):
>
> If anyone gets a simple one to work let me know. Not sure what’s going on, unless it’s not fully implimented yet.

I can confirm that extracted folders seem to be buggy. On a clean installation, the game won’t continue past the “Place banner” phase - you can place the banner alright, but nothing happens afterwards. According to my logs, the entities are sometimes created - but they don’t seem to turn up.

This is probably fixable in my case, unless the resource loading is borked. No lua errors, nothing in any (RP) log.

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**Author:** ![Avairian](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/avairian/32/47084_2.png) [@Avairian](https://discourse.stonehearth.net/u/Avairian)\
**Post date:** [February 7, 2014, 4:29am UTC](https://discourse.stonehearth.net/t/dev-blog-stonehearth-alpha-r34-now-available-on-steam/5215/15 "2014-02-07T04:29:00Z")

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> [@RepeatPan](#):
>
> On a clean installation, the game won’t continue past the “Place banner” phase - you can place the banner alright, but nothing happens afterwards.

I use to have this issue every once in awhile during the last release. After a few game restarts it usually went away for awhile.

Noticed a massive flaw in my nihonjin/manifest.json (damn missing curly brace -.-) Didn’t fix the issue though.

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**Author:** ![RepeatPan](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/repeatpan/32/46418_2.png) [@RepeatPan](https://discourse.stonehearth.net/u/RepeatPan)\
**Post date:** [February 7, 2014, 4:30am UTC](https://discourse.stonehearth.net/t/dev-blog-stonehearth-alpha-r34-now-available-on-steam/5215/16 "2014-02-07T04:30:30Z")

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It’s definitely not going away even after several restarts. I’m aware that placing the banner sometimes led to crashes, but a simple “nothing happens” (the camera is still usable)… that’s new.

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**Author:** ![Avairian](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/avairian/32/47084_2.png) [@Avairian](https://discourse.stonehearth.net/u/Avairian)\
**Post date:** [February 7, 2014, 4:36am UTC](https://discourse.stonehearth.net/t/dev-blog-stonehearth-alpha-r34-now-available-on-steam/5215/17 "2014-02-07T04:36:40Z")

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> [@RepeatPan](#):
>
> It’s definitely not going away even after several restarts. I’m aware that placing the banner sometimes led to crashes, but a simple “nothing happens” (the camera is still usable)… that’s new

Exact same issue I was having, the game wouldn’t crash but no workers would spawn and neither would the firepit.  
(minus the not fixing on restart though)

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**Author:** ![untrustedlife](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/untrustedlife/32/14019_2.png) [@untrustedlife](https://discourse.stonehearth.net/u/untrustedlife)\
**Post date:** [February 7, 2014, 4:46am UTC](https://discourse.stonehearth.net/t/dev-blog-stonehearth-alpha-r34-now-available-on-steam/5215/18 "2014-02-07T04:46:01Z")

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They should really move pathfinding to a different thread still…

I noticed roofs still don’t get built.

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<div class="post-metadata">

**Author:** ![RepeatPan](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/repeatpan/32/46418_2.png) [@RepeatPan](https://discourse.stonehearth.net/u/RepeatPan)\
**Post date:** [February 7, 2014, 4:47am UTC](https://discourse.stonehearth.net/t/dev-blog-stonehearth-alpha-r34-now-available-on-steam/5215/19 "2014-02-07T04:47:09Z")

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> [@untrustedlife](#):
>
> They should really move pathfinding to a different thread still…

It’s still likely that it will perform worse.

> [@untrustedlife](#):
>
> I noticed roofs still don’t get built.

Which was announced as such.

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<div class="post-metadata">

**Author:** ![SteveAdamo](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/steveadamo/32/13955_2.png) [@SteveAdamo](https://discourse.stonehearth.net/u/SteveAdamo)\
**Post date:** [February 7, 2014, 4:50am UTC](https://discourse.stonehearth.net/t/dev-blog-stonehearth-alpha-r34-now-available-on-steam/5215/20 "2014-02-07T04:50:02Z")

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> [@untrustedlife](#):
>
> I noticed roofs still don’t get built.

aye, but this was mentioned in the previous blog post as an item still to be addressed…

[Next page](https://discourse.stonehearth.net/t/dev-blog-stonehearth-alpha-r34-now-available-on-steam/5215.md?page=2)
