[Dev 2513] RAM stress test

another round of stress testing with the same save file as the last test ^^
I decided to stress out more of the lua by having a lot of active tasks at the other end of the map so there would be looong paths
for more details I also monitored my GPU load this time

this time however my RAM instantly rose from 7,6GB to 9,3GB right after loading the savegame

first bunch of tasks at the far end of the map making my RAM jump 2GB in almost no time

correlating directly to the RAM usage of Stonehearth.exe

welcome, Agent 26 … at almost 10GB RAM

I issued even more mining and looting jobs… strange thing happened: the Goblin info of “Zug the Magnanimous” stayed there even after he got killed by my footmen and I had to F5 reset my UI to make that info go away

I kept them little Derplings really busy with a lot of looting, mining and harvesting… slowly reaching 12GB over time

and then… at some point around 13GB RAM load I hit another error I never encountered before

the two Stonehearth.exe occupied almost 6GB of RAM at that point

edit:
well I think I broke something this time… after reloading this savegame I got 307 errors :stuck_out_tongue:

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