I think most of us are always puzzled why certain buildings can build and certain buildings can’t build and there are no clear ways to understand what went wrong and the course of action to remediate problematic constructions.
I think it would be nice if the UI can have an advanced setting that would allow the player to drill into the reason a building cannot build instead of having all the hearthlings simply idling in a corner. One exact is using red colour outlines to point out obstacles that are hindering the building so the user can choose to use the destroy command or dig out the obstacles via mining if applicable.
I am trying to build a city wall and it seems the construction simply halted for no apparent reason. It was going fine a minute and the next it simply just won’t build anymore.
Below is the building I am trying to build:
And this is the current state:
It is built on an open surface and should have been rather straightforward to build a city wall which I am attempting to construct.
The floor tiles are not completed …
The scaffolding are not done …
And everyone’s idling…
It would be nice to have an advanced debugger for buildings as I mentioned above to highlight offending objects when the building construction is stucked.