# Debug Tools Campaign Browser

**URL:** <https://discourse.stonehearth.net/t/debug-tools-campaign-browser/19261>\
**Category:** Gameplay\
**Created:** [January 18, 2016, 3:01am UTC](https://discourse.stonehearth.net/t/debug-tools-campaign-browser/19261 "2016-01-18T03:01:46Z")\
**Posts on this page:** 20\
**Page:** 1

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**Author:** ![demonsage](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/demonsage/32/48908_2.png) [@demonsage](https://discourse.stonehearth.net/u/demonsage)\
**Post date:** [January 18, 2016, 3:01am UTC](https://discourse.stonehearth.net/t/debug-tools-campaign-browser/19261/1 "2016-01-18T03:01:46Z")

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I was just wondering about a few commands. Mainly ones to start certain scenarios like the goblin campaign, And this new graveyard thing i heard of?

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**Author:** ![jomaxro](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/jomaxro/32/47935_2.png) [@jomaxro](https://discourse.stonehearth.net/u/jomaxro)\
**Post date:** [January 18, 2016, 3:13am UTC](https://discourse.stonehearth.net/t/debug-tools-campaign-browser/19261/2 "2016-01-18T03:13:44Z")

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You cannot do those tasks via the console. You would need to install the official Debug Tools mod, and use the campaign browser. Give me a few minutes to get some screenshots.

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**Author:** ![demonsage](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/demonsage/32/48908_2.png) [@demonsage](https://discourse.stonehearth.net/u/demonsage)\
**Post date:** [January 18, 2016, 3:16am UTC](https://discourse.stonehearth.net/t/debug-tools-campaign-browser/19261/3 "2016-01-18T03:16:58Z")

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Where is this Debug tools mod? o3o because i just had the goblins leave because i didnt attack them literally as my army was pulling up to destroy them XD

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**Author:** ![jomaxro](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/jomaxro/32/47935_2.png) [@jomaxro](https://discourse.stonehearth.net/u/jomaxro)\
**Post date:** [January 18, 2016, 3:19am UTC](https://discourse.stonehearth.net/t/debug-tools-campaign-browser/19261/4 "2016-01-18T03:19:04Z")

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~~To install, visit the Stonehearth github [GitHub - stonehearth/debugtools: Stonehearth Debug Tools Mod](https://github.com/stonehearth/debugtools), select `Download Zip`, and save the compressed folder somewhere on your computer. Inside the zip you should find a folder named `debugtools-master`. Copy that folder to your mods folder, (located by default at `C:\Program Files (x86)\Steam\steamapps\common\Stonehearth\mods`), and rename the folder to `debugtools`. Let me know if this makes sense. You will know if it is installed if you see the following icons in the top right: ![](https://us1.discourse-cdn.com/flex022/uploads/stonehearth/original/3X/2/c/2c535c934a1fd92a650a3f99e007cdab6c0f5dd4.jpg).~~

Edit: Debug tools is included with Stonehearth as of Alpha 19. Simply enable it via the mod manager.

The campaign browser is the left-most icon that looks like a book.

Edit: Here is a screenshot of the campaign browser:

 ![](https://us1.discourse-cdn.com/flex022/uploads/stonehearth/original/3X/6/1/6114c31f4cb294753fe4b863d34379614b31cb9d.png)  
I clicked on `wait to start` on the goblin war branch, and if I clicked `Trigger Now` a new goblin encampment (the big one) would appear. You can play around in the browser to find what you need. I believe the new graveyard in in the `ambient threats` branch.

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**Author:** ![demonsage](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/demonsage/32/48908_2.png) [@demonsage](https://discourse.stonehearth.net/u/demonsage)\
**Post date:** [January 18, 2016, 3:25am UTC](https://discourse.stonehearth.net/t/debug-tools-campaign-browser/19261/5 "2016-01-18T03:25:53Z")

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It works ^-^ thanks Jomaxro, you’re a life saver

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**Author:** ![demonsage](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/demonsage/32/48908_2.png) [@demonsage](https://discourse.stonehearth.net/u/demonsage)\
**Post date:** [January 18, 2016, 3:32am UTC](https://discourse.stonehearth.net/t/debug-tools-campaign-browser/19261/6 "2016-01-18T03:32:20Z")

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Hey uhhh, How do I get rid of the giant box i put around one of my hearthlings XD

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**Author:** ![jomaxro](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/jomaxro/32/47935_2.png) [@jomaxro](https://discourse.stonehearth.net/u/jomaxro)\
**Post date:** [January 18, 2016, 3:33am UTC](https://discourse.stonehearth.net/t/debug-tools-campaign-browser/19261/7 "2016-01-18T03:33:20Z")

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Can you provide a screenshot, not really sure what you are describing…sorry!

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**Author:** ![demonsage](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/demonsage/32/48908_2.png) [@demonsage](https://discourse.stonehearth.net/u/demonsage)\
**Post date:** [January 18, 2016, 3:36am UTC](https://discourse.stonehearth.net/t/debug-tools-campaign-browser/19261/8 "2016-01-18T03:36:43Z")

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Nevermind XD I fixed it. It was the entity editor thing

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**Author:** ![jomaxro](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/jomaxro/32/47935_2.png) [@jomaxro](https://discourse.stonehearth.net/u/jomaxro)\
**Post date:** [January 18, 2016, 3:38am UTC](https://discourse.stonehearth.net/t/debug-tools-campaign-browser/19261/9 "2016-01-18T03:38:01Z")

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Ah, the box is the showing the collision region. That would do it!

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**Author:** ![demonsage](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/demonsage/32/48908_2.png) [@demonsage](https://discourse.stonehearth.net/u/demonsage)\
**Post date:** [January 18, 2016, 3:40am UTC](https://discourse.stonehearth.net/t/debug-tools-campaign-browser/19261/10 "2016-01-18T03:40:09Z")

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So how would I use this campaign editor thing, Im clicking and nothing is happening

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**Author:** ![jomaxro](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/jomaxro/32/47935_2.png) [@jomaxro](https://discourse.stonehearth.net/u/jomaxro)\
**Post date:** [January 18, 2016, 3:45am UTC](https://discourse.stonehearth.net/t/debug-tools-campaign-browser/19261/11 "2016-01-18T03:45:26Z")

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Well, once you open the campaign editor “thing,” you should see 4 (assuming you are playing normal mode) “branches”. Along each branch is a “node”. For the goblin campaign in particular, if you click on `wait to start`, a small window should pop up. From there click on `Trigger Now` and you should see the goblin campaign notification pop up (A goblin with a hat strolls into town - or something like that).

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**Author:** ![demonsage](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/demonsage/32/48908_2.png) [@demonsage](https://discourse.stonehearth.net/u/demonsage)\
**Post date:** [January 18, 2016, 3:46am UTC](https://discourse.stonehearth.net/t/debug-tools-campaign-browser/19261/12 "2016-01-18T03:46:15Z")

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Alright, thanks ^-^ Is it the same way for the graveyard thing

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**Author:** ![jomaxro](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/jomaxro/32/47935_2.png) [@jomaxro](https://discourse.stonehearth.net/u/jomaxro)\
**Post date:** [January 18, 2016, 3:46am UTC](https://discourse.stonehearth.net/t/debug-tools-campaign-browser/19261/13 "2016-01-18T03:46:42Z")

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The graveyard thing is going to be somewhere in the `ambient threats` branch. Give me a sec to find it…

…OK. So if you trigger `wait_for_day_two` in the `ambient threats` branch, you will see three new branches. Trigger the middle branch (`wait_for_middle_worth`), then `generate_advanced_threats`. As advanced threats are random, you may need to trigger it a few times before you see the necromancer crypt appear. Finally, you can trigger the `necromancer_crypt`.

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**Author:** ![jomaxro](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/jomaxro/32/47935_2.png) [@jomaxro](https://discourse.stonehearth.net/u/jomaxro)\
**Post date:** [January 18, 2016, 3:53am UTC](https://discourse.stonehearth.net/t/debug-tools-campaign-browser/19261/15 "2016-01-18T03:53:47Z")

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At the moment you really can’t. You can collapse some nodes that you do not need, but until @yshan adds an option to manually move nodes around, there isn’t really much you can do, sorry!

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**Author:** ![demonsage](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/demonsage/32/48908_2.png) [@demonsage](https://discourse.stonehearth.net/u/demonsage)\
**Post date:** [January 18, 2016, 3:58am UTC](https://discourse.stonehearth.net/t/debug-tools-campaign-browser/19261/16 "2016-01-18T03:58:38Z")

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Thats okay ^-^ Looks like ill just have to click random things 😛

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**Author:** ![MyCoal417](https://avatars.discourse-cdn.com/v4/letter/m/ecae2f/32.png) [@MyCoal417](https://discourse.stonehearth.net/u/MyCoal417)\
**Post date:** [June 18, 2016, 5:02am UTC](https://discourse.stonehearth.net/t/debug-tools-campaign-browser/19261/17 "2016-06-18T05:02:58Z")

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I came to this thread looking for a way to start/restart the goblin campaign because, strangely, after two camps came and left (they never attacked me nor did I fulfill their demands), no more have shown up. I have DebugTools installed and am looking at the campaign browser, but when I click **wait to start** the only thing that happens is it collapses and the node turns gray. Wondering if you could help me out here, because I really want to do the goblin campaign so I can get on to the orcs.

Screenshots for clarity -

Before clicking **wait to start**

 ![](https://us1.discourse-cdn.com/flex022/uploads/stonehearth/original/3X/e/8/e8020d91cb82adaee97794dc910dfe344b55be9d.jpg)

After clicking **wait to start**

 ![](https://us1.discourse-cdn.com/flex022/uploads/stonehearth/original/3X/1/3/1360e3f06781c6231896055eea0cf54d5c659ed1.jpg)

No little window pops up.

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**Author:** ![Drotten](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/drotten/32/14200_2.png) [@Drotten](https://discourse.stonehearth.net/u/Drotten)\
**Post date:** [June 18, 2016, 7:10am UTC](https://discourse.stonehearth.net/t/debug-tools-campaign-browser/19261/18 "2016-06-18T07:10:53Z")

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It would seem that you clicked on the circle there, doing that will collapse all the following nodes into that one (to make the rest of the graph more readable). Clicking on the circle again will show the nodes again.

Clicking the text itself will cause the window to pop up, so go ahead and do that instead.

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**Author:** ![MyCoal417](https://avatars.discourse-cdn.com/v4/letter/m/ecae2f/32.png) [@MyCoal417](https://discourse.stonehearth.net/u/MyCoal417)\
**Post date:** [June 18, 2016, 4:49pm UTC](https://discourse.stonehearth.net/t/debug-tools-campaign-browser/19261/19 "2016-06-18T16:49:32Z")

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Oh holy crap, thanks much! I never even thought of that.

I’m really terrible when it comes to modding and stuff like this is complicated to me.

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**Author:** ![Drotten](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/drotten/32/14200_2.png) [@Drotten](https://discourse.stonehearth.net/u/Drotten)\
**Post date:** [June 18, 2016, 6:28pm UTC](https://discourse.stonehearth.net/t/debug-tools-campaign-browser/19261/20 "2016-06-18T18:28:22Z")

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Well, we all gotta start at some point.

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**Author:** ![Feashrind](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/feashrind/32/65839_2.png) [@Feashrind](https://discourse.stonehearth.net/u/Feashrind)\
**Post date:** [July 25, 2018, 11:57pm UTC](https://discourse.stonehearth.net/t/debug-tools-campaign-browser/19261/21 "2018-07-25T23:57:57Z")

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How do you zoom into the campaign browser? There’s lots of text and it’s hard to make out what I’m looking at.
