Heres a desert town I’ve been working on, trying to go for the cluttered style you see with third world countries. It’s pretty much finished in terms of what I set out to do, but i may post again with a larger town.
Cool Town! You’re playing in peaceful mode right?
I especially like the look of the farm hill with the house on top.
You really managed to catch that “developing country style”
It turns out that hearthlings react to members of the town dying, including pets. This is me finding out. Hopefully they’ll include pet snakes at some point
This game has helped me achieve all I’ve ever wanted and more out of a voxel based strategy game, and Debris can remain a testament to that forever. I will just be using the town only to test out new updates from now on. I find it unlikely to remain compatible until release, but you’ll be seeing Debris again if that day ever comes. Until then, it’s farewell.
wow, this town is just beautiful! i’m honestly stunned by your work in this town, an i’m glad you posted an update on the progress you made since we last saw it.
i look forward to seeing what else you make in the future.
At least that’s what would’ve been if it hadn’t been only a terrible nightmare. Barir, one of the new migrants, is just having a sleepless night as he settles in. Debris lives on to fight another patch.
Overall, It was a fun fight. I had no idea what was happening for most of it, but I’m guessing that the newly upgraded footmen were too low level to fight the invaders. I’ll be updating the ‘thread for minor improvements’ with what i think will be some nice details for the aftermath of fights.