# Crash 5-10 minutes after loading, windows error rotate.is\_unit() exception?

**URL:** <https://discourse.stonehearth.net/t/crash-5-10-minutes-after-loading-windows-error-rotate-is-unit-exception/22125>\
**Category:** Other Reports\
**Tags:** no\_longer\_applicable\
**Created:** [May 14, 2016, 3:58pm UTC](https://discourse.stonehearth.net/t/crash-5-10-minutes-after-loading-windows-error-rotate-is-unit-exception/22125 "2016-05-14T15:58:26Z")\
**Posts on this page:** 4\
**Page:** 1

<div class="post-metadata">

**Author:** ![Vorgryn](https://avatars.discourse-cdn.com/v4/letter/v/bc8723/32.png) [@Vorgryn](https://discourse.stonehearth.net/u/Vorgryn)\
**Post date:** [May 14, 2016, 3:58pm UTC](https://discourse.stonehearth.net/t/crash-5-10-minutes-after-loading-windows-error-rotate-is-unit-exception/22125/1 "2016-05-14T15:58:26Z")

</div>

**Summary:**  
Regularly crashing within 1-5 mins of loading. I also have some weird error messages at start. No idea how to specifically replicate anything. When it crashes I get a windows dialogue box for rotate.is\_unit errors

**Stonehearth.log:**

2016-05-14 08:46:38.324204 | server | 1 | app | Stonehearth Version 0.15.0.2972 (x64)  
2016-05-14 08:46:38.326206 | server | 1 | core.config | user id is db4319fc-4797-11e5-8a57-485b392851b6  
2016-05-14 08:46:38.326206 | server | 1 | core.config | session id is 0b8d109c-19eb-11e6-99d0-d8cb8adf8d74  
2016-05-14 08:46:38.326206 | server | 0 | core.system | Initializing crash reporter  
2016-05-14 08:46:38.830806 | server | 0 | lua.data | lua jit is disabled  
2016-05-14 08:46:38.842818 | server | 1 | resources | Module rayyas\_children\_ui version 2 is deferred load)  
2016-05-14 08:46:40.257161 | server | 1 | resources | Modules are verified pristine.  
2016-05-14 08:46:40.647552 | server | 1 | app | Running Stonehearth server on port 43799  
2016-05-14 08:46:40.649546 | client | 1 | renderer.renderer | Initializing OpenGL  
2016-05-14 08:46:40.649546 | server | 0 | physics.navgrid | subspace pathfinder is enabled  
2016-05-14 08:46:40.654542 | client | 1 | renderer.renderer | Determining window placement  
2016-05-14 08:46:40.654542 | client | 1 | renderer.renderer | Selecting fullscreen monitor at 332, 368  
2016-05-14 08:46:40.654542 | client | 1 | renderer.renderer | Creating OpenGL Window  
2016-05-14 08:46:40.678565 | server | 1 | mod radiant | lua controller lifetime tracking set to "nil"  
2016-05-14 08:46:40.736620 | server | 0 | mod stonehearth.ai.service | [] enable\_cpp\_compound\_action is on  
2016-05-14 08:46:41.041913 | client | 1 | renderer.renderer | Creating OpenGL Context  
2016-05-14 08:46:41.042914 | client | 1 | renderer.renderer | Finished OpenGL Initialization  
2016-05-14 08:46:41.044916 | client | 1 | horde.general | Initializing GL2 backend using OpenGL driver ‘4.5.13399 Compatibility Profile Context 15.200.1062.1004’ by ‘ATI Technologies Inc.’ on 'AMD Radeon HD 6900 Series’  
2016-05-14 08:46:41.534396 | client | 1 | browser | cef started.  
2016-05-14 08:46:41.610458 | client | 0 | physics.navgrid | subspace pathfinder is enabled  
2016-05-14 08:46:41.641488 | client | 1 | mod radiant | lua controller lifetime tracking set to "nil"  
2016-05-14 08:46:41.690551 | client | 2 | network | client allocating new send buffer (total: 0)  
2016-05-14 08:46:42.083911 | client | 1 | client.core | user feedback is on  
2016-05-14 08:46:48.408006 | server | 1 | lua.memory | lua shared heap size: 13.476 MB.  
2016-05-14 08:46:48.408006 | server | 1 | lua.memory | o: outstanding allocs  
2016-05-14 08:46:48.408006 | server | 1 | lua.memory | 64 bytes (o: 31958) : ########################################  
2016-05-14 08:46:48.408507 | server | 1 | lua.memory | 40 bytes (o: 16660) : ####################  
2016-05-14 08:46:48.408507 | server | 1 | lua.memory | 48 bytes (o: 8676) : ##########  
2016-05-14 08:46:48.408507 | server | 1 | lua.memory | 72 bytes (o: 5986) : #######  
2016-05-14 08:46:48.408507 | server | 1 | lua.memory | … remaining allocs are each \< 5% of the count  
2016-05-14 08:46:48.409508 | server | 2 | network | server allocating new send buffer (total: 0)  
2016-05-14 08:46:55.617695 | client | 0 | client.core | loading save “auto\_save”:  
2016-05-14 08:46:55.618197 | client | 0 | client.core | {  
2016-05-14 08:46:55.618197 | client | 0 | client.core | “name” : "Auto save: ",  
2016-05-14 08:46:55.618197 | client | 0 | client.core | “town\_name” : “New Hope”,  
2016-05-14 08:46:55.618197 | client | 0 | client.core | “game\_date” : {  
2016-05-14 08:46:55.618197 | client | 0 | client.core | “day” : 30,  
2016-05-14 08:46:55.618696 | client | 0 | client.core | “month” : 2,  
2016-05-14 08:46:55.618696 | client | 0 | client.core | “year” : 1000,  
2016-05-14 08:46:55.618696 | client | 0 | client.core | “hour” : 21,  
2016-05-14 08:46:55.618696 | client | 0 | client.core | “minute” : 5  
2016-05-14 08:46:55.618696 | client | 0 | client.core | },  
2016-05-14 08:46:55.618696 | client | 0 | client.core | “timestamp” : 1463239147439,  
2016-05-14 08:46:55.618696 | client | 0 | client.core | “time” : “5/14/2016, 8:19:07 AM”,  
2016-05-14 08:46:55.618696 | client | 0 | client.core | “jobs” : {  
2016-05-14 08:46:55.618696 | client | 0 | client.core | “crafters” : 6,  
2016-05-14 08:46:55.618696 | client | 0 | client.core | “workers” : 7,  
2016-05-14 08:46:55.618696 | client | 0 | client.core | “soldiers” : 7  
2016-05-14 08:46:55.618696 | client | 0 | client.core | },  
2016-05-14 08:46:55.618696 | client | 0 | client.core | “version” : “0.15.0.2972”,  
2016-05-14 08:46:55.618696 | client | 0 | client.core | “save\_version” : 10  
2016-05-14 08:46:55.618696 | client | 0 | client.core | }  
2016-05-14 08:46:56.122736 | client | 1 | lua.code | Shutting down script host.  
2016-05-14 08:46:56.141754 | client | 1 | lua.code | Script host destroyed.  
2016-05-14 08:46:56.148265 | client | 0 | physics.navgrid | subspace pathfinder is enabled  
2016-05-14 08:46:56.153765 | server | 1 | simulation.remote\_client | started buffering client updates. (seq:153 ack:143)

\< Too long to post, so I cut the loading \>

2016-05-14 08:47:04.429910 | client | 0 | sysinfo | Memory Stats: Finished Loading Client  
2016-05-14 08:47:04.429910 | client | 0 | sysinfo | Total System Memory: 11.950 GB (12831027200 bytes)  
2016-05-14 08:47:04.429910 | client | 0 | sysinfo | Current Memory Usage: 1.062 GB (1140715520 bytes)  
2016-05-14 08:47:04.429910 | client | 0 | sysinfo | Total Address Space: 128.000 TB (140737488224256 bytes)  
2016-05-14 08:47:04.429910 | client | 0 | sysinfo | Available Address Space: 127.998 TB (140735414566912 bytes)  
2016-05-14 08:47:04.430411 | client | 0 | sysinfo | Used Address Space: 1.931 GB (2073657344 bytes)  
2016-05-14 08:47:05.947588 | server | 2 | network | server allocating new send buffer (total: 1)  
2016-05-14 08:47:07.846460 | server | 2 | network | server allocating new send buffer (total: 2)  
2016-05-14 08:47:09.468363 | server | 0 | simulation.core | took 5346 ms to flush streamer  
2016-05-14 08:47:09.493887 | server | 1 | physics.navgrid | error looking up entity data for . invalid file path ‘’.  
2016-05-14 08:47:09.493887 | server | 1 | physics.navgrid | error looking up entity data for . invalid file path ‘’.  
2016-05-14 08:47:10.267156 | client | 1 | client.core | took 456 ms to receive client update  
2016-05-14 08:47:11.010391 | client | 1 | client.core | reporting client load progress 55.500%…  
2016-05-14 08:47:11.691051 | client | 1 | client.core | reporting client load progress 61.000%…  
2016-05-14 08:47:12.390673 | client | 1 | client.core | reporting client load progress 66.500%…  
2016-05-14 08:47:12.485263 | server | 0 | mod stonehearth | ai slow start is enabled  
2016-05-14 08:47:12.485764 | server | 0 | mod ai | cpp ai is enabled.  
2016-05-14 08:47:13.819350 | client | 1 | client.core | reporting client load progress 72.000%…  
2016-05-14 08:47:14.574047 | client | 1 | client.core | took 217 ms to receive client update  
2016-05-14 08:47:14.801766 | client | 1 | client.core | reporting client load progress 77.500%…  
2016-05-14 08:47:15.619108 | client | 1 | client.core | reporting client load progress 83.000%…  
2016-05-14 08:47:16.688661 | client | 1 | client.core | reporting client load progress 88.500%…  
2016-05-14 08:47:16.989971 | server | 0 | mod stonehearth.ai.service | [] enable\_cpp\_compound\_action is on  
2016-05-14 08:47:17.002006 | server | 0 | mod stonehearth.terrain | [] goblins explored region contains 93 rects  
2016-05-14 08:47:17.002006 | server | 0 | mod stonehearth.terrain | [] rabbit explored region contains 0 rects  
2016-05-14 08:47:17.002006 | server | 0 | mod stonehearth.terrain | [] undead explored region contains 58 rects  
2016-05-14 08:47:17.002006 | server | 0 | mod stonehearth.terrain | [] animals explored region contains 0 rects  
2016-05-14 08:47:17.002522 | server | 0 | mod stonehearth.terrain | [] player\_1 explored region contains 162 rects  
2016-05-14 08:47:17.003523 | server | 0 | mod stonehearth.terrain | [] orcs explored region contains 213 rects  
2016-05-14 08:47:17.003523 | server | 0 | mod stonehearth.terrain | [] human\_npcs explored region contains 0 rects  
2016-05-14 08:47:17.004023 | server | 0 | mod stonehearth.terrain | [] forest explored region contains 42 rects  
2016-05-14 08:47:17.435433 | client | 1 | client.core | reporting client load progress 94.000%…  
2016-05-14 08:47:18.337828 | client | 1 | client.core | reporting client load progress 99.500%…  
2016-05-14 08:47:25.073934 | server | 1 | mod stonehearth.inventory | [] item (4063418 Oak Log) is in inventory of goblins but is not in the world or in any container. This item is not accessible!  
2016-05-14 08:47:25.073934 | server | 1 | mod stonehearth.inventory | [] item (4758869 Oak Log) is in inventory of goblins but is not in the world or in any container. This item is not accessible!  
2016-05-14 08:47:25.908690 | server | 0 | lua.code | – Script Error (lua) Begin -------------------------------  
2016-05-14 08:47:25.908690 | server | 0 | lua.code | …onehearth/components/building/building\_component.lua:328: attempt to index local ‘entity’ (a nil value)  
2016-05-14 08:47:25.908690 | server | 0 | lua.code | stack traceback:  
2016-05-14 08:47:25.908690 | server | 0 | lua.code | radiant/modules/common.lua:237: in function 'report\_traceback’  
2016-05-14 08:47:25.908690 | server | 0 | lua.code | radiant/modules/common.lua:248: in function \<radiant/modules/common.lua:242\>  
2016-05-14 08:47:25.908690 | server | 0 | lua.code | …onehearth/components/building/building\_component.lua:328: in function '\_trace\_entity’  
2016-05-14 08:47:25.908690 | server | 0 | lua.code | …onehearth/components/building/building\_component.lua:123: in function '\_restore\_structure\_traces’  
2016-05-14 08:47:25.908690 | server | 0 | lua.code | …onehearth/components/building/building\_component.lua:77: in function 'obj’  
2016-05-14 08:47:25.909191 | server | 0 | lua.code | radiant/modules/events.lua:73: in function 'instance’  
2016-05-14 08:47:25.909191 | server | 0 | lua.code | radiant/modules/events.lua:206: in function \<radiant/modules/events.lua:200\>  
2016-05-14 08:47:25.909191 | server | 0 | lua.code | [C]: in function 'xpcall’  
2016-05-14 08:47:25.909191 | server | 0 | lua.code | radiant/modules/common.lua:257: in function 'xpcall’  
2016-05-14 08:47:25.909191 | server | 0 | lua.code | radiant/modules/events.lua:200: in function \<radiant/modules/events.lua:171\>  
2016-05-14 08:47:25.909191 | server | 0 | lua.code | – Lua Error End -------------------------------  
2016-05-14 08:47:26.134406 | server | 1 | simulation.core | finished loading game  
2016-05-14 08:47:26.134406 | server | 0 | sysinfo | Memory Stats: Finished Loading Simulation  
2016-05-14 08:47:26.134406 | server | 0 | sysinfo | Total System Memory: 11.950 GB (12831027200 bytes)  
2016-05-14 08:47:26.134406 | server | 0 | sysinfo | Current Memory Usage: 1.751 GB (1879875584 bytes)  
2016-05-14 08:47:26.134406 | server | 0 | sysinfo | Total Address Space: 128.000 TB (140737488224256 bytes)  
2016-05-14 08:47:26.134907 | server | 0 | sysinfo | Available Address Space: 127.997 TB (140734670315520 bytes)  
2016-05-14 08:47:26.134907 | server | 0 | sysinfo | Used Address Space: 2.624 GB (2817908736 bytes)  
2016-05-14 08:47:29.353402 | client | 1 | lua.code | generating traceback…  
2016-05-14 08:47:29.353402 | client | 0 | lua.code | – Script Error (lua) Begin -------------------------------  
2016-05-14 08:47:29.353402 | client | 0 | lua.code | …ices/client/renderer/construction\_render\_tracker.lua:20: attempt to index field ‘\_bp’ (a nil value)  
2016-05-14 08:47:29.353402 | client | 0 | lua.code | stack traceback:  
2016-05-14 08:47:29.353905 | client | 0 | lua.code | [C]: ?  
2016-05-14 08:47:29.353905 | client | 0 | lua.code | …ices/client/renderer/construction\_render\_tracker.lua:20: in function '\_\_user\_init’  
2016-05-14 08:47:29.353905 | client | 0 | lua.code | radiant/lib/unclasslib.lua:270: in function '\_\_init’  
2016-05-14 08:47:29.353905 | client | 0 | lua.code | radiant/lib/unclasslib.lua:201: in function 'ConstructionRenderTracker’  
2016-05-14 08:47:29.353905 | client | 0 | lua.code | …ers/construction\_data/construction\_data\_renderer.lua:23: in function \<…ers/construction\_data/construction\_data\_renderer.lua:11\>  
2016-05-14 08:47:29.353905 | client | 0 | lua.code | – Lua Error End -------------------------------  
2016-05-14 08:47:29.354404 | client | 1 | lua.code | generating traceback…  
2016-05-14 08:47:29.354404 | client | 0 | lua.code | – Script Error (native) Begin -------------------------------  
2016-05-14 08:47:29.354404 | client | 0 | lua.code | c++ exception: lua runtime error  
2016-05-14 08:47:29.354404 | client | 0 | lua.code | stack traceback:  
2016-05-14 08:47:29.354404 | client | 0 | lua.code | – Lua Error End -------------------------------  
2016-05-14 08:47:29.354905 | client | 1 | lua.code | generating traceback…  
2016-05-14 08:47:29.354905 | client | 0 | lua.code | – Script Error (lua) Begin -------------------------------  
2016-05-14 08:47:29.355404 | client | 0 | lua.code | …ehearth/renderers/fabricator/fabricator\_renderer.lua:23: assertion failed!  
2016-05-14 08:47:29.355404 | client | 0 | lua.code | stack traceback:  
2016-05-14 08:47:29.355404 | client | 0 | lua.code | [C]: ?  
2016-05-14 08:47:29.355404 | client | 0 | lua.code | [C]: in function 'assert’  
2016-05-14 08:47:29.355404 | client | 0 | lua.code | …ehearth/renderers/fabricator/fabricator\_renderer.lua:23: in function \<…ehearth/renderers/fabricator/fabricator\_renderer.lua:13\>  
2016-05-14 08:47:29.355404 | client | 0 | lua.code | – Lua Error End -------------------------------  
2016-05-14 08:47:29.355908 | client | 1 | lua.code | generating traceback…  
2016-05-14 08:47:31.730338 | client | 1 | lua.code | generating traceback…  
2016-05-14 08:47:31.730338 | client | 1 | lua.code | generating traceback…  
2016-05-14 08:47:38.886219 | server | 0 | ai.execution\_frame | (378696 Rabbit) [stonehearth:top] ai slow start is 0  
2016-05-14 08:47:38.926231 | server | 0 | simulation.pathfinder.bfs | using fast tile iterator!  
2016-05-14 08:47:39.924021 | server | 0 | simulation.core | took 1517 ms to update game state  
2016-05-14 08:47:39.924021 | server | 2 | simulation.core | game loop exhausted before any jobs processed!  
2016-05-14 08:47:39.979575 | server | 1 | simulation.remote\_client | stopped buffering client updates. (seq:159 ack:159)  
2016-05-14 08:47:40.897057 | server | 0 | simulation.core | took 917 ms to flush streamer  
2016-05-14 08:47:40.972129 | server | 1 | simulation.remote\_client | started buffering client updates. (seq:397 ack:159)  
2016-05-14 08:47:42.466065 | server | 0 | simulation.core | took 114 ms to update game state  
2016-05-14 08:47:42.466065 | server | 2 | simulation.core | game loop exhausted before any jobs processed!  
2016-05-14 08:47:42.549142 | server | 2 | simulation.pathfinder.astar | [astar tid:41 (6577908 Orc stonehearth:monster\_tuning:orcs:knight) @ (1570.00, 41.00, 562.00)] open set is empty! returning  
2016-05-14 08:47:42.550644 | server | 2 | simulation.pathfinder.astar | [astar tid:102 (6579620 Orc stonehearth:monster\_tuning:orcs:cleric) @ (1551.00, 40.00, 525.00)] open set is empty! returning  
2016-05-14 08:47:42.552134 | server | 2 | simulation.pathfinder.astar | [astar tid:154 (6578069 Orc stonehearth:monster\_tuning:orcs:knight) @ (1553.00, 40.00, 513.00)] open set is empty! returning  
2016-05-14 08:47:42.553653 | server | 2 | simulation.pathfinder.astar | [astar tid:173 (6579781 Orc stonehearth:monster\_tuning:orcs:cleric) @ (1545.00, 40.00, 522.00)] open set is empty! returning  
2016-05-14 08:47:42.677255 | server | 1 | simulation.remote\_client | stopped buffering client updates. (seq:397 ack:397)  
2016-05-14 08:47:42.766339 | server | 1 | simulation.remote\_client | started buffering client updates. (seq:427 ack:397)  
2016-05-14 08:47:42.923500 | server | 1 | simulation.remote\_client | stopped buffering client updates. (seq:427 ack:427)  
2016-05-14 08:47:43.265828 | server | 2 | simulation.core | game loop exhausted before any jobs processed!  
2016-05-14 08:47:43.850191 | client | 1 | rpc | critical error in http reactor: could not trace[trace 329 20]  
2016-05-14 08:47:43.943284 | server | 2 | simulation.core | game loop exhausted before any jobs processed!  
2016-05-14 08:47:45.203319 | server | 2 | simulation.pathfinder.astar | [astar tid:326 (6577908 Orc stonehearth:monster\_tuning:orcs:knight) @ (1570.00, 40.00, 560.00)] open set is empty! returning  
2016-05-14 08:47:45.625729 | server | 2 | simulation.pathfinder.astar | [astar tid:334 (6577908 Orc stonehearth:monster\_tuning:orcs:knight) @ (1569.00, 40.00, 558.00)] open set is empty! returning  
2016-05-14 08:47:46.131230 | server | 2 | simulation.core | game loop exhausted before any jobs processed!  
2016-05-14 08:47:46.409436 | server | 2 | simulation.pathfinder.astar | [astar tid:102 (6579620 Orc stonehearth:monster\_tuning:orcs:cleric) @ (1551.00, 40.00, 525.00)] open set is empty! returning  
2016-05-14 08:47:46.411437 | server | 2 | simulation.pathfinder.astar | [astar tid:154 (6578069 Orc stonehearth:monster\_tuning:orcs:knight) @ (1553.00, 40.00, 513.00)] open set is empty! returning  
2016-05-14 08:47:46.420950 | server | 2 | simulation.pathfinder.astar | [astar tid:173 (6579781 Orc stonehearth:monster\_tuning:orcs:cleric) @ (1545.00, 40.00, 522.00)] open set is empty! returning  
2016-05-14 08:47:46.422952 | server | 2 | simulation.pathfinder.astar | [astar tid:334 (6577908 Orc stonehearth:monster\_tuning:orcs:knight) @ (1569.00, 40.00, 558.00)] open set is empty! returning  
2016-05-14 08:47:47.013422 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (3739011 Reinforced Wooden Door) but there was no attribute data  
2016-05-14 08:47:47.016926 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (5687254 Reinforced Wooden Door) but there was no attribute data  
2016-05-14 08:47:47.534248 | server | 2 | simulation.core | game loop exhausted before any jobs processed!  
2016-05-14 08:47:48.454620 | server | 1 | lua.memory | lua shared heap size: 156.441 MB.  
2016-05-14 08:47:48.454620 | server | 1 | lua.memory | o: outstanding allocs  
2016-05-14 08:47:48.455118 | server | 1 | lua.memory | 96 bytes (o: 418839) : ########################################  
2016-05-14 08:47:48.455118 | server | 1 | lua.memory | 64 bytes (o: 406928) : ######################################  
2016-05-14 08:47:48.455118 | server | 1 | lua.memory | 40 bytes (o: 326277) : ###############################  
2016-05-14 08:47:48.455118 | server | 1 | lua.memory | 320 bytes (o: 66032) : ######  
2016-05-14 08:47:48.455118 | server | 1 | lua.memory | … remaining allocs are each \< 5% of the count  
2016-05-14 08:48:15.657734 | client | 1 | deferred | [deferred 2824 ‘[method obj:object://tmp/89 fn:777 route:place\_template]’] resolve called in non-wait state!  
2016-05-14 08:48:23.073497 | server | 0 | simulation.core | took 303 ms to update game state  
2016-05-14 08:48:23.073497 | server | 2 | simulation.core | game loop exhausted before any jobs processed!  
2016-05-14 08:48:23.159580 | server | 2 | simulation.core | game loop exhausted before any jobs processed!  
2016-05-14 08:48:23.357284 | server | 2 | simulation.core | game loop exhausted before any jobs processed!  
2016-05-14 08:48:23.594525 | server | 2 | simulation.core | game loop exhausted before any jobs processed!  
2016-05-14 08:48:25.890898 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (3992472 Reinforced Wooden Door) but there was no attribute data  
2016-05-14 08:48:25.891399 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (4312732 Wooden Double Door) but there was no attribute data  
2016-05-14 08:48:26.520038 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (5687254 Reinforced Wooden Door) but there was no attribute data  
2016-05-14 08:48:26.810348 | server | 2 | simulation.pathfinder.astar | [astar tid:102 (6579620 Orc stonehearth:monster\_tuning:orcs:cleric) @ (1551.00, 40.00, 525.00)] open set is empty! returning  
2016-05-14 08:48:26.812349 | server | 2 | simulation.pathfinder.astar | [astar tid:154 (6578069 Orc stonehearth:monster\_tuning:orcs:knight) @ (1553.00, 40.00, 513.00)] open set is empty! returning  
2016-05-14 08:48:26.813850 | server | 2 | simulation.pathfinder.astar | [astar tid:173 (6579781 Orc stonehearth:monster\_tuning:orcs:cleric) @ (1545.00, 40.00, 522.00)] open set is empty! returning  
2016-05-14 08:48:26.816353 | server | 2 | simulation.pathfinder.astar | [astar tid:334 (6577908 Orc stonehearth:monster\_tuning:orcs:knight) @ (1569.00, 40.00, 558.00)] open set is empty! returning  
2016-05-14 08:48:26.956487 | server | 2 | simulation.pathfinder.astar | [astar tid:482 (6578069 Orc stonehearth:monster\_tuning:orcs:knight) @ (1555.00, 40.00, 511.00)] open set is empty! returning  
2016-05-14 08:48:27.265803 | server | 2 | simulation.pathfinder.astar | [astar tid:483 (6578069 Orc stonehearth:monster\_tuning:orcs:knight) @ (1557.00, 40.00, 509.00)] open set is empty! returning  
2016-05-14 08:48:27.710259 | server | 2 | simulation.pathfinder.astar | [astar tid:484 (6579620 Orc stonehearth:monster\_tuning:orcs:cleric) @ (1552.00, 40.00, 523.00)] open set is empty! returning  
2016-05-14 08:48:28.976511 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (4000632 Wooden Double Door) but there was no attribute data  
2016-05-14 08:48:29.383949 | server | 2 | simulation.pathfinder.astar | [astar tid:522 (6578069 Orc stonehearth:monster\_tuning:orcs:knight) @ (1558.00, 40.00, 511.00)] open set is empty! returning  
2016-05-14 08:48:29.604978 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (3992472 Reinforced Wooden Door) but there was no attribute data  
2016-05-14 08:48:29.606480 | server | 2 | simulation.pathfinder.astar | [astar tid:523 (6578069 Orc stonehearth:monster\_tuning:orcs:knight) @ (1559.00, 40.00, 513.00)] open set is empty! returning  
2016-05-14 08:48:39.392090 | server | 0 | simulation.core | took 9676 ms to update game state  
2016-05-14 08:48:39.392090 | server | 2 | simulation.core | game loop exhausted before any jobs processed!  
2016-05-14 08:48:40.423940 | client | 0 | app | Assertion Failed: rotate.is\_unit()(C:\rb\ihome\root\SH-OB-BUILD\stonehearth\source\csg\matrix4.cpp:499)  
2016-05-14 08:48:40.959353 | server | 1 | simulation.remote\_client | started buffering client updates. (seq:1310 ack:1300)  
2016-05-14 08:48:41.243127 | server | 2 | simulation.pathfinder.astar | [astar tid:173 (6579781 Orc stonehearth:monster\_tuning:orcs:cleric) @ (1545.00, 40.00, 522.00)] open set is empty! returning  
2016-05-14 08:48:41.244629 | server | 2 | simulation.pathfinder.astar | [astar tid:334 (6577908 Orc stonehearth:monster\_tuning:orcs:knight) @ (1569.00, 40.00, 558.00)] open set is empty! returning  
2016-05-14 08:48:41.246130 | server | 2 | simulation.pathfinder.astar | [astar tid:484 (6579620 Orc stonehearth:monster\_tuning:orcs:cleric) @ (1552.00, 40.00, 523.00)] open set is empty! returning  
2016-05-14 08:48:41.247631 | server | 2 | simulation.pathfinder.astar | [astar tid:523 (6578069 Orc stonehearth:monster\_tuning:orcs:knight) @ (1559.00, 40.00, 513.00)] open set is empty! returning  
2016-05-14 08:48:41.611409 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (5687254 Reinforced Wooden Door) but there was no attribute data  
2016-05-14 08:48:41.759021 | server | 2 | simulation.pathfinder.astar | [astar tid:524 (6577908 Orc stonehearth:monster\_tuning:orcs:knight) @ (1569.00, 40.00, 555.00)] open set is empty! returning  
2016-05-14 08:48:41.935690 | server | 2 | simulation.pathfinder.astar | [astar tid:525 (6577908 Orc stonehearth:monster\_tuning:orcs:knight) @ (1571.00, 40.00, 554.00)] open set is empty! returning  
2016-05-14 08:48:42.097854 | server | 2 | simulation.pathfinder.astar | [astar tid:526 (6577908 Orc stonehearth:monster\_tuning:orcs:knight) @ (1572.00, 40.00, 552.00)] open set is empty! returning  
2016-05-14 08:48:42.199951 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (4000632 Wooden Double Door) but there was no attribute data  
2016-05-14 08:48:42.200457 | server | 1 | mod stonehearth.attributes | [] Trying to recalculate attribute: muscle on entity: (4312732 Wooden Double Door) but there was no attribute data  
2016-05-14 08:48:43.051345 | server | 2 | simulation.pathfinder.astar | [astar tid:541 (6579781 Orc stonehearth:monster\_tuning:orcs:cleric) @ (1544.00, 40.00, 524.00)] open set is empty! returning  
2016-05-14 08:48:43.262557 | server | 2 | simulation.pathfinder.astar | [astar tid:542 (6578069 Orc stonehearth:monster\_tuning:orcs:knight) @ (1558.00, 40.00, 511.00)] open set is empty! returning  
2016-05-14 08:48:43.264058 | server | 2 | simulation.pathfinder.astar | [astar tid:543 (6579781 Orc stonehearth:monster\_tuning:orcs:cleric) @ (1542.00, 40.00, 525.00)] open set is empty! returning  
2016-05-14 08:48:43.391170 | server | 2 | simulation.pathfinder.astar | [astar tid:544 (6579781 Orc stonehearth:monster\_tuning:orcs:cleric) @ (1541.00, 40.00, 527.00)] open set is empty! returning  
2016-05-14 08:48:43.447224 | server | 2 | simulation.pathfinder.astar | [astar tid:545 (6578069 Orc stonehearth:monster\_tuning:orcs:knight) @ (1557.00, 40.00, 509.00)] open set is empty! returning  
2016-05-14 08:48:43.793556 | client | 0 | sysinfo | Memory Stats: Fatal Exception  
2016-05-14 08:48:43.793556 | client | 0 | sysinfo | Total System Memory: 11.950 GB (12831027200 bytes)  
2016-05-14 08:48:43.793556 | client | 0 | sysinfo | Current Memory Usage: 2.451 GB (2632237056 bytes)  
2016-05-14 08:48:43.793556 | client | 0 | sysinfo | Total Address Space: 128.000 TB (140737488224256 bytes)  
2016-05-14 08:48:43.793556 | client | 0 | sysinfo | Available Address Space: 127.997 TB (140733822361600 bytes)  
2016-05-14 08:48:43.794056 | client | 0 | sysinfo | Used Address Space: 3.414 GB (3665862656 bytes)  
2016-05-14 08:48:43.958863 | server | 0 | simulation.core | took 180 ms to process job list

**Attachments:**  
crash.dmp: [Dropbox - Link not found](https://www.dropbox.com/s/51nh3qoxbnhw1dp/crash.dmp?dl=0)  
save files: [Dropbox - Link not found](https://www.dropbox.com/sh/j68a5tn2ib9dq8k/AACNVWwb1ovfrXvZ83XBUlg5a?dl=0)

**Versions and Mods:**  
vanilla

**System Information:**  
Windows 10

\*\*Have you attempted basic troubleshooting steps here

Not crashing at start, attempted to run in Win 8 compatibility mode, didn’t fix it.

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<div class="post-metadata">

**Author:** ![Geokhan](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/geokhan/32/50159_2.png) [@Geokhan](https://discourse.stonehearth.net/u/Geokhan)\
**Post date:** [May 18, 2016, 9:26pm UTC](https://discourse.stonehearth.net/t/crash-5-10-minutes-after-loading-windows-error-rotate-is-unit-exception/22125/2 "2016-05-18T21:26:43Z")

</div>

I am not a technical expert with the crash logs but from what I read, I can tell, the goblins have a magical oak log that doesn’t exist.  
There was a Fatal Exception in the memory stats. which could be related to fabricator\_renderer.lua:23 assertion failure.

There may have been some corruption during play. verifying your local files could help.

 ![](https://us1.discourse-cdn.com/flex022/uploads/stonehearth/original/3X/7/5/75ab1e9be3f59647a5b73eb79fbe5ed682741168.png)

I had issues when creating a mod where the game would not load up. it was due to a missing } in the en.json file. So even a little error could cause it.

Is it just this saved game that crasher or are you able to start another game without the crashing?

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<div class="post-metadata">

**Author:** ![Relyss](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/relyss/32/41785_2.png) [@Relyss](https://discourse.stonehearth.net/u/Relyss)\
**Post date:** [May 19, 2016, 7:05pm UTC](https://discourse.stonehearth.net/t/crash-5-10-minutes-after-loading-windows-error-rotate-is-unit-exception/22125/3 "2016-05-19T19:05:15Z")

</div>

Welcome to the forum, @Vorgryn. Could you answer @Geokhan’s last question?  
Many thanks for the savefiles and the dump. Paging @not_owen_wilson to take a look. 🙂

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<div class="post-metadata">

**Author:** ![Vorgryn](https://avatars.discourse-cdn.com/v4/letter/v/bc8723/32.png) [@Vorgryn](https://discourse.stonehearth.net/u/Vorgryn)\
**Post date:** [May 19, 2016, 7:30pm UTC](https://discourse.stonehearth.net/t/crash-5-10-minutes-after-loading-windows-error-rotate-is-unit-exception/22125/4 "2016-05-19T19:30:59Z")

</div>

Thanks for the welcome and sorry about the delay,

I verified the game cache and ran again. It still crashes although last time I loaded it crashed with an assertion failed: ((char\*))next - \_base) \<= \_len(C:\rb\ihome\root\SH-OB0-BUILD\stonehearth\source\resources\animation.cpp:164)

I don’t really have any problems starting up a new game though, so I’m not sure if the game files are being corrupted or if it’s more a problem with save-file specific. I’ve saved the game again after a couple minutes of play before a crash, and loaded up a previous save, and they both seem to have similar problems, so it may have been some error from way earlier in the game that is rearing it’s head now? Kind of unclear.
