# Crafter's Armor

**URL:** <https://discourse.stonehearth.net/t/crafters-armor/32591>\
**Category:** Current Mods\
**Created:** [November 2, 2017, 6:35am UTC](https://discourse.stonehearth.net/t/crafters-armor/32591 "2017-11-02T06:35:23Z")\
**Posts on this page:** 1\
**Showing post:** 3

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**Author:** ![Pawel\_Malecki](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/pawel_malecki/32/52928_2.png) [@Pawel\_Malecki](https://discourse.stonehearth.net/u/Pawel_Malecki)\
**Post date:** [November 2, 2017, 7:12am UTC](https://discourse.stonehearth.net/t/crafters-armor/32591/3 "2017-11-02T07:12:01Z")

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> [@dangerousdd](#):
>
> Will also be attempting to add more content for the Herbalists.

You might be interested in my Plant Lore mod, which has exactly the same focus: [Pawel's Mod Corner: Autoharvest, Biome Crops, LostEms & others - #125 by coasterspaul](https://discourse.stonehearth.net/t/a22-pawels-mod-corner-finetems-plant-lore-archmod/26504/125)

There’s also a climate mod planned which adds illness and the Herbalist will be the class responsible for treatments.

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