Clockwork City (complete)


#21

That is amazing! Great job!!!


#22

Another project complete, not as many individual building’s as my last build, but alot more larger structure’s, the water wheel and bridge alone took almost a week to complete


#23

Wow, that’s amazing! Now, just for clarity’s sake, your hearthlings actually build those? Or is the amount of time specifically in the designing process?


#24

My hearthlings built almost everything you can see, 4 of the 5 airships had to be insta built in console commands, but the 1 destroyer airship that is in port they managed that themselves, they also had some difficulty with the bridge, they built maybe 20% of it and then just decided the rest was out of they’re reach and gave up, the water wheel was built by them, but i had to be constantly checking on them, building and destroying ladders and a fair bit of teleporting when they kept getting themselves in places they couldn’t get out of.


#25

Can we give @Serendipity a Master Builder title? I think it’s well deserved at this point.


#26

Done, and well deserved too!


#27

This looks cool as shit, though I do wonder if you ran into the same issues I did when building big things. Where the placing of a block would take several seconds due to the sheer size of what you’re building for example (I have that a lot)


#28

@Averest and @max99x thank you very much :blush: and thanks to everyone who liked and supported my build’s

@TheDarthDuncan i did run into that issue, but most of my build’s aren’t actually as big as they look, the larger structure’s i break into smaller chunks, it take’s more forward planning, but save’s on the lag a whole lot, the main structure below is actually made up of 11 seperate templates all pieced together.


#29

You made it look like it is another game.


#30

just wanted to share this too, give’s a idea on the amount of forward planning i went to on this project, to make sure everything fitted together and was perfectly symmetrical.


#31

i do tend to go a little overboard sometime’s :joy: i’m actually already planning my next build on your Sky Lands Mod, already got some idea’s in development :wink:


#32

Yeah, I do that as well, breaking up the bigger build into smaller segments. It seems to work, but sometimes it can make building a bit difficult