# Building views and display problems

**URL:** <https://discourse.stonehearth.net/t/building-views-and-display-problems/28119>\
**Category:** Bug Reports\
**Tags:** building, a20r701\
**Created:** [January 23, 2017, 12:44pm UTC](https://discourse.stonehearth.net/t/building-views-and-display-problems/28119 "2017-01-23T12:44:49Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![TheMournful](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/themournful/32/37301_2.png) [@TheMournful](https://discourse.stonehearth.net/u/TheMournful)\
**Post date:** [January 23, 2017, 12:44pm UTC](https://discourse.stonehearth.net/t/building-views-and-display-problems/28119/1 "2017-01-23T12:44:49Z")

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Hello.

So i’ve been building a massive drawbridge recently and encountered some problems related to the game’s display options.

I’ve made a video out of it that you can find here below (i recommend watching it to understand what we’re talking about) :

[![](https://us1.discourse-cdn.com/flex022/uploads/stonehearth/original/3X/8/4/849360d15b5b28afae12d422344b861e4a78f05c.jpeg "[Stonehearth Alpha] Drawbridge time-lapse") ](https://www.youtube.com/watch?v=9VOir6oPjdA)

**First let’s talk about the minimal issue that is Hearthlings getting stuck.**

During the construction three Hearthlings got stuck in top of blocks and couldn’t get down. I got to manually add a ladder to not let them die (i did cut the scenes from the time-lapse video because of camera moves).

What is this problem related to? Pathfing? A.I. dysfunction? I guess you folks already know about this problem and could give some answers.

**Now i’d like to talk about the primary issue which is about the display options of the building.**

Here are some pictures to illustrate what i am talking about:

 ![](https://us1.discourse-cdn.com/flex022/uploads/stonehearth/original/3X/5/a/5ae5fdebd5e53852dbcf7caab4a584410e54bd33.jpg)

 ![](https://us1.discourse-cdn.com/flex022/uploads/stonehearth/original/3X/e/9/e9013ca3a91dfc621b6f0fe8eaa5c912fa62377e.jpg)

As you can see, the blocks are really weirdly displayed after the standard build process.

It looks like the game is not displaying the blocks according to the building’s structure but depending how the blocks were placed.  
Indeed, this problem didn’t occur when using the _instantly build_ “ib” command in the console.

It seems to be also the case if you’re not extremely rigorous with the building designer.

Thereafter are two pictures of some slabs under a roof edge:

1. 

 ![](https://us1.discourse-cdn.com/flex022/uploads/stonehearth/original/3X/1/f/1f8dc7194d6c920c0b84c564a9be36b2b4e81524.jpg)

1. 

 ![](https://us1.discourse-cdn.com/flex022/uploads/stonehearth/original/3X/1/3/13c143789a30a12adf31ef0292407f8d63874a73.jpg)

Spot the difference?  
In the first picture, the slabs have been added from the top of the wall, instantly connected to the roof blocks.  
In the second one, the slabs have been added from the bottom, and were connected to the roof only after the second block was placed.

Now as you can see, they are not displayed the same with the “cut” vision.  
It is pretty much the same problem as before.

So, to sum up, the way things are displayed is pretty much random, unless you create your stuff with a perfect rigor and then use the _instantly build_ command.

**How could we possibly improve this?**

* * *

**Related topics:**

> [@\[Media\] Time-lapse of a drawbridge building](https://discourse.stonehearth.net/t/media-time-lapse-of-a-drawbridge-building/28118):
>
> [image] Hello everybody. Past few days i’ve been busy creating a time-lapse of my last template, a city entrance drawbridge-like. At first it was mostly for the artistic side of the thing. But i then realized it would be an awesome tool to review the efficiency of the game’s artificial intelligence for this process. So i’ve made this video below in which you can find an “expectation versus reality” comparison. This is the first video i ever made so i went easy on the transitions and stuff. …

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**Author:** ![Kythandra](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/kythandra/32/20262_2.png) [@Kythandra](https://discourse.stonehearth.net/u/Kythandra)\
**Post date:** [January 27, 2017, 9:46pm UTC](https://discourse.stonehearth.net/t/building-views-and-display-problems/28119/2 "2017-01-27T21:46:24Z")

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I have encountered this problem too. I think it is related to the splitting of foundations, floors and free block structures in smaller parts that happens during the “planning” phase of the building process. The hearthlings build these parts as different structures. When the building is finished these divisions stay, as you can see if you hover the mouse over the building with the build or stockpile panels open. Each of these parts has a new base block that now appears when you lower the walls of the house. These new blocks unfortunately hamper the view of the interior of the house.  
The only solution I have seen so far is to insta-build your structures before the splitting takes place and hope for the building process to be reviewed one day and make those divisions created for building purposes be kept to a minimum or dissapear after the building of the house is finished. (@not_owen_wilson please, hear my pray)

Have fun, Kyth.

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**Author:** ![TheMournful](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/themournful/32/37301_2.png) [@TheMournful](https://discourse.stonehearth.net/u/TheMournful)\
**Post date:** [January 27, 2017, 11:16pm UTC](https://discourse.stonehearth.net/t/building-views-and-display-problems/28119/3 "2017-01-27T23:16:34Z")

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My thoughts exactly! Good to know i didn’t miss the point.

Thank you for your feedback.

I’m sure the dev team will take care of this sooner or later. 😉
