# Big monster / Boss idea

**URL:** <https://discourse.stonehearth.net/t/big-monster-boss-idea/21668>\
**Category:** Suggestions\
**Tags:** campaign\_suggestion\
**Created:** [April 22, 2016, 7:08pm UTC](https://discourse.stonehearth.net/t/big-monster-boss-idea/21668 "2016-04-22T19:08:42Z")\
**Posts on this page:** 4\
**Page:** 1

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**Author:** ![Marty](https://avatars.discourse-cdn.com/v4/letter/m/f0a364/32.png) [@Marty](https://discourse.stonehearth.net/u/Marty)\
**Post date:** [April 22, 2016, 7:08pm UTC](https://discourse.stonehearth.net/t/big-monster-boss-idea/21668/1 "2016-04-22T19:08:42Z")

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So my idea was that you would have to have a hearthling with every skill at master level,  
after that you would sacrifice him somehow and you’d spawn a ‘’ god ‘’ … maybe there could be like 5? So you are really kept busy to obtain all the drops from them?  
Maybe a bit satanical but still it sounds good to me.

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**Author:** ![8BitCrab](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/8bitcrab/32/48512_2.png) [@8BitCrab](https://discourse.stonehearth.net/u/8BitCrab)\
**Post date:** [April 22, 2016, 7:19pm UTC](https://discourse.stonehearth.net/t/big-monster-boss-idea/21668/2 "2016-04-22T19:19:08Z")

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well there are plans for titans ([one of them being Cthulhu](http://static.giantbomb.com/uploads/original/22/223827/2585210-3705294835-05ce1.png)), though nothing official has really been said about them, they would most likely spawn when you have a ridiculously high networth and such.

> [@Marty](#):
>
> you would sacrifice him somehow and you’d spawn a ‘’ god ‘’ …

as was sort of discussed over here,

> [@Goblins incapacitate & kidnap instead of kill Hearthlings](http://discourse.stonehearth.net/t/goblins-incapacitate-kidnap-instead-of-kill-hearthlings/21210/4):
>
> What if instead of killing them in the traditional manner, the goblins would instead “sell” them as slaves to eg. the orcs or a powerful magician. Perhaps they could even sacrifice them during a ritual, where the goblin shaman would make the poor hearthling levitate for a while, then suddenly “poof”, bye bye hearthling.

sacrificing hearthlings seems way to dark for the cutesy style of Stonehearth.

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**Author:** ![Marty](https://avatars.discourse-cdn.com/v4/letter/m/f0a364/32.png) [@Marty](https://discourse.stonehearth.net/u/Marty)\
**Post date:** [April 22, 2016, 7:20pm UTC](https://discourse.stonehearth.net/t/big-monster-boss-idea/21668/3 "2016-04-22T19:20:05Z")

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Im hyped for something like that.

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**Author:** ![CrazyCandy](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/crazycandy/32/15122_2.png) [@CrazyCandy](https://discourse.stonehearth.net/u/CrazyCandy)\
**Post date:** [April 22, 2016, 8:23pm UTC](https://discourse.stonehearth.net/t/big-monster-boss-idea/21668/4 "2016-04-22T20:23:09Z")

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> [@8BitCrab](#):
>
> sacrificing hearthlings seems way to dark for the cutesy style of Stonehearth.

It doesn’t have to _look like_ a sacrifice. The hearthling could simply go “poof” in some sort of magical cloud.

Like with the topic you’d linked, the goblin shaman would cast some magic, and the poor hearthling would simply disappear in some mysterious magic cloud.
