Summary: so, i was about to be attacked or raided by 2 goblins, on day #8, to the left of my village. so, i sent my 2 footmen to greet them. after this, i check to see if there are any more foes approaching, and see 2 other goblins comin’ at me to the right! so, i decide to divide my forces and i send one footman to attack the second group, before it’s too late. (i don’t know what they do when they get to my village’s stockpiles, as this is my first time off peaceful mode.) the next thing i know, the hearthling i left behind, fighting the original pair of goblins is stuck and the goblins are about to show me why i don’t like them and kill them when i see them.
Steps to reproduce:
- day 8 of gameplay
- 10 hearthlings
- 2nd time loaded, but 3 days have passed since resetting RAM
- 2 attacks by separate goblin parties at once
- separate party commands after initial instructions
- not sure when i added a third hearthling to the footmen team, but around the time of the bug, i did.
Expected Results: hearthling fights the two goblins on his side and the other reaches the other tow goblins. the village is saved, or one or both footmen are killed valiantly in battle
Actual Results: frozen hearthling, goblins approaching stockpiles
Notes: had The Book of Legends menu open the background, with it’s music playing
focusing screen on frozen hearthling does not help.
demoting and promoting does not do anything but make hearthling glow with being demoted
develop-2786 (x64)
...t_server_commands/combat_server_commands_service.lua:298: attempt to call method 'destroy' (a nil value)
stack traceback:
[C]: in function 'destroy'
...t_server_commands/combat_server_commands_service.lua:298: in function '_remove_marker'
...t_server_commands/combat_server_commands_service.lua:204: in function '_issue_individual_event'
...t_server_commands/combat_server_commands_service.lua:192: in function <...t_server_commands/combat_server_commands_service.lua:191>
develop-2786 (x64)
c++ exception: lua runtime error
stack traceback:
Attachments: upon starting the game, the hearthling that was stuck is not longer stuck, but giving the party of footmen commands causes the bug window to pop up again with the errors displayed above.
Version Number and Mods in use: Alpha 14
MODS: radiant.smod
rayya’s_children.smod
rayya’s_children_ui.smod
stonehearth.smod
System Information: 8x Intel® Core™ i7-6700K CPU
Display: 1768x992 (NIVIDIA Corporation)
GeForce GTX 970 PCIe/SSE2
4.4.0 NIVIDIA 344.75
installed memory: 16GB RAM
64-bit operating system