Yes, link was replaced. It is always up there at the first post.
Funny enough this biome started just so I could have some example code material for future modding questions. Like, "hey, I added water this way, how can I change it now to this other way?", etc...
My real intention was making a swamp biome, and the archipelago was just to learn the basics.
Unfortunately, even though the biome is here in my files for more than a year now, it is very low quality compared to the other two.
The campaign will have a moment where humans and goblins (temporary) ally for the greater good.
The screenshot? No way, just got into the game and found one right at the spawn camp.
And thank you for being patient and helping me through all the trouble I was having with the animation. You know that without your help I would not be able to add the crabs and turtles into the game, or at best would be still trying and failing.
Not yet, but I should next time. Thanks for the model.
A few more screens for those that are curious with the content but not willing to play in yet.
Goblin beach camp (with their new tents, sandcastle, beach ball and coconuts):
Cocobomb in action:
If the recent posts got you confused, yes, this is a new update. It was announced a few posts before, and the download is at the first post, ok?