Archer and Cleric Classes do not gain experience from the death of a monster unless they are standing virtually on top of the enemy when it dies.
The Cleric will not gain experience when casting healing spells during battles on wounded ally. Cleric seems to only gain experience when standing near an enemy when it dies.
Archer does not gain experience unless she is standing virtually on top of a enemy when it dies. (Similar to the cleric issue, proximity EXP gain on mob death). Further, it does not seem that she gains exp when killing a mob from ranged correctly.
Steps to reproduce:
- Aggro something nasty.
- Put your cleric to max range she can cast healing spells then just have her heal. Watch her xp. It will not rise when shes healing or after the mob dies. You can use these sames steps for the archer.
- For comparison, place both the archer and the cleric near enemy’s who are about to die and watch them both gain xp.
Cleric and archer are supporting front line fighters. Both classes should gain XP equal to what others gain who are near enemy’s when they die.
Neither Cleric or Archer gain experience when standing at max range despite supporting the fight.
Archer, and Cleric are pretty cool. Great work so far. Really enjoying your game.
Version Number and Mods in use:
No mods. Development build 2922 x64
Operating System: Windows 10 Home 64-bit (10.0, Build 10240)
BIOS: BIOS Date: 05/25/11 09:41:30 Ver: 04.06.04
Processor: Intel® Core™ i7-2600 CPU @ 3.40GHz (8 CPUs), ~3.4GHz
Memory: 16384MB RA
Available OS Memory: 16366MB RAM
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