# Always Crashing...Help!1

**URL:** <https://discourse.stonehearth.net/t/always-crashing-help-1/43164>\
**Category:** Crash Reports\
**Created:** [March 14, 2023, 12:23pm UTC](https://discourse.stonehearth.net/t/always-crashing-help-1/43164 "2023-03-14T12:23:00Z")\
**Posts on this page:** 7\
**Page:** 1

<div class="post-metadata">

**Author:** ![Swarley](https://avatars.discourse-cdn.com/v4/letter/s/22d042/32.png) [@Swarley](https://discourse.stonehearth.net/u/Swarley)\
**Post date:** [March 14, 2023, 12:23pm UTC](https://discourse.stonehearth.net/t/always-crashing-help-1/43164/1 "2023-03-14T12:23:00Z")

</div>

**Summary:**

Game keeps crashing…sometimes it holds longer without crashing, others it just crashes with no reason!  
Starting to get frustrated here…always crashing in a week of playing it.

**Stonehearth.log:**

2023-03-14 13:09:52.747683 | server | 1 | simulation.core | game loop exhausted before any jobs processed!  
2023-03-14 13:09:53.528767 | server | 1 | ai.execution\_frame | (12844681 Caleb Ember) [stonehearth:get\_food] (12844681 Caleb Ember) (stonehearth:get\_food) ignoring bad frame transition to “unit\_ready” from “finished”  
2023-03-14 13:09:53.622750 | server | 1 | ai.execution\_frame | (12844681 Caleb Ember) [stonehearth:get\_food] (12844681 Caleb Ember) (stonehearth:get\_food) ignoring bad frame transition to “unit\_ready” from “finished”  
2023-03-14 13:09:58.249262 | server | 0 | simulation.core | Starting save.  
2023-03-14 13:10:00.128863 | server | 0 | simulation.core | Saved.  
2023-03-14 13:10:00.136476 | server | 1 | simulation.core | game loop exhausted before any jobs processed!  
2023-03-14 13:10:00.152797 | client | 1 | client.core | clearing save deferred pointers  
2023-03-14 13:10:01.007784 | server | 1 | mod stonehearth\_ace.inventory | Restock director stuck. Rebooting it…  
2023-03-14 13:10:17.606804 | server | 1 | simulation.core | game loop exhausted before any jobs processed!  
2023-03-14 13:10:42.113530 | client | 1 | horde.general | over\_lifetime\_[rgb] properties are no longer supported. Use a single over\_lifetime property.  
2023-03-14 13:10:42.113530 | client | 1 | horde.general | over\_lifetime\_[rgb] properties are no longer supported. Use a single over\_lifetime property.  
2023-03-14 13:10:42.113530 | client | 1 | horde.general | over\_lifetime\_[rgb] properties are no longer supported. Use a single over\_lifetime property.  
2023-03-14 13:10:52.095889 | server | 1 | simulation.core | game loop exhausted before any jobs processed!  
2023-03-14 13:10:57.769005 | server | 1 | mod stonehearth.combat | Aborting attack. Global\_attack\_recovery on (1275206 Canyon Hardcrust) still not expired.  
2023-03-14 13:10:57.769005 | server | 1 | mod stonehearth.combat | Aborting attack. Global\_attack\_recovery on (13972000 Stoney Warmstone) still not expired.  
2023-03-14 13:10:58.127811 | server | 1 | mod stonehearth.combat | Aborting attack. Global\_attack\_recovery on (3667737 Crush Cliffedge) still not expired.  
2023-03-14 13:10:58.127811 | server | 1 | mod stonehearth.combat | Aborting attack. Global\_attack\_recovery on (3667737 Crush Cliffedge) still not expired.  
2023-03-14 13:10:58.895975 | server | 1 | mod stonehearth\_ace.inventory | Restock director stuck. Rebooting it…  
2023-03-14 13:11:04.684684 | server | 1 | mod stonehearth.combat | Aborting attack. Global\_attack\_recovery on (6786603 Boulder Mantlerock) still not expired.  
2023-03-14 13:11:05.161811 | server | 0 | physics.navgrid | subspace pathfinder is enabled  
2023-03-14 13:11:06.075597 | server | 1 | mod stonehearth.combat | Aborting attack. Global\_attack\_recovery on (9726 Isabeau Jovil) still not expired.  
2023-03-14 13:11:07.349367 | server | 1 | simulation.core | game loop exhausted before any jobs processed!

**Versions and Mods:**

Most recent ACE version up to today (14/03/23).  
I have some mods:  
ACE  
Auto Golems Guns  
Beam - Herathling Stats Customization  
Extra Map Options  
Kai Monkey’s Traits - Version 3.51  
Kai Monkey’s “a few more landmarks” - Version 0.1  
LostEms  
Magic Combat  
Mod Repairer  
Rialwood’s Templates  
Settlement Decor  
Space Magic  
Spawn Way More Landmarks  
Wizard Quest

**System Information:**

I have all the requirements for hardware.

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<div class="post-metadata">

**Author:** ![DaniAngione](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/daniangione/32/63425_2.png) [@DaniAngione](https://discourse.stonehearth.net/u/DaniAngione)\
**Post date:** [March 14, 2023, 5:48pm UTC](https://discourse.stonehearth.net/t/always-crashing-help-1/43164/2 "2023-03-14T17:48:58Z")

</div>

ACE has some important information on the beginning of the log as well, could you perhaps please upload the full log somewhere (like google drive or dropbox?)

The end of the log doesn’t seem to have any issues that could cause a crash, which means that’s probably a hard crash, these are more difficult to figure out so that could help…

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<div class="post-metadata">

**Author:** ![Swarley](https://avatars.discourse-cdn.com/v4/letter/s/22d042/32.png) [@Swarley](https://discourse.stonehearth.net/u/Swarley)\
**Post date:** [March 14, 2023, 6:07pm UTC](https://discourse.stonehearth.net/t/always-crashing-help-1/43164/3 "2023-03-14T18:07:28Z")

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Sure!  
Here it is:

> **[stonehearth.log](https://drive.google.com/file/d/1ayOESCG5ucwaZEEgnxktqdzmjONCDB4p/view?usp=sharing)**
>
> Google Drive file.

Hope you can see it.

If you need something else, i’ll provide.

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<div class="post-metadata">

**Author:** ![DaniAngione](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/daniangione/32/63425_2.png) [@DaniAngione](https://discourse.stonehearth.net/u/DaniAngione)\
**Post date:** [March 14, 2023, 6:36pm UTC](https://discourse.stonehearth.net/t/always-crashing-help-1/43164/4 "2023-03-14T18:36:42Z")

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Well, right off the bat I can see that you’re using the 32 bit version of the game… This is not optimal because it severely limits how much memory you can use, and it’s likely the reason why you’re crashing, since you have some mods and all that and these use more and more memory.

Try switching to 64 bit in the game settings!

Additionally, the log gives me a different list of mods:

```auto
mod DEBUG | {
  "radiant",
  "stonehearth",
  "Piles_Plus",
  "Skuldos_T2",
  "settlementdecor",
  "Riall_T1",
  "age_of_giant-piles",
  "Skuldos_T1",
  "Riall_T2",
  "Riall_Walls",
  "way_more_landmarks",
  "Skuldos_Walls",
  "Templates_The_Ascendancy",
  "wizq",
  "VasedroBasicTemplatePack",
  "Vasedro_Tier2",
  "Vasedro_Walls",
  "strategic_silos",
  "rayyas_children",
  "betterstorage",
  "kmnky_traits",
  "box_command_tool",
  "candledark",
  "core_dani",
  "crafter_queue",
  "extra_map_options",
  "highclass",
  "kmnky_landmarks",
  "knack",
  "northern_alliance",
  "ore_fields",
  "smart_crafter",
  "workshop_inventory_display",
  "stonehearth_beam",
  "stonehearth_ace",
  "mod_repairer",
  "lostems",
  "ace_armours_core",
  "ace_composting",
  "swamp_goblins",
  "spacemagic",
  "autogg",
  "ethereal_storage",
  "joto",
  "magi_combat",
  "training_manuals",
  "cleric_ranger",
  "ace_armours"
}

```

You have a lot of mods that are known to cause errors or are right away incompatible with ACE.

These are **not needed** (ACE already adds similar or the same features, and having them can cause issues):

```auto
"box_command_tool"
"crafter_queue"
"smart_crafter"
"workshop_inventory_display"

```

And these are outright **incompatible/broken** with ACE:

```auto
"Piles_Plus"
"age_of_giant-piles"
"strategic_silos"
"ace_armours_core"
"ace_armours"

```

And while these are technically “okay”, I’d personally not recommend them to be active:

```auto
"betterstorage" -- This one is usually incompatible but since you also have "mod_repairer" it should be ok
"kmnky_traits" -- Some traits are known to be bugged/have issues like the cleric or goblin
"candledark" -- Not updated to the most recent ace/sh version
"highclass" -- The higher classes are incompatible with ACE equipment and combat job changes
"joto" -- ACE has coffee now, only use it if you want the dromedaries

```

Try setting to 64 bit and clean the mod list and let us know how it goes :merry:  
Please note that removing mods from an ongoing game _might_ cause some issues when you load it (things from the mods might disappear, etc) but it should be fine other than some error messages.

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<div class="post-metadata">

**Author:** ![Swarley](https://avatars.discourse-cdn.com/v4/letter/s/22d042/32.png) [@Swarley](https://discourse.stonehearth.net/u/Swarley)\
**Post date:** [March 14, 2023, 6:42pm UTC](https://discourse.stonehearth.net/t/always-crashing-help-1/43164/5 "2023-03-14T18:42:33Z")

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The mods that i use in my world are the ones that i put in the first message? the others i have them subscribed but they are disabled for that save.

I’ll switch to 64 bit and give it a try!

Thanks for your support!!! 🙌

PS: The ACE updates are amazing…keep up the good work!!! 👏

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<div class="post-metadata">

**Author:** ![DaniAngione](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/daniangione/32/63425_2.png) [@DaniAngione](https://discourse.stonehearth.net/u/DaniAngione)\
**Post date:** [March 14, 2023, 6:51pm UTC](https://discourse.stonehearth.net/t/always-crashing-help-1/43164/6 "2023-03-14T18:51:33Z")

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The mod list generated in the log shows only the active mods, so these mods are definitely active on your save, that might be due to the mods updating on steam (or a game reinstallation or some other issue) reseting the mod settings/user settings, I have seen it happen before

And thank you for the kind words :merry:

---

<div class="post-metadata">

**Author:** ![Swarley](https://avatars.discourse-cdn.com/v4/letter/s/22d042/32.png) [@Swarley](https://discourse.stonehearth.net/u/Swarley)\
**Post date:** [March 15, 2023, 11:22am UTC](https://discourse.stonehearth.net/t/always-crashing-help-1/43164/7 "2023-03-15T11:22:30Z")

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Hey

I’ve been playing after making sure it’s in 64 bit and it seems better, at least i’m not getting crashes after 5 min of playing as i was getting.

Thanks for the help.
