I haven’t seen it until now, so no worries - you don’t need to feel guilty
The change (satisfaction part) comes mostly from a personal struggle with the game. I always - as a player - assumed the more expensive food was better… makes sense, right?
But when I started modding, I felt completely “what?” looking at some stuff from inside… Foods with huge values and low satisfaction, or huge satisfaction and mild values or super profitable made from cheap materials and lower levels, etc…
By then, I wasn’t playing much anymore and never really saw the effects of food in the economy… but then I started following @Banto 's streams and videos (particularly the NA town one with the latest ACE version) and he often talked about food and how easy it is to make money with it (and sold a lot of super expensive roast sausages) so… that’s when I realized this could definitely be improved
By the way, I should probably add the food reference guide to the OP. So people modding with ACE in mind can give their own foods and such the equivalent values
Added at the end of the “Modders and Enthusiasts” section!