First and foremost: nice job!
the tweaked animations and facial expressions really make those little guys much more alive!
but with that more attention to detail it becomes really disturbing seeing heartlings walk through beds and over tables while others are eating there. Any way to fix this?
Will the new building system recognize “inside” and “outside” better then the current engine? Cause in middle wall display mode (the one that should only hide walls blocking view) at the moment single walls are drawn (or not) pretty random…