They are in Plant Lore - you can buy any seeds from the Herbalist merchant. But Plant Lore uses Pawel API now so this is not a problem anymore.
For me it is easier because: I don’t need to keep tracking where I should use
stonehearth:... and where
mod_name:... and I can put both new texts and overrides of vanilla ones in one file. But I understand the difficulty and I’ll change that in next backward-incompatible releases of my mods (at least for Finetems one is coming out as soon as I find a way to allow choosing model variants when placing an object so all shuttered windows are one entity with variants instead of a crowded mess).
I guess Wiese didn’t mention it yet because my mods are not that popular (as of now about 25 downloads each). I don’t have enough time to make screenshots so I don’t get much attention, I prefer testing my mods properly instead (and yet most mods are still quite buggy…).
Thanks, fixed. Fortunately the file is not functional, it just serves as a component template.
I tested it, two tags make Hearthlings think they ate both vegetable and fruit. And there still are other fruits (berries) and vegetables (carrots etc.), so this would not break the recipes, just move prickly pears and watermelons to a different ingredient category. Leaving a category empty would be dangerous but it’s not a case here.