[A20+] Patrol Points

Heyho!

I have made a little mod - with this your soldiers doenst patrol the stockpiles or the large crates/urns anymore. You can now create patrol points with the carpenter and place them everywhere you think your soldiers should patrol :smiley: when you have more patrol points then soldiers your soldiers will patrol between them :wink:

For this: you need at best to start a new game or you must destroy every field, large crate, fine large crate, large urn and stockpile you have and place them new xD

Have Fun: Download

And a special Thanks to @Krote for his fix to make it simpler ^^

Best make fullscreen and full HD :wink:

OFFICIAL STATEMENT:

TEAM RADIANT WITH THIS YOU ARE ALLOWED TO USE MY MOD FOR STONEHEARTH. WITHOUT ANY LEGAL ISSUES FROM MY SIDE!

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Are you looking for answers in this topic, or via PM?

You can do it here :wink:

Well, the main change (and 1 entity) appear to be flags that cause footman to patrol them, creating something like a patrol path. I am not seeing the other 3 entities…

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Yeah, the entities are hard to find, everything looks as already existing models… =/

The patrol points are easy to implement. Last time I checked you could patrol buildings if you wanted.

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:stuck_out_tongue: little hint: normal behavior

That’s what I’ve just noticed.

The Green Flags are watch points, you’d place them next to an entrance.

The other thing is the villagers keep moon walking.

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next hint: what for entities can you see and now think of normal behaviors ^^

lol moon walking xD

The red containers, the cloth, the rabbits / traps and the baskets of carrots? And the silkweed too. Even the boulders.

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you mean with red containers the large urns? thats correct!

now just 2 more entities xD

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The wooden crates?

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The Large Crates! YES! ^^

So the last one :wink:

and then i want to know what has changed one this three ^^

Is it the cloth and woodworking table? Ive forgotten the name…

nope sry ^^

at the moment:

  • new patrol points
  • large urns
  • large crates

missing:

last entities
and what has changed on the normal behavior for this three entities (not new entities) ^^

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wait, did you make the urn craftable by the carpenter? or is the potter just not on screen?

I would say that they are patrol points too, just as the stockpiles and your green banners. But I might be wrong.

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nope that isnt it ^^

it also looks like the trapper is idling with a trap that is full, but I dont know how trapper AI works

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nope and again its not this ^^

tip: new entitie and the normal behavior of this job^^

so there are only two more who can win :smiley: