# A wishlist of minor polishes and improvements for 1.0/1.1

**URL:** <https://discourse.stonehearth.net/t/a-wishlist-of-minor-polishes-and-improvements-for-1-0-1-1/36629>\
**Category:** Development\
**Created:** [July 7, 2018, 5:29am UTC](https://discourse.stonehearth.net/t/a-wishlist-of-minor-polishes-and-improvements-for-1-0-1-1/36629 "2018-07-07T05:29:01Z")\
**Posts on this page:** 1\
**Showing post:** 200

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**Author:** ![paulthegreat](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/paulthegreat/32/62395_2.png) [@paulthegreat](https://discourse.stonehearth.net/u/paulthegreat)\
**Post date:** [October 19, 2018, 6:21pm UTC](https://discourse.stonehearth.net/t/a-wishlist-of-minor-polishes-and-improvements-for-1-0-1-1/36629/200 "2018-10-19T18:21:28Z")

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> [@Miniwizard](#):
>
> Builders are still forever trapping themselves in the window gaps within walls

It’s tricky automatically instructing them to build a ladder or something because someone else might be on their way to do just that already, or because the area in which they’re trapped might not have a clear location from their perspective of where to build a ladder. I’ve put a little thought into this, and the best I came up with for the time being was my What’s Stuck mod that alerts you when they’re stuck, but relies on you to actually get them unstuck: [Paul the Great's modding vertex](https://discourse.stonehearth.net/t/paul-the-greats-modding-vertex/36940)

> [@Miniwizard](#):
>
> In the town status window (first page) have a checkbox option to ‘Restrict growth’.

Sounds pretty reasonable and simple, we might add it to [ACE](https://discourse.stonehearth.net/t/ace-authorized-community-expansion-project/36671).

> [@Miniwizard](#):
>
> A craftable Patrol Point Banner.

As Relyss says, there’s a mod that does exactly that. We also incorporated it into ACE, and are transitioning to having it function more like issuing orders rather than having to construct/place items.

> [@Miniwizard](#):
>
> Being able to force-prioritise the collection of an item.

I think this has been brought up before at ACE, so it (not necessarily your proposed solution) might get implemented in some form.

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