# A discussion about a potential future mod, series thereof and/or poll to know which you might like

**URL:** <https://discourse.stonehearth.net/t/a-discussion-about-a-potential-future-mod-series-thereof-and-or-poll-to-know-which-you-might-like/31384>\
**Category:** Modding\
**Created:** [July 26, 2017, 12:44am UTC](https://discourse.stonehearth.net/t/a-discussion-about-a-potential-future-mod-series-thereof-and-or-poll-to-know-which-you-might-like/31384 "2017-07-26T00:44:56Z")\
**Posts on this page:** 1\
**Showing post:** 3

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**Author:** ![coasterspaul](https://sea2.discourse-cdn.com/flex022/user_avatar/discourse.stonehearth.net/coasterspaul/32/47876_2.png) [@coasterspaul](https://discourse.stonehearth.net/u/coasterspaul)\
**Post date:** [July 26, 2017, 3:46am UTC](https://discourse.stonehearth.net/t/a-discussion-about-a-potential-future-mod-series-thereof-and-or-poll-to-know-which-you-might-like/31384/3 "2017-07-26T03:46:23Z")

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Lots of cool ideas, but I’m not sure how possible they are myself 😛

There’s some that I know people have attempted before, so I know they’re definitely somewhat possible, and you might want to look at them for inspiration.

> [@ST34LTH](#):
>
> Addition of full-fledged, automated fishing and related content

Have you looked at the [Archipelago Mod](https://discourse.stonehearth.net/t/new-biome-archipelago-with-fisher-class/19962) yet? It has a fisher class, and if it’s not set up how you want, it might still be worth looking at.

> [@ST34LTH](#):
>
> Addition of a functional cart

[This mod](https://discourse.stonehearth.net/t/wondrous-small-cart-mod/28513) had its cart act like any other storage item. However, some model settings when the item was carried could have made it look like it was properly being pushed. I’d still love to see an overhaul hehe of hauling like you suggest rather than just visual touches, though.

> [@ST34LTH](#):
>
> Addition of full-fledged brewing mechanics… all of them hic…

You might have already seen the [Brewery mod](https://discourse.stonehearth.net/t/alpha21-brewerymod/21790), but it might be good inspiration to build off of - it would be cool to see drinks with buffs and debuffs again, though I don’t know how much further you’re wanting to take your brewing.

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