0.24.0 Crash on combat

Summary:

Immediate Crash when unpausing while in combat. No mods.

I can load a save made while combat is paused to resume the game, but if I pause and unpause again it crashes again.

Stonehearth.log:

There’s no log file in the stonehearth directory.

When loading during a combat encounter, I’m greeted with a scaffolding error and this error:
release-860 (x64)
c++ exception: lua runtime error
stack traceback:

Attachments:

There’s no crash.dmp in the game directory.

Versions and Mods:

No mods. Version 0.24.0

System Information:

Windows 10, Nvidia 970M, plenty of ram, healthy OS.

Notes:

Have 3 squads totalling like 8 soldiers / monk. Crash occurs during any enemy attack.

Verified that I was able to pause, unpause freely for the first encounter and between encounters after loading a save, but then at the next fight, I set the squads, set alert mode, unpaused and it crashed.

Still no log or crash files in game directory.

This is fixed in the unstable branch, and should be coming shortly to stable.

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