0.24.0 Crash on combat

fixed_for_next_build

#1

Summary:

Immediate Crash when unpausing while in combat. No mods.

I can load a save made while combat is paused to resume the game, but if I pause and unpause again it crashes again.

Stonehearth.log:

There’s no log file in the stonehearth directory.

When loading during a combat encounter, I’m greeted with a scaffolding error and this error:
release-860 (x64)
c++ exception: lua runtime error
stack traceback:

Attachments:

There’s no crash.dmp in the game directory.

Versions and Mods:

No mods. Version 0.24.0

System Information:

Windows 10, Nvidia 970M, plenty of ram, healthy OS.

Notes:

Have 3 squads totalling like 8 soldiers / monk. Crash occurs during any enemy attack.

Verified that I was able to pause, unpause freely for the first encounter and between encounters after loading a save, but then at the next fight, I set the squads, set alert mode, unpaused and it crashed.

Still no log or crash files in game directory.


#2

This is fixed in the unstable branch, and should be coming shortly to stable.