Scripting & Code


Topic Replies Created
Category definition for Lua Scripting 2 June 16, 2013
Modify a Path object 2 April 9, 2019
How to use i18n from Lua? 1 March 6, 2019
Repeated AI actions 10 February 19, 2019
Is there anything special on the backend for reembarkation? 5 January 13, 2019
Is it possible to have a music play only in the correct biome? 9 May 9, 2017
Cannot create custom entity with item dropper 3 January 5, 2019
Is there an event for when a game is being shut down? 3 December 22, 2018
How to handle headless server game saving? 15 December 16, 2018
How is Lua code categorized in the performance meter? 6 November 14, 2018
Is it possible to get the size of an entity? 4 November 2, 2018
How to climb a tree? 24 May 31, 2018
Client settings in multiplayer 13 October 13, 2018
How to change entity display name from lua console 12 October 10, 2018
How do I create my own paths for a.i. that are not restricted to walking on the terrain 2 October 6, 2018
[Seeking help] Choosing model variant before placement 15 October 7, 2017
Moai personal thread 50 February 13, 2016
How _radiant.sim.topology.are_connected() works? I'm getting valid positions even for unreachable holes 4 July 9, 2018
Does _physics:is_occupied() consider water? 3 July 2, 2018
Modding in new scripts and functions 2 June 23, 2018
[SOLVED] Advanced GUI customization 12 June 14, 2018
[JSON/LUA] Entity being created in wrong form 6 June 6, 2018
Coding add item loot 2 May 31, 2018
Folder order inside the code 5 May 30, 2018
Which file determines the rate of experience gain for jobs like farmers and carpenters? 3 May 21, 2018
[LUA] Help with listeners (?) 6 May 19, 2018
How to get Stunned? 5 May 10, 2018
How does StoneHearth leverage multi-threading for A.I.? 10 March 13, 2016
Custom jobs and delivery_quest_dialog.js 6 April 24, 2018
Class creation - help requested 2 April 14, 2018