Scripting & Code
Category definition for Lua Scripting
How to add crop based on biome, not on kingdom
New Faction Client Lua
[Lua] Are timers the most optimal solution for checking values periodically?
Is it possible to mod custom shaders?
[A23] Improving the Lua: a modder's insight (devs, please read)
How do I save an entity created in one campaign node and then reference it later in another node?
I'm failing to update my old code to the new task_groups ai
Beginner to C++, how do i specify an ability to only target entities with certain jobs?
Burst particles are not supposed to loop?
How do I target an entity based on a uri and distance to town?
Is there a way to make water flow into objects that have collision boxes?
Server Initialization : "[Mod Name] returned non-table type. Ignoring."
[Seeking help] Choosing model variant before placement
XZ Region Selector Instantly Fails
Reading / Writing JSON?
iLevel for items in the default stonehearth.smod
Hollowing Out Hitboxes
Detecting reason (success/fail) for cancelling tasks and my further scripting problems
Recipe that returns multiple items
Overide Vs. Mixinto
Increasing Light Intensity
Is it possible to have a music play only in the correct biome?
My custom AI is stuck
Question about ai Action priorities
Spawning hostile NPC's
Is it possible to load css in an applied manifest?
How to create new habitat?(solved)
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