Scripting & Code


Category definition for Lua Scripting (2)
How to add crop based on biome, not on kingdom (2)
New Faction Client Lua (1)
[Lua] Are timers the most optimal solution for checking values periodically? (5)
Is it possible to mod custom shaders? (1)
[A23] Improving the Lua: a modder's insight (devs, please read) (1)
How do I save an entity created in one campaign node and then reference it later in another node? (13)
I'm failing to update my old code to the new task_groups ai (5)
Beginner to C++, how do i specify an ability to only target entities with certain jobs? (13)
Burst particles are not supposed to loop? (2)
How do I target an entity based on a uri and distance to town? (1)
Learning Ember Javascript + Html? (5)
Is there a way to make water flow into objects that have collision boxes? (3)
Server Initialization : "[Mod Name] returned non-table type. Ignoring." (1)
Camera Panning? (3)
[Seeking help] Choosing model variant before placement (13)
XZ Region Selector Instantly Fails (3)
Reading / Writing JSON? (8)
iLevel for items in the default stonehearth.smod (1)
Hollowing Out Hitboxes (19)
Detecting reason (success/fail) for cancelling tasks and my further scripting problems ( 2 ) (25)
Recipe that returns multiple items (6)
Overide Vs. Mixinto (6)
Increasing Light Intensity (6)
Is it possible to have a music play only in the correct biome? (6)
My custom AI is stuck (1)
Question about ai Action priorities (2)
Spawning hostile NPC's (3)
Is it possible to load css in an applied manifest? (7)
How to create new habitat?(solved) (4)