Modding   Current Mods


Topic Replies Activity
About the Current Mods category 1 September 17, 2016
Unfinished but functional roman kingdom 4 March 25, 2020
Swamp Biome + Firefly Clan + Beast Tamer ๐Ÿพ 230 March 25, 2020
[ACE] Pre-Release 0.9.4.7 - The Drinking Update! 306 March 23, 2020
Mod Repairer ๐Ÿ”จ (a mod that fix other mods) 1 March 19, 2020
[MOD] Kaimonkey's Traits Version 3 -- Now with Pacifists, Barbarians and more! 200 March 14, 2020
Testers and feedback needed: Recipe Lists mod 7 March 4, 2020
[Mod] Better Storage v1.5 226 March 1, 2020
Extra Map Options :world_map: 21 February 29, 2020
[MOD] Auto Golems Guns 8 February 27, 2020
Fisher Job ๐ŸŸ + Archipelago Biome 465 February 26, 2020
Nordlingmod, a bit of an update 40 February 17, 2020
[ACE Mod] Composting [1.1] 12 February 15, 2020
Pawel's Mod Corner: Autoharvest, Biome Crops, LostEms & others 318 February 14, 2020
[MOD] Wizard Quest 11 February 11, 2020
Jewel of the orient, new update 9 February 8, 2020
Trapper+ Mod [1.2] (Thread closed) 53 January 19, 2020
[MOD] Commemorative Items (W.I.P) [V 1.1 - Busts!] 34 December 28, 2019
Mod: new combat animations 1 November 25, 2019
ACE - Authorized Community Expansion Project 380 November 22, 2019
Another Roman Kingdom 21 November 6, 2019
Descendants of Nรบmenor (MOD) 239 November 5, 2019
๐Ÿ’€ Necromancer Class 6 October 30, 2019
How work Gearbox? 3 October 21, 2019
Signery Mod v5.3 - Apr 19 [A23 / A24] - On Steam Workshop 42 October 18, 2019
Box O' Vox (Complete) 53 October 17, 2019
[Mod] Settlement Decor Mod [Download available] 350 October 5, 2019
Directional ambient lighting 15 September 28, 2019
Potential fix for slowdown on rain and snow 4 September 24, 2019
[MOD] Cleric Combat 1 May 26, 2019